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Steam is a gaming platform owned by [[Valve|Valve Corporation]] where users can buy games and download them to a computer. Users launch their games through the Steam program and can also stream their games to a mobile device with the Steam app.
{{ProductPage
|infobox_logo=Steam.png


== Purchasing Games ==
|infobox_1_key=Release Year
Through the Steam program or the Steam website and mobile app, users can buy games to add to their library. Steam uses a button that says "purchase" when you buy a game, however according to their [https://store.steampowered.com/subscriber_agreement/ subscriber agreement] you do not truly own these games. Steam has control of the games you own and can also force you to update or can remove your games at any time. Steam uses the word purchase incorrectly as you are not gaining ownership when you press the purchase button.
|infobox_1_value=2003


== Steam Subscriber Agreement ==
|infobox_2_key=Product Type
Below is the Steam subscriber agreement that users agree to when obtaining games on Steam.
|infobox_2_value=Video-game distribution platform


<blockquote>
|infobox_3_key=In Production
<p>As a Subscriber you may obtain access to certain services, software and content available to Subscribers or purchase certain Hardware (as defined below) on Steam. The Steam client software and any other software, content, and updates you download or access via Steam, including but not limited to Valve or third-party video games and in-game content, software associated with Hardware and any virtual items you trade, sell or purchase in a Steam Subscription Marketplace are referred to in this Agreement as "Content and Services;" the rights to access and/or use any Content and Services accessible through Steam are referred to in this Agreement as "Subscriptions."</p>
|infobox_3_value=Yes


<p><nowiki>Each Subscription allows you to access particular Content and Services. Some Subscriptions may impose additional terms specific to that Subscription ("Subscription Terms") (for example, an end user license agreement specific to a particular game, or terms of use specific to a particular product or feature of Steam). Also, additional terms (for example, payment and billing procedures) may be posted on http://www.steampowered.com or within the Steam service ("Rules of Use"). Rules of Use include the Steam Online Conduct Rules http://steampowered.com/index.php?area=online_conduct and the Steam Refund Policy http://store.steampowered.com/steam_refunds. The Subscription Terms, the Rules of Use, and the Valve Privacy Policy (which can be found at http://www.valvesoftware.com/privacy.htm) are binding on you once you indicate your acceptance of them or of this Agreement, or otherwise become bound by them as described in Section 8 (Amendments to this Agreement).</nowiki></p>
|infobox_4_key=Official Website
</blockquote>
|infobox_4_value=https://store.steampowered.com


----
|description='''Steam''' is a digital storefront and service for video-game distribution, operated by [[Valve|Valve Corporation]]. Launched in 2003, it has grown to become the largest digital-distribution platform for PC gaming, with over 130 million monthly active users as of 2024. The platform offers services for [[digital rights management]] (DRM), server hosting, video streaming, and social networking.<ref>[https://www.valvesoftware.com/en/about "At Valve we make games, Steam, and hardware."] ''Valve Corporation''.  2024. Retrieved January 17, 2025.</ref>


<blockquote>
|summary_privacy_1=Collects extensive personal data including email, location, payment details, and device information<ref name="privacy-policy">[https://store.steampowered.com/privacy_agreement/ "Privacy Policy Agreement."] ''Steam''. February 14, 2024. Retrieved January 17, 2025.</ref>
Steam and your Subscription(s) require the download and installation of Content and Services onto your computer. Valve hereby grants, and you accept, a non-exclusive license and right, to use the Content and Services for your personal, non-commercial use (except where commercial use is expressly allowed herein or in the applicable Subscription Terms). This license ends upon termination of (a) this Agreement or (b) a Subscription that includes the license. The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services. To make use of the Content and Services, you must have a Steam Account and you may be required to be running the Steam client and maintaining a connection to the Internet.
|summary_privacy_2=Records and stores all user communications through platform features<ref name="privacy-policy" />
</blockquote>
|summary_privacy_3=Keeps certain user data indefinitely for "gameplay consistency" even after account deletion<ref name="privacy-policy" />
|summary_privacy_4=Tracks gaming behavior including preferences, progress, playtime, and device usage<ref name="privacy-policy" />
|summary_privacy_5=Shares user data with game developers and third-party service providers<ref name="privacy-policy" />
|summary_privacy_6=Makes user profile data publicly available through Steamworks API<ref name="privacy-policy" />
|summary_privacy_7=Uses cookies and similar technologies for tracking across websites<ref name="privacy-policy" />
|summary_privacy_8=Retains transaction data for up to 10 years after account closure<ref name="privacy-policy" />


