Monetization overload: Difference between revisions

m Put a bunch of sources to read through later in a comment up top.
Beanie Bo (talk | contribs)
Reworked opening paragraph. Removed "how it works" since the concept is simple and easily described in a single sentence
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Incomplete}}
{{Incomplete}}{{ToneWarning}}<!-- Recommended sources to read and soon integrate into the article:
<!-- Recommended sources to read and soon integrate into the article:


https://www.bringintim.com/corcorans-business-of-law/2015/07/over-monetization
https://www.bringintim.com/corcorans-business-of-law/2015/07/over-monetization
Line 49: Line 48:
https://pmc.ncbi.nlm.nih.gov/articles/PMC9768720/
https://pmc.ncbi.nlm.nih.gov/articles/PMC9768720/


>> USE AS EXAMPLE! https://x.com/gwillem/status/1805741224189739170 -->  
>> USE AS EXAMPLE! https://x.com/gwillem/status/1805741224189739170 -->'''Monetization overload''', or '''over-monetization''', is when a company focuses on heavily monetizing a product or service, usually at the cost of consumer engagement or even functionality. Over-monetization may come in the form of [[advertising overload]], [[Predatory microtransactions|microtransactions]], unjustified [[Subscription service|subscriptions]], locking core features behind a paywall, etc. While its understood that products and services require compensation in some form, even when they're "free", the degradation of quality, limits of functionality, and loss of consumer engagement are often symptoms of excessive monetization of the product or service.
 
Monetization overload, often also referred to as over-monetization, happens when a company puts too many features within their product behind a paywall, or focuses too much development on a product's monetization over the functionality of the product.  
 
==How it works==
This is an umbrella term for various practices that companies may follow explicitly for the goal of profit. Examples include:
 
*[[Advertising overload|Advertising Overload]]
*[[Planned obsolescence|Planned Obsolescence]]/[[Self-destructive design|Self-Destructive Design]]
*[[Subscription service|Subscription Service]]/[[Software as a service|Software as a Service]]


==Why it is a problem==
==Why it is a problem==
Line 90: Line 80:
{{Main|Advertising overload}}
{{Main|Advertising overload}}
In an effort to make money from consumers, companies may integrate advertisements into their products to generate revenue. This can become adverse if the company is hasty to integrate advertisements.  
In an effort to make money from consumers, companies may integrate advertisements into their products to generate revenue. This can become adverse if the company is hasty to integrate advertisements.  
==Examples==
==Examples==
{{Incomplete section}}
{{Incomplete section}}