Stop Killing Games: Difference between revisions

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{{InfoboxCompany
| Name = Stop Killing Games
| Type = Public Campaign
| Founded = 2024
| Industry = Video Game Consumer Rights
| Official Website = https://www.stopkillinggames.com/
| Logo = Stop killing games.jpeg
}}
'''Stop Killing Games''' ('''SKG''') is a campaign intended to spread awareness regarding publishers revoking licenses for consumers and removing game functionality so that they are no longer in a playable state. The campaign was announced on April 2, 2024 by Accursed Farms, better known as Ross W. Scott, an American YouTuber and consumer activist who is best known for his [https://www.youtube.com/watch?v=5SQhfkpX9bc&list=PL6PNZBb6b9LvDWpI-5CPYUxG1Rnm-vr9V Freeman's Mind] series.
'''Stop Killing Games''' ('''SKG''') is a campaign intended to spread awareness regarding publishers revoking licenses for consumers and removing game functionality so that they are no longer in a playable state. The campaign was announced on April 2, 2024 by Accursed Farms, better known as Ross W. Scott, an American YouTuber and consumer activist who is best known for his [https://www.youtube.com/watch?v=5SQhfkpX9bc&list=PL6PNZBb6b9LvDWpI-5CPYUxG1Rnm-vr9V Freeman's Mind] series.


==Campaign history==
==Campaign history==
On April 2, 2024, Accursed Farms posted the video "The largest campaign ever to stop publishers destroying games"<ref>[https://www.youtube.com/watch?v=w70Xc9CStoE "The largest campaign ever to stop publishers destroying games"] ''Accursed Farms.'' April 2, 2024. Retrieved January 24, 2025.</ref>. In the video, Ross Scott explains the issue with modern gaming, where video game publishers often take advantage of laws.<!-- We need to explain the topics that Ross Scott discusses. For example, what points does he bring up? I haven't done this yet as that would require me going through the half-hour video and I don't have the time just yet to do that. If anybody else could do this, that would be amazing! -->
On April 2, 2024, Accursed Farms posted the video "The largest campaign ever to stop publishers destroying games"<ref>[https://www.youtube.com/watch?v=w70Xc9CStoE "The largest campaign ever to stop publishers destroying games"] ''Accursed Farms.'' April 2, 2024. Retrieved January 24, 2025.</ref>. In the video, Ross Scott explains the issue with modern gaming, where video game publishers often take advantage of laws.<!-- I wished to include a history of Ross Scott fighting to preserve games but I don't know if this is the best place -->
 
Ross W. Scott has a history of advocating for game preservation and decrying what he calls "war on ownership" for over 12 years<ref>{{Cite web |last= |date=12 May 2025 |title=Stop Killing Games: A History |url=https://www.youtube.com/watch?v=DlOX3wRQvUg |access-date=2025-07-08 |website=Mrglanet YouTube Channel}}</ref>.<!-- We need to explain the topics that Ross Scott discusses. For example, what points does he bring up? I haven't done this yet as that would require me going through the half-hour video and I don't have the time just yet to do that. If anybody else could do this, that would be amazing! -->


===UK Parliament petition===
===UK Parliament petition===
On April 16, 2024, a UK Parliament petition titled "Require videogame publishers to keep games they have sold in a working state"<ref name=":0">[https://petition.parliament.uk/petitions/659071 "Require videogame publishers to keep games they have sold in a working state"] ''UK Parliament Petitions.'' December 2023. Retrieved January 24, 2025.</ref> began collecting signatures. The petition intended to create laws to prevent publishers from removing the ability to play games after purchase. The petition was subsequently closed on May 30, 2024 due to the UK general elections<ref name=":0" />, preventing further signatures. It reached 27,341 signatures and was originally scheduled to close on October 16, 2024<ref>[https://www.gamesindustry.biz/uk-government-responds-to-stop-killing-games-campaign "UK government responds to Stop Killing Games campaign"] ''Games Industry.'' May 15, 2024. Retrieved on January 24, 2025.</ref>.
On April 16, 2024, a UK Parliament petition titled "Require videogame publishers to keep games they have sold in a working state"<ref name=":0">[https://petition.parliament.uk/petitions/659071 "Require videogame publishers to keep games they have sold in a working state"] ''UK Parliament Petitions.'' December 2023. Retrieved January 24, 2025.</ref> began collecting signatures. The petition intended to create laws to prevent publishers from removing the ability to play games after purchase. The UK government answered on May 2, 2024 but the petitions committee requested Government to revise their response<ref>{{Cite web |date=30 May 2024 |title=UK Original petition: Require videogame publishers to keep games they have sold in a working state |url=https://petition.parliament.uk/archived/petitions/659071 |access-date=2025-07-08 |website=UK Parliament Petitions (archive)}}</ref> .  The petition was subsequently closed on May 30, 2024 due to the UK general elections<ref name=":0" />, preventing further signatures. It reached 27,341 signatures and was originally scheduled to close on October 16, 2024<ref>[https://www.gamesindustry.biz/uk-government-responds-to-stop-killing-games-campaign "UK government responds to Stop Killing Games campaign"] ''Games Industry.'' May 15, 2024. Retrieved on January 24, 2025.</ref>.