- ''Steam Subscriber Agreement''.
|summary_freedom_1=Users do not own purchased games, only receive limited licenses<ref name="subscriber-agreement">[https://store.steampowered.com/subscriber_agreement "Steam Subscriber Agreement."] ''Steam''. September 26, 2024. Retrieved January 17, 2025.</ref>
|summary_freedom_2=Can terminate access to paid content at Valve's discretion<ref name="subscriber-agreement" />
|summary_freedom_3=No right to transfer or resell purchased games<ref name="subscriber-agreement" />
|summary_freedom_4=Imposes regional restrictions on game activation and playing<ref name="subscriber-agreement" />
|summary_freedom_5=Can unilaterally modify terms with 30-day notice<ref name="subscriber-agreement" />
|summary_freedom_6=Mandatory client updates required to access library<ref name="subscriber-agreement" />
|summary_freedom_7=Users must accept all changes to maintain access to purchased content<ref name="subscriber-agreement" />
|summary_freedom_8=No option to opt out of core data collection while using service<ref name="privacy-policy" />


[[File:Steam Subscriber Agreement.png|thumb|The Steam subscriber agreement excerpt]]
|summary_transparency_1=Provides clear refund policy for games (any game played less than 2 hours within 14 days)<ref name="subscriber-agreement" />
[[File:Steam purchase screen.png|thumb|Steam purchase button]]
|summary_transparency_2=It will mainly reference instances where the product prevents inspection or is intentionally confusing
Purchases are referred to as content and services that you do not truly own or have control of their games or items which could potentially mislead users.
|summary_transparency_3=Maintains detailed system requirements information for all games<ref name="subscriber-agreement" />
|summary_transparency_4=Offers comprehensive privacy policy in accessible language<ref name="privacy-policy" />
|summary_transparency_5=Unclear processes for account termination and data removal<ref name="privacy-policy" />
|summary_transparency_6=Limited transparency about content moderation decisions<ref name="subscriber-agreement" />
|summary_transparency_7=Vague about specific data retention timeframes<ref name="privacy-policy" />
|summary_transparency_8=No clear disclosure of recommendation algorithm factors<ref name="privacy-policy" />


|incidents_1_title=Modification to terms-of-service
|incidents_1_date=Sep. 2024
|incidents_1_text=<!-- NOTICE: This is somewhat 'pro-Steam' for incidents intended to highlight things consumers should watch out for. If you feel the need, you may remove this incident. However, please don't replace it with the Wolfire Games class action (Valve won that case). It will take more work and citations to put a substantial incident here than some other services/companies. -->
{{Main|Valve removes arbitration requirement from Steam Subscriber Agreement}}
In September 2024, Steam implemented significant changes to its subscriber agreement that altered user rights and game-ownership terms. Additionally, it removed [[Forced Arbitration|forced arbitration]] from the Steam Subscriber Agreement.<ref>Carpenter, Nicole (September 27, 2024). [https://www.polygon.com/explained/457557/valve-arbitration-steam-subscriber-agreements "Valve removes arbitration from its Steam agreements — here's what that means for you"]. ''Polygon''. Retrieved January 17, 2025.</ref><ref>Rossmann, Louis (September 27, 2024). [https://www.youtube.com/watch?v=1f81qXxggo8 "Steam altered the terms of the sale; you'll be happy they altered it further!"] ''YouTube''. Retrieved January 17, 2025.</ref> Key changes included:
*Enhanced ability to terminate accounts for violations
*Additional data collection and sharing provisions
*Modified dispute resolution procedures
|incidents_2_title=Customer database hack
|incidents_2_date=Oct. 2011
|incidents_2_text=In October 2011, Valve was forced to temporarily close the Steam Community forums following security-breach concerns. Days later, the company confirmed that hackers had compromised one of its customer databases. The compromised database contained user information, including encrypted credit-card numbers, billing addresses, purchase histories, email addresses, and encrypted passwords for Steam accounts.<ref>Johnson, Casey (November 10, 2011). [https://arstechnica.com/gaming/2011/11/valve-confirms-steam-hack-credit-cards-personal-info-may-be-stolen/ "Valve confirms Steam hack: credit cards, personal info may be stolen"]. ''Ars Technica''. Retrieved January 17, 2025.</ref>
At the time of disclosure, Valve stated they had no evidence that the encrypted credit-card numbers or personally identifying information had been taken, nor was there evidence that the encryption on the credit-card numbers or passwords had been cracked. Nevertheless, they advised users to closely monitor their credit-card activity and statements as a precautionary measure.
}}
== References ==
{{reflist}}
[[Category:Services]]
[[Category:Valve Corporation]]
[[Category:Valve Corporation]]

