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	<id>https://consumerrights.wiki/index.php?action=history&amp;feed=atom&amp;title=Unity_Engine_runtime_fee</id>
	<title>Unity Engine runtime fee - Revision history</title>
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	<updated>2026-05-25T00:41:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=52553&amp;oldid=prev</id>
		<title>Pigninja2003: Updated information to reflect the changes Unity made involving their pricing in November 2025</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=52553&amp;oldid=prev"/>
		<updated>2026-04-29T00:12:54Z</updated>

		<summary type="html">&lt;p&gt;Updated information to reflect the changes Unity made involving their pricing in November 2025&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 29 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On 12 September 2023, [[Unity]] implemented sweeping changes to the pricing model for its Unity Engine that would affect all developers using it, forcing them to either adopt Unity&amp;#039;s per-download fee or de-list their games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On 12 September 2023, [[Unity]] implemented sweeping changes to the pricing model for its Unity Engine that would affect all developers using it, forcing them to either adopt Unity&amp;#039;s per-download fee or de-list their games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On 10 November 2025, Unity backtracked on the runtime fee and implemented a pricing system based on the revenue of the companies/individuals using the software.&amp;lt;ref&amp;gt;{{Cite web |date=2025-11-10 |title=Changes to Unity subscription plans and pricing |url=https://unity.com/products/pricing-updates}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Background==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Background==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Unity Personal===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Unity Personal===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Costs nothing and allows you to the Unity game engine to produce commercial works up until your revenue from the product created using the Unity game engine reaches &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100&lt;/del&gt;,000&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$ &lt;/del&gt;at which point you&#039;re required to change license to one of the higher tiers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Costs nothing and allows you to the Unity game engine to produce commercial works up until your revenue from the product created using the Unity game engine reaches &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$200&lt;/ins&gt;,000 at which point you&#039;re required to change license to one of the higher tiers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Unity Pro===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Unity Pro===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Costs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[TBD]&lt;/del&gt;$ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yearly &lt;/del&gt;per seat, and allows you to continue working on your projects &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past the 100&lt;/del&gt;,000&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$ &lt;/del&gt;revenue &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limit and gives additional features&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Costs $&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;210 monthly &lt;/ins&gt;per seat, and allows you to continue working on your projects &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if your business made over $200&lt;/ins&gt;,000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in funding or annual &lt;/ins&gt;revenue.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;:2&quot;&amp;gt;{{Cite web |title=Plans &amp;amp; Pricing |url=https://unity.com/products}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Unity Enterprise===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Unity Enterprise===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[TBD]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Uses a custom pricing model that requires you to get a quote for. It is required for businesses making more than $25M in annual revenue.&amp;lt;ref name=&quot;:2&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Runtime fee==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Runtime fee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Defunct)&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 12th, 2023, Unity announced a &amp;quot;Runtime Fee that’s based on game installs,&amp;quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |first= |date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-09-12 |access-date=2025-06-16 |website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&amp;quot;table-responsive&amp;quot; style=&amp;quot;width:100%;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#2196f3;color:#ffffff&amp;quot;&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;29%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 12th, 2023, Unity announced a &amp;quot;Runtime Fee that’s based on game installs,&amp;quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |first= |date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-09-12 |access-date=2025-06-16 |website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&amp;quot;table-responsive&amp;quot; style=&amp;quot;width:100%;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#2196f3;color:#ffffff&amp;quot;&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;29%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Pigninja2003</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=45388&amp;oldid=prev</id>
		<title>Tempo123: X -&gt; Nitter and archive</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=45388&amp;oldid=prev"/>
		<updated>2026-03-21T16:55:54Z</updated>

		<summary type="html">&lt;p&gt;X -&amp;gt; Nitter and archive&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:55, 21 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/del&gt;.com/gamemakerstk/status/1681376508688883713 |url-status=live |archive-url=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http&lt;/del&gt;://web.archive.org/web/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20250708194840&lt;/del&gt;/https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/del&gt;.com/gamemakerstk/status/1681376508688883713 |archive-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 Jul 2025&lt;/del&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/del&gt;.com/gamemakerstk/status/1826184926393491689 |url-status=live |archive-url=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http&lt;/del&gt;://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;web.archive&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;web/20250708194840&lt;/del&gt;/https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/del&gt;.com/gamemakerstk/status/1826184926393491689 |archive-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 Jul 2025&lt;/del&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nitter.us.catsarch&lt;/ins&gt;.com/gamemakerstk/status/1681376508688883713 |url-status=live |archive-url=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;://web.archive.org/web/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20260321165148&lt;/ins&gt;/https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nitter.us.catsarch&lt;/ins&gt;.com/gamemakerstk/status/1681376508688883713 |archive-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21 Mar 2026 &lt;/ins&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nitter.us.catsarch&lt;/ins&gt;.com/gamemakerstk/status/1826184926393491689 |url-status=live |archive-url=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;megalodon&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jp&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2026-0322-0154-40&lt;/ins&gt;/https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nitter.us.catsarch&lt;/ins&gt;.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:443&lt;/ins&gt;/gamemakerstk/status/1826184926393491689 |archive-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21 Mar 2026 &lt;/ins&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Tempo123</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44992&amp;oldid=prev</id>
		<title>SinexTitan: category change to Unity</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44992&amp;oldid=prev"/>
		<updated>2026-03-19T18:11:38Z</updated>