On January 14, 2025, Lewis Evans created a petition titled "Prohibit publishers irrevocably disabling video games they have already sold"<ref name=":1">[https://petition.parliament.uk/petitions/702074/ "Prohibit publishers irrevocably disabling video games they have already sold"] ''UK Parliament Petitions.'' January 14, 2025. Retrieved January 24, 2025.</ref>  closely following the prematurely closed petition in 2024. It is yet to receive a government response and is due for one on January 30.
On January 14, 2025, Lewis Evans created a petition titled "Prohibit publishers irrevocably disabling video games they have already sold"<ref name=":1">[https://petition.parliament.uk/petitions/702074/ "Prohibit publishers irrevocably disabling video games they have already sold"] ''UK Parliament Petitions.'' January 14, 2025. Retrieved January 24, 2025.</ref>  closely following the prematurely closed petition in 2024. It is yet to receive a government response and is due for one on January 30. Ross Scott published a video listing the events of the original petition, the government response and the creation of new petition<ref>{{Cite web |date=14 Jan 2025 |title=Stop Killing Games: UK Edition |url=https://www.youtube.com/watch?v=NQnZ91mUB0E |access-date=2025-07-08 |website=Accursed Farms}}</ref>


On February 3, 2025, The UK Government responded to the Petition, “There are no plans to amend UK consumer law on disabling video games. Those selling games must comply with existing requirements in consumer law, and we will continue to monitor this issue.”<ref name=":1" /> The petition must reach 100,000 signatures by July 14, 2025, to be considered for debate in the UK Parliament.
On February 3, 2025, The UK Government responded to the Petition, “There are no plans to amend UK consumer law on disabling video games. Those selling games must comply with existing requirements in consumer law, and we will continue to monitor this issue.”<ref name=":1" /> As of July 2nd, 2025, the petition reached the goal of 100,000 signatures to be considered for debate in the UK Parliament.


===European Citizens' Initiative===
===European Citizens' Initiative===
On June 19, 2024, "Stop Destroying Videogames"<ref>[https://citizens-initiative.europa.eu/initiatives/details/2024/000007_en "Stop Destroying Videogames"] ''European Citizens' Initiative.'' 19 July, 2024. Retrieved on January 24, 2025.</ref> was registered as a European Citizens' Initiative by Daniel Ondruska. A month and a half later, on July 31, 2024, the initiative began collecting signatures. Accursed Farms later posted the video "Europeans can save gaming!"<ref>[https://www.youtube.com/watch?v=mkMe9MxxZiI "Europeans can save gaming!"] ''Accursed Farms.'' July 31, 2024. Retrieved January 24, 2025.</ref> on the same day, encouraging European citizens to sign the initiative. The deadline of the initiative is on July 31, 2025, and as of June 25th 2025, there are over 500,000 signatures.
On June 19, 2024, "Stop Destroying Videogames"<ref>[https://citizens-initiative.europa.eu/initiatives/details/2024/000007_en "Stop Destroying Videogames"] ''European Citizens' Initiative.'' 19 July, 2024. Retrieved on January 24, 2025.</ref> was registered as a European Citizens' Initiative by Daniel Ondruska. A month and a half later, on July 31, 2024, the initiative began collecting signatures. Accursed Farms posted the video "Europeans can save gaming!"<ref>[https://www.youtube.com/watch?v=mkMe9MxxZiI "Europeans can save gaming!"] ''Accursed Farms.'' July 31, 2024. Retrieved January 24, 2025.</ref> later on the same day, encouraging European citizens to sign the initiative.
 
