Minecraft post-purchase ownership rights changes: Difference between revisions
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Once you've bought the game, it's yours. No DRM.</blockquote> | Once you've bought the game, it's yours. No DRM.</blockquote> | ||
====TOU | ====TOU for Minecraft 1.0.0<ref name=":0" />==== | ||
The game is in development, but the developer promises free copy of the full game - only before 2013-12<blockquote>What You Get For Purchasing When you purchase Minecraft you do so as is, be it in the early stages of development or already fully released. Subsequent updates are only an added bonus and not a guarantee, as icing on a cake. Purchases during the development of the game are discounted and include the full game upon release.</blockquote>The buyer of the software can use the software<blockquote>USING OUR GAME | The game is in development, but the developer promises free copy of the full game - only before 2013-12<blockquote>What You Get For Purchasing When you purchase Minecraft you do so as is, be it in the early stages of development or already fully released. Subsequent updates are only an added bonus and not a guarantee, as icing on a cake. Purchases during the development of the game are discounted and include the full game upon release.</blockquote>The buyer of the software can use the software<blockquote>USING OUR GAME | ||
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==Conclusions== | ==Conclusions== | ||
===Estimated minimum number of Minecraft copies sold before ownership changes in the TOU/EULA | ===Estimated minimum number of Minecraft Java edition copies sold before ownership changes in the TOU/EULA:<ref>{{Cite web |date=2012-07-24 |title=minecraft.net/stats |url=http://www.minecraft.net/stats |url-status=unfit |archive-url=https://web.archive.org/web/20120724055823/http://www.minecraft.net/stats |archive-date=2012-07-24 |website=www.minecraft.net}}</ref>=== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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|- | |- | ||
|2012-08 | |2012-08 | ||
|~ | |~ 5million | ||
| | | | ||
|while the product page states: “Once you've bought the game, it's yours. No DRM” | |while the product page states: “Once you've bought the game, it's yours. No DRM” | ||
|- | |- | ||
|2013-06 | |2013-06 | ||
|~ | |~ 10.2million | ||
| | | | ||
|before launcher software first includes DRM | |before launcher software first includes DRM | ||
|- | |- | ||
|2013-12 | |2013-12 | ||
|~ | |~ 13million | ||
| | | | ||
|while early customers were promised a full version, and before first mention of permission revocation right of the publisher | |while early customers were promised a full version, and before first mention of permission revocation right of the publisher | ||
|- | |- | ||
|2015-10 | |2015-10 | ||
|~ | |~ 20 million | ||
| | | | ||
|before the subject of the transaction changes from "bought the game" to "have been granted a license to play the game" | |before the subject of the transaction changes from "bought the game" to "have been granted a license to play the game" | ||
|- | |- | ||
|2016-05 | |2016-05 | ||
|~ | |~ 23 million | ||
| | | | ||
|before Microsoft becomes the owner of Mojang<ref name=":9" /> | |before Microsoft becomes the owner of Mojang<ref name=":9" /> | ||
|- | |- | ||
|2020-10 | |2020-10 | ||
|~ | |~ 33 milion | ||
| | | | ||
|before EULA includes Microsoft Services Agreement | |before EULA includes Microsoft Services Agreement |