		<summary type="html">&lt;p&gt;category change to Unity&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:11, 19 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Unity &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engine&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Unity]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Software licensing]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Software licensing]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-44990:rev-44992:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44990&amp;oldid=prev</id>
		<title>SinexTitan: yes I&#039;m making a Unity article thank you for noticing</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44990&amp;oldid=prev"/>
		<updated>2026-03-19T18:02:18Z</updated>

		<summary type="html">&lt;p&gt;yes I&amp;#039;m making a Unity article thank you for noticing&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:02, 19 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{StubNotice}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{StubNotice}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{IncidentCargo&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{IncidentCargo&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Company=Unity &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Software Inc.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Company=Unity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|StartDate=2023-09-12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|StartDate=2023-09-12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|EndDate=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|EndDate=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Description=Rent-seeking&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Description=Rent-seeking&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unity Software Inc. (aka: Unity Technologies)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a publicly traded software company known for their &lt;/del&gt;Unity &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game engine, &lt;/del&gt;implemented sweeping changes to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/del&gt;pricing model for Unity that would affect all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;users of the engine&lt;/del&gt;, forcing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;users &lt;/del&gt;to either adopt &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/del&gt;per-download fee or de-list their games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On 12 September 2023&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Unity&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;implemented sweeping changes to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;pricing model for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;Unity &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Engine &lt;/ins&gt;that would affect all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers using it&lt;/ins&gt;, forcing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them &lt;/ins&gt;to either adopt &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unity&#039;s &lt;/ins&gt;per-download fee or de-list their games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Background==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Background==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-38338:rev-44990:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=38338&amp;oldid=prev</id>
		<title>Bananabot: Re-archived 2 citation(s) from archive.today to web.archive.org using CRWCitationBot</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=38338&amp;oldid=prev"/>
		<updated>2026-02-22T23:16:02Z</updated>

		<summary type="html">&lt;p&gt;Re-archived 2 citation(s) from archive.today to web.archive.org using CRWCitationBot&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:16, 22 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://x.com/gamemakerstk/status/1681376508688883713 |url-status=live |archive-url=https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archive&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ph&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9dTO1 &lt;/del&gt;|archive-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 Jan 2026 &lt;/del&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://x.com/gamemakerstk/status/1826184926393491689 |url-status=live |archive-url=https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archive&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ph&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AaQQk &lt;/del&gt;|archive-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 Jan 2026 &lt;/del&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://x.com/gamemakerstk/status/1681376508688883713 |url-status=live |archive-url=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://web.archive.org/web/20250708194840/&lt;/ins&gt;https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/gamemakerstk&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status/1681376508688883713 &lt;/ins&gt;|archive-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 Jul 2025&lt;/ins&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://x.com/gamemakerstk/status/1826184926393491689 |url-status=live |archive-url=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://web.archive.org/web/20250708194840/&lt;/ins&gt;https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gamemakerstk/status/1826184926393491689 &lt;/ins&gt;|archive-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 Jul 2025&lt;/ins&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-36021:rev-38338:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Bananabot</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=36021&amp;oldid=prev</id>
		<title>Bythmusters: added cargo</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=36021&amp;oldid=prev"/>
		<updated>2026-02-03T03:22:36Z</updated>

		<summary type="html">&lt;p&gt;added cargo&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:22, 3 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{StubNotice}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{StubNotice}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{IncidentCargo&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Company=Unity Software Inc.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|StartDate=2023-09-12&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|EndDate=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Status=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|ProductLine=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Product=Unity Engine&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|ArticleType=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Type=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Description=Rent-seeking&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unity Software Inc. (aka: Unity Technologies), a publicly traded software company known for their Unity game engine, implemented sweeping changes to its pricing model for Unity that would affect all users of the engine, forcing users to either adopt their per-download fee or de-list their games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unity Software Inc. (aka: Unity Technologies), a publicly traded software company known for their Unity game engine, implemented sweeping changes to its pricing model for Unity that would affect all users of the engine, forcing users to either adopt their per-download fee or de-list their games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-33124:rev-36021:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Bythmusters</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=33124&amp;oldid=prev</id>
		<title>AnotherConsumerRightsPerson: -italics</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=33124&amp;oldid=prev"/>
		<updated>2026-01-11T12:40:56Z</updated>

