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===Business model===
===Business model===
Valve's primary source of revenue is the sale of both its own and third party games on the Steam platform.
Valve's primary source of revenue is the sale of both its own and third party games on the Steam platform.
Valve also manufactures and sells gaming hardware systems. These products include: the Steam Deck, Steam Machine and Steam Frame which all run [[SteamOS]], Valve's Linux-based operating system, out of the box.<ref>{{Cite web |title=Steam Hardware |url=https://store.steampowered.com/sale/hardware |url-status=live |website=[[Steam]]}}</ref>
Valve also manufactures and sells gaming hardware systems. These products include: the Steam Deck, Steam Machine and Steam Frame which all run SteamOS, Valve's Linux-based operating system, out of the box.<ref>{{Cite web |title=Steam Hardware |url=https://store.steampowered.com/sale/hardware |url-status=live |website=[[Steam]]}}</ref>


==Positives==
==Positives==


=== Publishing TF2 source code (2025.02.18) ===
===Publishing TF2 source code (2025.02.18)===
On 18 February 2025, Valve released an update to the Source SDK, which added all the Team Fortress 2 client and server game code. With the source code content creators are allowed to build new games based off TF2.<ref>{{Cite web |date=18 Feb 2025 |title=The TF2 SDK has arrived! |url=https://www.teamfortress.com/post.php?id=238809 |url-status=live |archive-url=https://web.archive.org/web/20250218201538/https://www.teamfortress.com/post.php?id=238809 |archive-date=18 Feb 2025 |access-date=10 Mar 2025 |website=Team Fortress}}</ref><ref>{{Cite web |date=21 Feb 2025 |title=Valve Releases Team Fortress 2 Source Code, Now open to Modders |url=https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |url-status=live |archive-url=https://web.archive.org/web/20250310111654/https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |archive-date=10 Mar 2025 |access-date=10 Mar 2025 |website=BitSkins}}</ref>
On 18 February 2025, Valve released an update to the {{Wplink|Source_(game_engine)|Source}} SDK, which added all the {{Wplink|Team Fortress 2}} client and server game code. With the source code content creators are allowed to build new games based off TF2.<ref>{{Cite web |date=18 Feb 2025 |title=The TF2 SDK has arrived! |url=https://www.teamfortress.com/post.php?id=238809 |url-status=live |archive-url=https://web.archive.org/web/20250218201538/https://www.teamfortress.com/post.php?id=238809 |archive-date=18 Feb 2025 |access-date=10 Mar 2025 |website=Team Fortress}}</ref><ref>{{Cite web |date=21 Feb 2025 |title=Valve Releases Team Fortress 2 Source Code, Now open to Modders |url=https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |url-status=live |archive-url=https://web.archive.org/web/20250310111654/https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |archive-date=10 Mar 2025 |access-date=10 Mar 2025 |website=BitSkins}}</ref>


===Contributions to open-source (''2018—'')===
===Contributions to open-source (''2018—'')===