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		<id>https://consumerrights.wiki/index.php?title=Steam&amp;diff=25145</id>
		<title>Steam</title>
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		<updated>2025-09-20T16:03:26Z</updated>

		<summary type="html">&lt;p&gt;PATjaah: /* Business model */ Provided some additional info on Steam&amp;#039;s business model.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ProductCargo&lt;br /&gt;
|Company=Microsoft, Sony, Nintendo, Epic Games&lt;br /&gt;
|ReleaseYear=2003&lt;br /&gt;
|InProduction=Yes&lt;br /&gt;
|ArticleType=Service&lt;br /&gt;
|Category=Digital storefront, Video games&lt;br /&gt;
|Logo=Steam.png&lt;br /&gt;
|Website=https://store.steampowered.com&lt;br /&gt;
|Description=Online storefront for PC games. Users who &amp;quot;purchase&amp;quot; games own a revocable license, which in return mislead buyers. Data breaches and lawsuits follow.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam&#039;&#039;&#039; is a digital storefront and service for video-game distribution, operated by [[Valve|Valve Corporation]]. Launched in 2003, it has grown to become the largest digital-distribution platform for PC gaming, with over 130 million monthly active users as of 2024. The platform offers services for [[digital rights management]] (DRM), server hosting, video streaming, and social networking.&amp;lt;ref&amp;gt;[https://www.valvesoftware.com/en/about &amp;quot;At Valve we make games, Steam, and hardware.&amp;quot;] &#039;&#039;Valve Corporation&#039;&#039;.  2024. Retrieved January 17, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
====Privacy====&lt;br /&gt;
*Collects extensive personal data, including email, location, payment details, and device information&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot;&amp;gt;[https://store.steampowered.com/privacy_agreement/ &amp;quot;Privacy Policy Agreement.&amp;quot;] &#039;&#039;Steam&#039;&#039;. February 14, 2024. Retrieved January 17, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Records and stores all user communications through platform features&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Keeps specific user data indefinitely for &amp;quot;gameplay consistency&amp;quot; even after account deletion&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Tracks gaming behavior, including preferences, progress, playtime, and device usage&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Shares user data with game developers and third-party service providers&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Makes user profile data publicly available through Steamworks API&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Uses cookies and similar technologies for tracking across websites&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Retains transaction data for up to 10 years after account closure&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Freedom====&lt;br /&gt;
*Users do not own purchased games; they only receive limited licenses&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot;&amp;gt;[https://store.steampowered.com/subscriber_agreement &amp;quot;Steam Subscriber Agreement.&amp;quot;] &#039;&#039;Steam&#039;&#039;. September 26, 2024. Retrieved January 17, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can terminate access to paid content at Valve&#039;s discretion&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*No right to transfer or resell purchased games&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*Imposes regional restrictions on game activation and playing via IP address geolocation&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*Can unilaterally modify terms with 30-day notice&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*Mandatory client updates (sometimes over 100MB) required to launch Steam &amp;amp; access library&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*Users must accept all changes to maintain access to purchased content&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*No option to opt out of core data collection while using the service&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
====Transparency====&lt;br /&gt;
*Provides a clear refund policy for games (any game played for less than 2 hours within 14 days)&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*It will mainly reference instances where the product prevents inspection or is intentionally confusing.&lt;br /&gt;
*Maintains detailed system requirements information for all games (developer-submitted)&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*Offers a comprehensive privacy policy in an accessible language&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Unclear processes for account termination and data removal&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*Limited transparency about content moderation decisions&amp;lt;ref name=&amp;quot;subscriber-agreement&amp;quot; /&amp;gt;&lt;br /&gt;