		<summary type="html">&lt;p&gt;-italics&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:40, 11 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{StubNotice}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{StubNotice}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;Unity Software Inc. (aka: Unity Technologies), a publicly traded software company known for their Unity game engine, implemented sweeping changes to its pricing model for Unity that would affect all users of the engine, forcing users to either adopt their per-download fee or de-list their games.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unity Software Inc. (aka: Unity Technologies), a publicly traded software company known for their Unity game engine, implemented sweeping changes to its pricing model for Unity that would affect all users of the engine, forcing users to either adopt their per-download fee or de-list their games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Background==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Background==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[TBD]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[TBD]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;Runtime fee&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Runtime fee==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 12th, 2023, Unity announced a &amp;quot;Runtime Fee that’s based on game installs,&amp;quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |first= |date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-09-12 |access-date=2025-06-16 |website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&amp;quot;table-responsive&amp;quot; style=&amp;quot;width:100%;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#2196f3;color:#ffffff&amp;quot;&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;29%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 12th, 2023, Unity announced a &amp;quot;Runtime Fee that’s based on game installs,&amp;quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |first= |date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-09-12 |access-date=2025-06-16 |website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&amp;quot;table-responsive&amp;quot; style=&amp;quot;width:100%;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#2196f3;color:#ffffff&amp;quot;&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;29%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>AnotherConsumerRightsPerson</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=33106&amp;oldid=prev</id>
		<title>Trinity: Added archived reference links</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=33106&amp;oldid=prev"/>
		<updated>2026-01-10T23:01:29Z</updated>

		<summary type="html">&lt;p&gt;Added archived reference links&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:01, 10 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://x.com/gamemakerstk/status/1681376508688883713 |url-status=live |access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://x.com/gamemakerstk/status/1826184926393491689 |url-status=live |access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://x.com/gamemakerstk/status/1681376508688883713 |url-status=live &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|archive-url=https://archive.ph/9dTO1 |archive-date=10 Jan 2026 &lt;/ins&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://x.com/gamemakerstk/status/1826184926393491689 |url-status=live &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|archive-url=https://archive.ph/AaQQk |archive-date=10 Jan 2026 &lt;/ins&gt;|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Trinity</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=15474&amp;oldid=prev</id>
		<title>Fireye: /* Consumer response */</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=15474&amp;oldid=prev"/>
		<updated>2025-06-16T22:37:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Consumer response&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:37, 16 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Consumer response==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Summary &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key issues &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prevailing sentiment from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consumers that can be documented via articles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emails &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reviews and forum posts&lt;/del&gt;.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://x.com/gamemakerstk/status/1681376508688883713 |url-status=live |access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://x.com/gamemakerstk/status/1826184926393491689 |url-status=live |access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jam entries were made in the unity engine, while &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next largest engine, Godot&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(a free &amp;amp; open source competitor &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unity)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;took a 19% share&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2024 results see unity&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s share drop by 16% to an overall 43%, and Godot&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fireye</name></author>
	</entry>
	<entry>
		<id>https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=15472&amp;oldid=prev</id>
		<title>Fireye: /* References */</title>
		<link rel="alternate" type="text/html" href="https://consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=15472&amp;oldid=prev"/>
		<updated>2025-06-16T22:16:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:16, 16 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Runtime fee&amp;#039;&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Runtime fee&amp;#039;&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 12th, 2023, Unity announced a &quot;Runtime Fee that’s based on game installs,&quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&quot;:0&quot;&amp;gt;{{Cite web |first=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unity Technologies &lt;/del&gt;|date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14 &lt;/del&gt;|website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&quot;table-responsive&quot; style=&quot;width:100%;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;tr style=&quot;background-color:#2196f3;color:#ffffff&quot;&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;15%&quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;28%&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;29%&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;28%&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;td colspan=&quot;4&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&quot;3&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&quot;4&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&quot;3&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 12th, 2023, Unity announced a &quot;Runtime Fee that’s based on game installs,&quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&quot;:0&quot;&amp;gt;{{Cite web |first= |date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;09-12 |access-date=2025-06&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;16 &lt;/ins&gt;|website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&quot;table-responsive&quot; style=&quot;width:100%;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;tr style=&quot;background-color:#2196f3;color:#ffffff&quot;&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;15%&quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;28%&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;29%&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot; width=&quot;28%&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;td colspan=&quot;4&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&quot;3&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&quot;4&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&quot;background-color:#000000;color:#ffffff&quot;&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&quot;3&quot; style=&quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&quot;padding:10px;border:1px;border-style:solid;border-color:#000000&quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fireye</name></author>
	</entry>
</feed>