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[[Protect Our Games Act]] or '''Pog Act''' is a proposed{{clarify|proposed or passed}} California law, AB1921<ref>{{Cite_web |author=LegiScan, Chris Ward |title=CA AB1921 2025-2026 Regular Session |url=https://legiscan.com/CA/bill/AB1921/2025 |website=LegiScan |date=12 February 2026 |url-status=live}}</ref>, introduced by Chris Ward and backed by [[Stop Killing Games]], that aims to establish consumer protections for purchases of video games with functionalities that depends on online services. The bill would be added to the California Business and Professions Code and would apply to digital games that are made available for purchase starting from 1st January 2027.
'''Protect Our Games Act''' or '''POG Act''' is a proposed{{clarify|proposed or passed}} California law, AB1921,<ref>{{Cite_web |author=LegiScan, Chris Ward |title=CA AB1921 2025-2026 Regular Session |url=https://legiscan.com/CA/bill/AB1921/2025 |website=LegiScan |date=12 February 2026 |url-status=live}}</ref> introduced by Chris Ward and backed by [[Stop Killing Games]], that aims to establish consumer protections for purchases of video games with functionalities that depends on online services. The bill would be added to the California Business and Professions Code and would apply to digital games that are made available for purchase starting from 1st January 2027.


On 14 May 2026 the bill passed with 11 Ayes, 2 Nays and 2 Absent votes.<ref name="vote">{{Cite_web |author=LegiScan |title=Vote Results |url=https://leginfo.legislature.ca.gov/faces/billVotesClient.xhtml?bill_id=202520260AB1921 |website=LegiScan |date=14 May 2026 |url-status=live }}</ref>.
On 14 May 2026 the bill passed with 11 Ayes, 2 Nays and 2 Absent votes.<ref name="vote">{{Cite web |author= |title=Vote Results |url=https://leginfo.legislature.ca.gov/faces/billVotesClient.xhtml?bill_id=202520260AB1921 |website=LegiScan |date=14 May 2026 |access-date=19 May 2026 |url-status=live |archive-url=https://ghostarchive.org/archive/hwls6 |archive-date=20 May 2026}}</ref>


==Definitions==
==Definitions==
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*Games that are permanently downloadable for offline use and without revocable access.
*Games that are permanently downloadable for offline use and without revocable access.


==Industry Response==
==Industry response==
{{Main|ESA comment on Protect Our Games Act}}
{{Main|ESA comment on Protect Our Games Act}}
The [[Entertainment Software Association]] filed a comment against the bill<ref>{{Cite_web |author=Stop Killing Games |title=The Industry is lobbying against Stop Killing Games! (again) |url=https://www.reddit.com/r/StopKillingGames/comments/1t9ne7c/the_industry_is_lobbying_against_stop_killing/ |website=Reddit |date=11 May 2026 |url-status=live }}</ref>.
The [[Entertainment Software Association]] filed a comment against the bill<ref>{{Cite_web |author=Stop Killing Games |title=The Industry is lobbying against Stop Killing Games! (again) |url=https://www.reddit.com/r/StopKillingGames/comments/1t9ne7c/the_industry_is_lobbying_against_stop_killing/ |website=Reddit |date=11 May 2026 |url-status=live }}</ref>.


==Result==
==Result==
On 14 May 2026 the bill passed with 11 Ayes, 2 Nays and 2 Absent votes.<ref name="vote"/>
On 14 May 2026 the bill passed with 11 Ayes, 2 Nays and 2 Absent votes.<ref name="vote" />


==See Also==
==See also==
*[[Stop Killing Games]]
*[[Stop Killing Games]]
*[[Video game preservation]]
*[[Video game preservation]]