added email communication from mojang regarding refund
 
Szaty (talk | contribs)
 
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If this is how modern companies treat their paying customers, then I am happy that the few euros I paid for the game is all the money you ever got from me.
If this is how modern companies treat their paying customers, then I am happy that the few euros I paid for the game is all the money you ever got from me.
==Not the first time Minecraft required "migration" (Minecraft -> Mojang -> Microsoft)==
When Minecraft first launched, they were simply Minecraft accounts. Login with username and password. Then around 2012 or 2013? pre-Microsoft acquisition they started to pest people to migrate their accounts to "Mojang accounts", login with email address. There weren't any exclusive benefits to this like capes iirc, they just made it sound like it was "more secure" or something and put massive notifications in the launcher
They kept legacy accounts still usable for a long time, though finding exact dates and references will be real hard cause of the microsoft migration stuff.  [[User:Water316|Water316]] ([[User talk:Water316|talk]]) 19:19, 17 August 2025 (UTC)
:I got stuck looking for the launcher update corresponding to the first migration. It was likely the point DRM got into the new launcher. version. Cant find evidence.
:Other than this, if im correct, this 1. migration was only a nice next step to the mutiplayer part of the game, so Im not sure if it only needs a mention, or more. [[User:Szaty|Szaty]] ([[User talk:Szaty|talk]]) 20:27, 23 November 2025 (UTC)
==disagree modifcation==
"Any game progress, including purchased first and third party in-game items were lost." - deleted
<bdi>"[https://consumerrights.wiki/index.php?title=Minecraft_account_migration&oldid=27335 2025-10-17T20:26:33]</bdi> [[User:Ervo|<bdi>Ervo</bdi>]] [[User talk:Ervo|talk]] [[Special:Contributions/Ervo|contribs]]  7,945 bytes −88  Minecraft doesn't have microtransactions and all progress is saved locally, so it's impossible to lose "any game progress" for not migrating, nor "purchased first party in-game items" because nothing like that exists in Minecraft. Third-party in-game items, on the other hand, rely on the corresponding third-party servers, and they are responsible for managing user IDs (which did not change after the migration), so any missing items are the sole responsibility of those server administrators."
1, MInecraft have transactions, user could buy many games, and versions. By loosing an account a user had lost ALL ACCESS to all bought games.
2, If the customer updated the client until end of acc migration, the launcher stoped working offline, the customer lost access to the whole software, the account name, and the ability to launch the game.
3, if the customer looses the ability to launch the game, or to dowload an earlyer version, that means "Any game progress, including purchased first and third party in-game items were lost." is true. [[User:Szaty|Szaty]] ([[User talk:Szaty|talk]]) 09:47, 17 November 2025 (UTC)