*Vague about specific data retention timeframes&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
*No clear disclosure of recommendation algorithm factors&amp;lt;ref name=&amp;quot;privacy-policy&amp;quot; /&amp;gt;&lt;br /&gt;
====Business model====&lt;br /&gt;
Steam makes money from every purchase of games on the platform, with 30% of the sale going to them.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.rockpapershotgun.com/that-lawsuit-against-steams-30-cut-of-game-sales-is-now-a-class-action-meaning-many-other-developers-could-benefit|title=That lawsuit against Steam’s 30% cut of game sales is now a class action, meaning many other developers could benefit|first=Edwin|last=Evans-Thirlwell|date=2024-11-28|work=Rock Paper Shotgun|access-date=2025-08-06|archive-url=https://web.archive.org/web/20250725042630/https://www.rockpapershotgun.com/that-lawsuit-against-steams-30-cut-of-game-sales-is-now-a-class-action-meaning-many-other-developers-could-benefit|archive-date=2025-07-25|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steam also offers a community market where players can buy and sell different types of items, like in-game skins or trading cards, for a fee of 5% (with a minimum fee of $0.01). Any profits made from the market are added to the user&#039;s Steam Wallet and can&#039;t be withdrawn. This serves as another essential source of revenue for Steam.&amp;lt;ref&amp;gt;{{Cite web |title=Steam Community Market |url=https://steamcommunity.com/market/ |url-status=live |access-date=2025-09-20 |website=Steam}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |title=Community Market FAQ |url=https://help.steampowered.com/en/faqs/view/61F0-72B7-9A18-C70B |url-status=live |access-date=2025-09-20 |website=Steam}}&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
====Market control====&lt;br /&gt;
As of 2021, Steam has over 132 million players utilizing the service.&amp;lt;ref&amp;gt;{{Cite web|url=https://store.steampowered.com/news/group/4145017/view/3133946090937137590|title=Steam - 2021 Year in Review|work=Steam|date=2022-03-08|access-date=2025-08-06|archive-url=https://web.archive.org/web/20220816161655/https://store.steampowered.com/news/group/4145017/view/3133946090937137590|archive-date=2022-08-16|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Incidents:==&lt;br /&gt;
===Customer database hack (&#039;&#039;Oct. 2011&#039;&#039;)===&lt;br /&gt;
In October 2011, Valve temporarily closed the Steam Community forums following security-breach concerns. The company later confirmed that hackers had compromised one of its customer databases. The compromised database contained user information, including encrypted credit-card numbers, billing addresses, purchase histories, email addresses, and encrypted passwords for Steam accounts.&amp;lt;ref&amp;gt;Johnson, Casey (November 10, 2011). [https://arstechnica.com/gaming/2011/11/valve-confirms-steam-hack-credit-cards-personal-info-may-be-stolen/ &amp;quot;Valve confirms Steam hack: credit cards, personal info may be stolen&amp;quot;]. &#039;&#039;Ars Technica&#039;&#039;. Retrieved January 17, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the time of disclosure, Valve stated they had no evidence that the encrypted credit-card numbers or personally identifying information had been taken, nor was there evidence that the encryption on the credit-card numbers or passwords had been cracked. Nevertheless, they advised users to monitor their credit-card activity and statements as a precautionary measure.&lt;br /&gt;
&lt;br /&gt;
===Antitrust ruling: Geo-blocking (&#039;&#039;Jan. 2021&#039;&#039;)===&lt;br /&gt;
On January 20, 2021, the European Commission fined Valve, owner of Steam, €1.6 million for breaching EU antitrust rules by engaging in geo-blocking practices through Steam within the European Economic Area (EEA). Five PC video game publishers have also been fined for engaging with Valve through Steam in geo-blocking practices by &amp;quot;requesting Valve to set up geographical restrictions and to provide geo-blocked Steam activation keys&amp;quot;(EU Commission, 2021). The fines for the publishers were reduced due to the cooperation of the five publishers with the Commission. Valve did not cooperate with the Commission.&amp;lt;ref&amp;gt;Antitrust: Commission fines Valve and five publishers of PC video games € 7.8 million for “geo-blocking” practices. (2021, Jan, 20). ec.europa.eu. Retrieved May 26, 2025, from https://ec.europa.eu/commission/presscorner/detail/en/ip_21_170&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Modification to terms-of-service (&#039;&#039;Sep. 2024&#039;&#039;)===&lt;br /&gt;