About a week later, Thor of Pirate Software published a video covering SKG, with the intent to negatively criticize SKG.<ref>[https://www.youtube.com/watch?v=ioqSvLqB46Y "Stop Killing Games" response video] ''Pirate Software.'' August 6, 2024. Retrieved June 27, 2025.</ref> Ross from Accursed Farms attempted to contact Thor about having false assumptions of the campaign's objectives. Ross cited Pirate Software's video as the primary cause for signatures drying up on the European Citizens' Initiative petition. Ross stated that they did not initially make a response video directed at Thor, because "it might look like drama farming" for the campaign, but when the deadline started drawing near, Ross went through with making a response on June 23, 2025 as a last-ditch effort to save the campaign.<ref>[https://www.youtube.com/watch?v=HIfRLujXtUo "The end of Stop Killing Games"] ''Accursed Farms.'' June 23, 2025. Retrieved June 27, 2025.</ref>
 
For a European citizens' initiative to be valid, it must obtain at least one million valid signatures and meet the minimum thresholds in at least seven countries. The deadline of the initiative is on July 31, 2025. As of June 25th, 2025, there are over 500,000 signatures and the threshold has passed for over ten countries.
 
As of July 3, 2025, the European campaign has reached its goal of 1,000,000 signatures.<ref>{{Cite web |title=Stop Destroying Videogames |url=https://eci.ec.europa.eu/045/public/#/screen/home |url-status=live |archive-url=https://web.archive.org/web/20250703072953/https://eci.ec.europa.eu/045/public/#/screen/home |archive-date=2025-07-03 |access-date=2025-07-03 |website=European Union Online Collection System}}</ref>
 
The collection of signatures ended by August 1, 2025, with a total of 1,448,270 and 24 out of 27 state members crossing the minimum thresholds. In the following three months, the signatures will be verified and validated by all state members.
 
===Industry push back===
On July 4, 2025, one day after the campaign reaching 1,000,000 signature Video Games Europe, an industry lobby group, released an statement on Stop Killing Games<ref>{{Cite web |date=4 Jul 2025 |title=Statement on Stop Killing Games |url=https://www.videogameseurope.eu/news/statement-on-stop-killing-games/ |access-date=2025-07-09 |website=Videogames Europe}}</ref> on their website and published a 5-page position paper<ref>{{Cite web |title=Why providing continued support do not work for all games |url=https://www.videogameseurope.eu/wp-content/uploads/2025/07/VGE-Position-Discontinuation-of-Support-to-Online-Games-04072025.pdf |access-date=2025-07-09 |website=Videogames Europe}}</ref> against the campaign where it outline perceived problems seen by the industry even though some of those perceived problems were already clarified by the lengthy FAQ section provided by the campaign.
 
Video Games Europe response is not only unsurprising but also expected since their board is composed by major publishers like EA, Ubisoft, Nintendo, Microsoft and Sony and they see no problem in how the industry works today.
 
On July 10, 2025 [[Ubisoft#Comments by executives on ownership|Ubisoft]]'s CEO, Yves Guillemot commented on the campaign during an investor meeting:<blockquote>''We provide a service, but nothing is written in stone, and at some point the service may be discontinued. Nothing is eternal. And we do our best to make sure things go well for our players and buyers, because obviously support for old games cannot last forever.”'' </blockquote>
 
On July 21, 2025, Ross Scott published a video<ref>{{Cite web |date=21 Jul 2025 |title=The industry filed false claims against the "Stop Killing Games" initiative |url=https://www.youtube.com/watch?v=fQN_ZA5WRpo |access-date=2025-07-21 |website=Youtube}}</ref> showcasing serious accusation against the Stop Destroying Videogames european initiative from an anonymous source. The accusations were relayed by the European Commission to Ross Scott and are:<br>
<blockquote>
1. False "No Funding" Declaration<br>
2. Systematic Concealment of Major Contribution
</blockquote>
In the video Ross demonstrates how the accusations have no ground to stand on and the process of communication that happened with the European Commission to verify the correctness of the campaign before it even began in July 2024.
The European Commission hasn't moved against or in favor of the accuses yet.<br>
The document with the accusations can be found here.<ref>{{Cite web |date=21 Jul 2025 |title=TRANSPARENCY COMPLAINT - EUROPEAN CITIZENS' INITIATIVE |url=https://mega.nz/file/W3YTHCqQ#i-D2f_fgILqBILJiavLwX-eh3pUPGnYeaQfdadiFH20 |access-date=2025-07-21 |website=MEGA}}</ref>


==Video game preservation==
==Video game preservation==
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[[Category:Consumer activism]]
[[Category:Consumer activism]]
[[Category:Pro-consumer articles]]