Games as a service: Difference between revisions
→Issues: Source contributions if possible please (especially if they have zero NPOV) or do not add them! |
see also software as a service |
||
Line 1: | Line 1: | ||
{{StubNotice}}{{ToneWarning}} | {{StubNotice}}{{ToneWarning}} | ||
{{Main|Software as a service}} | |||
'''[[wikipedia:Games_as_a_service|Games as a service]]''' (also known as live-service games) is a business model designed to monetize games after their initial sale or free download. It is typically through new updates, [[downloadable content]], and [[microtransaction]]s. This model exists in opposition to the traditional method of purchasing a game that can be used and played indefinitely with no other transactions beyond the initial purchase. | '''[[wikipedia:Games_as_a_service|Games as a service]]''' (also known as live-service games) is a business model designed to monetize games after their initial sale or free download. It is typically through new updates, [[downloadable content]], and [[microtransaction]]s. This model exists in opposition to the traditional method of purchasing a game that can be used and played indefinitely with no other transactions beyond the initial purchase. | ||