&amp;lt;!-- NOTICE: This is somewhat &#039;pro-Steam&#039; for incidents intended to highlight things consumers should watch out for. If you feel the need, you may remove this incident. However, please don&#039;t replace it with the Wolfire Games class action (Valve won that case). It will take more work and citations to put a substantial incident here than some other services/companies. --&amp;gt;&lt;br /&gt;
{{Main|Valve removes arbitration requirement from Steam Subscriber Agreement}}&lt;br /&gt;
In September 2024, Steam implemented significant changes to its subscriber agreement that altered user rights and game-ownership terms. Additionally, it removed [[Forced Arbitration|forced arbitration]] from the Steam Subscriber Agreement.&amp;lt;ref&amp;gt;Carpenter, Nicole (September 27, 2024). [https://www.polygon.com/explained/457557/valve-arbitration-steam-subscriber-agreements &amp;quot;Valve removes arbitration from its Steam agreements — here&#039;s what that means for you&amp;quot;]. &#039;&#039;Polygon&#039;&#039;. Retrieved January 17, 2025.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Rossmann, Louis (September 27, 2024). [https://www.youtube.com/watch?v=1f81qXxggo8 &amp;quot;Steam altered the terms of the sale; you&#039;ll be happy they altered it further!&amp;quot;] &#039;&#039;YouTube&#039;&#039;. Retrieved January 17, 2025.&amp;lt;/ref&amp;gt; Key changes included:&lt;br /&gt;
*Enhanced ability to terminate accounts for violations&lt;br /&gt;
*Additional data collection and sharing provisions&lt;br /&gt;
*Modified dispute resolution procedures&lt;br /&gt;
&lt;br /&gt;
===Valve allows ISPs and payment processors to censor content on Steam (&#039;&#039;Jul. 2025&#039;&#039;)===&lt;br /&gt;
{{Main|Valve allows ISPs and payment processors to censor content on Steam}}&lt;br /&gt;
In an update for Steam&#039;s Rules and Guidelines for developers,&amp;lt;ref&amp;gt;{{Cite web |title=Steamworks Documentation - Onboarding |url=https://partner.steamgames.com/doc/gettingstarted/onboarding |url-status=live |archive-url=https://web.archive.org/web/20250719092925/https://partner.steamgames.com/doc/gettingstarted/onboarding |archive-date=Jul 19, 2025 |access-date=Jul 19, 2025 |website=Steamworks Documentation}}&amp;lt;/ref&amp;gt; a new rule was added within the section detailing what content can not be included on Steam:&amp;lt;blockquote&amp;gt;15. Content that may violate the rules and standards set forth by Steam’s payment processors, related card networks, banks, or internet network providers. In particular, certain kinds of adult-only content are used.&amp;lt;/blockquote&amp;gt;This addition was made with pressure from payment processors such as [[Visa]], [[Mastercard]], and [[PayPal]]. Most, if not all, content taken down from the platform was adult in nature &amp;lt;ref&amp;gt;{{Cite news |last=Bonk |first=Lawrence |date=Jul 16, 2025 |title=Steam now bans games that violate the &#039;rules and standards&#039; of payment processors and banks |url=https://www.engadget.com/gaming/steam-now-bans-games-that-violate-the-rules-and-standards-of-payment-processors-and-banks-164222173.html |access-date=Jul 19, 2025 |work=Engadget}}&amp;lt;/ref&amp;gt;however, allowing both payment processors and ISPs to judge whether or not content on the platform can be taken down puts consumer choice at risk. Reportedly, Japanese developers creating &amp;quot;adult-oriented&amp;quot; games were also refused payment via their banks just after this rule change.&amp;lt;ref&amp;gt;{{Cite news |date=Jan 30, 2025 |title=Adult game devs in Japan can’t receive revenue from Steam as Japanese banks reportedly make the “comprehensive decision” to block transfers |url=https://peoplic.com/adult-game-devs-in-japan-cant-receive-revenue-from-steam-as-japanese-banks-reportedly-make-the-comprehensive-decision-to-block-transfers/ |access-date=Jul 19, 2025 |work=peoplic}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition, game developers and consumers have noticed that some content was removed or delisted despite not being 18+ while having LGBT tags or themes. &amp;lt;ref&amp;gt;{{Cite web |last=Gossling |first=Cedric |date=2025-08-01 |title=Steam and Itch.io Delist LGBTQ+ and NSFW Content Following Payment Pressure |url=https://www.gameshub.com/news/news/steam-itchio-delist-lgbtq-nsfw-games-2790936/ |access-date=2025-08-12 |website=Gameshub}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[itch.io]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Services]]&lt;br /&gt;
[[Category:Valve Corporation]]&lt;/div&gt;</summary>
		<author><name>PATjaah</name></author>
	</entry>
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