Latest revision as of 16:07, 16 March 2025


Basic Information
Release Year 2003
Product Type Video-game distribution platform
In Production Yes
Official Website https://store.steampowered.com

Steam is a digital storefront and service for video-game distribution, operated by Valve Corporation. Launched in 2003, it has grown to become the largest digital-distribution platform for PC gaming, with over 130 million monthly active users as of 2024. The platform offers services for digital rights management (DRM), server hosting, video streaming, and social networking.[1]

Consumer impact[edit source]

Privacy[edit source]

  • Collects extensive personal data including email, location, payment details, and device information[2]
  • Records and stores all user communications through platform features[2]
  • Keeps certain user data indefinitely for "gameplay consistency" even after account deletion[2]
  • Tracks gaming behavior including preferences, progress, playtime, and device usage[2]
  • Shares user data with game developers and third-party service providers[2]
  • Makes user profile data publicly available through Steamworks API[2]
  • Uses cookies and similar technologies for tracking across websites[2]
  • Retains transaction data for up to 10 years after account closure[2]

Freedom[edit source]

  • Users do not own purchased games, only receive limited licenses[3]
  • Can terminate access to paid content at Valve's discretion[3]
  • No right to transfer or resell purchased games[3]
  • Imposes regional restrictions on game activation and playing[3]
  • Can unilaterally modify terms with 30-day notice[3]
  • Mandatory client updates required to access library[3]
  • Users must accept all changes to maintain access to purchased content[3]
  • No option to opt out of core data collection while using service[2]

Transparency[edit source]

  • Provides clear refund policy for games (any game played less than 2 hours within 14 days)[3]
  • It will mainly reference instances where the product prevents inspection or is intentionally confusing
  • Maintains detailed system requirements information for all games[3]
  • Offers comprehensive privacy policy in accessible language[2]
  • Unclear processes for account termination and data removal[2]
  • Limited transparency about content moderation decisions[3]
  • Vague about specific data retention timeframes[2]
  • No clear disclosure of recommendation algorithm factors[2]

Consumer-protection incidents[edit source]

Modification to terms-of-service (Sep. 2024)

:Main article: Valve removes arbitration requirement from Steam Subscriber Agreement

In September 2024, Steam implemented significant changes to its subscriber agreement that altered user rights and game-ownership terms. Additionally, it removed forced arbitration from the Steam Subscriber Agreement.[4][5] Key changes included:

  • Enhanced ability to terminate accounts for violations
  • Additional data collection and sharing provisions
  • Modified dispute resolution procedures

Customer database hack (Oct. 2011)

In October 2011, Valve was forced to temporarily close the Steam Community forums following security-breach concerns. Days later, the company confirmed that hackers had compromised one of its customer databases. The compromised database contained user information, including encrypted credit-card numbers, billing addresses, purchase histories, email addresses, and encrypted passwords for Steam accounts.[6]

At the time of disclosure, Valve stated they had no evidence that the encrypted credit-card numbers or personally identifying information had been taken, nor was there evidence that the encryption on the credit-card numbers or passwords had been cracked. Nevertheless, they advised users to closely monitor their credit-card activity and statements as a precautionary measure.

References[edit source]

  1. "At Valve we make games, Steam, and hardware." Valve Corporation. 2024. Retrieved January 17, 2025.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 "Privacy Policy Agreement." Steam. February 14, 2024. Retrieved January 17, 2025.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 "Steam Subscriber Agreement." Steam. September 26, 2024. Retrieved January 17, 2025.
  4. Carpenter, Nicole (September 27, 2024). "Valve removes arbitration from its Steam agreements — here's what that means for you". Polygon. Retrieved January 17, 2025.
  5. Rossmann, Louis (September 27, 2024). "Steam altered the terms of the sale; you'll be happy they altered it further!" YouTube. Retrieved January 17, 2025.
  6. Johnson, Casey (November 10, 2011). "Valve confirms Steam hack: credit cards, personal info may be stolen". Ars Technica. Retrieved January 17, 2025.


References[edit | edit source]