PlayStation 3 "Yellow Light of Death": Difference between revisions

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|Company=Sony, PlayStation
|Company=Sony, PlayStation
|StartDate=2006-11
|StartDate=2006-11
|Status=Active
|Status=Unresolved
|ProductLine=Playstation
|ProductLine=Playstation
|Product=Playstation 3
|Product=Playstation 3
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|Type=Repairability, Knowingly selling defective product, Defects
|Type=Repairability, Knowingly selling defective product, Defects
|Description=Due to a likely defect in the 90nm graphic processing units (GPUs) of early PlayStation 3s,these models are extremely prone to GPU failure
|Description=Due to a likely defect in the 90nm graphic processing units (GPUs) of early PlayStation 3s,these models are extremely prone to GPU failure
}}Due to a likely defect in the 90nm graphic processing units (GPUs) of early PlayStation 3s, these models are extremely prone to GPU failures.
}}Due to a likely defect in the 90nm graphic processing units (GPUs) of early PlayStation 3s, these models are extremely prone to GPU failures.{{Citation needed}}


Affected models (with a 90nm GPU) include: CECHA, CECHB, CECHC, CECHE, and CECHG.
Affected models (with a 90nm GPU) include: CECHA, CECHB, CECHC, CECHE, and CECHG.
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During the BBC Watchdog segment, one of the interviewees explained that consumers whose systems were outside of the one year warranty period would have to pay £128 (~$173) for a repair, and Sony would only provide customers with a standard three-month post-repair warranty. If the system failed again after that point, they would have to pay out of pocket for another repair. By August 2008, Sony had begun manufacturing consoles with the 65nm RSX<ref name=":62">{{Cite web |last=Miller |first=R. |date=26 Jun 2008 |title=PS3 graphics chip going 65nm this Fall |url=https://www.engadget.com/2008-06-26-ps3-graphics-chip-going-65nm-this-fall.html |url-status=live |archive-url=https://web.archive.org/web/20210924101930/https://www.engadget.com/2008-06-26-ps3-graphics-chip-going-65nm-this-fall.html |archive-date=24 Sep 2021 |access-date=3 Jun 2025 |website=Engadget}}</ref><ref>{{Cite web |title=NVIDIA Playstation 3 GPU 65nm Specs |url=https://www.techpowerup.com/gpu-specs/playstation-3-gpu-65nm.c1682 |url-status=live |access-date=3 Jun 2025 |website=TechPowerUp GPU Database}}</ref>, which enthusiasts confirmed does not have the theoretically Bumpgate-related fault.<ref name=":2">{{Cite web |last=RIP Felix |date=15 Jan 2024 |title=A 360 Story - The RED Ring of Death & the 7th Generation Console War |url=https://www.youtube.com/watch?v=3qKtS_uxdcU |url-status=live |access-date=2 Jun 2025 |website=YouTube}}</ref><ref name=":142">{{Cite web |last=RIP Felix |date=9 Jun 2025 |title=A PS3 Story 2: Defending BumpGate Theory |url=https://www.youtube.com/watch?v=vpjtRjGPLhI |url-status=live |access-date=10 Jun 2025 |website=YouTube}}</ref> In addition, Sony has successfully repaired consoles by transplanting non-defective GPUs (the 65nm or 40nm RSX) into systems that were originally manufactured with a defective 90nm RSX.<ref name=":17">{{Cite web |last=Icferrum |date=2 Feb 2020 |title=Frankenstein PHAT PS3: CECHA with 40nm RSX |url=https://www.psx-place.com/threads/frankenstein-phat-ps3-cecha-with-40nm-rsx.28069/ |url-status=live |access-date=14 Jun 2025 |website=PSX-Place}}</ref><ref>{{Cite web |last=Mystic |date=9 Apr 2025 |title=Sony's PS3 Upgrade They Never Told You About: Official 40nm RSX Frankenstein Console From Sony |url=https://www.youtube.com/watch?v=2abnrOADoCc |url-status=live |access-date=14 Jun 2025 |website=YouTube}}</ref> However, consoles repaired prior to Sony implementing this repair policy were highly likely to fail again. In addition, the console would also be reset during the repair, resulting in the loss of any data that was not backed up prior to the failure (i.e., game saves).<ref name=":1" />
During the BBC Watchdog segment, one of the interviewees explained that consumers whose systems were outside of the one year warranty period would have to pay £128 (~$173) for a repair, and Sony would only provide customers with a standard three-month post-repair warranty. If the system failed again after that point, they would have to pay out of pocket for another repair. By August 2008, Sony had begun manufacturing consoles with the 65nm RSX<ref name=":62">{{Cite web |last=Miller |first=R. |date=26 Jun 2008 |title=PS3 graphics chip going 65nm this Fall |url=https://www.engadget.com/2008-06-26-ps3-graphics-chip-going-65nm-this-fall.html |url-status=live |archive-url=https://web.archive.org/web/20210924101930/https://www.engadget.com/2008-06-26-ps3-graphics-chip-going-65nm-this-fall.html |archive-date=24 Sep 2021 |access-date=3 Jun 2025 |website=Engadget}}</ref><ref>{{Cite web |title=NVIDIA Playstation 3 GPU 65nm Specs |url=https://www.techpowerup.com/gpu-specs/playstation-3-gpu-65nm.c1682 |url-status=live |access-date=3 Jun 2025 |website=TechPowerUp GPU Database}}</ref>, which enthusiasts confirmed does not have the theoretically Bumpgate-related fault.<ref name=":2">{{Cite web |last=RIP Felix |date=15 Jan 2024 |title=A 360 Story - The RED Ring of Death & the 7th Generation Console War |url=https://www.youtube.com/watch?v=3qKtS_uxdcU |url-status=live |access-date=2 Jun 2025 |website=YouTube}}</ref><ref name=":142">{{Cite web |last=RIP Felix |date=9 Jun 2025 |title=A PS3 Story 2: Defending BumpGate Theory |url=https://www.youtube.com/watch?v=vpjtRjGPLhI |url-status=live |access-date=10 Jun 2025 |website=YouTube}}</ref> In addition, Sony has successfully repaired consoles by transplanting non-defective GPUs (the 65nm or 40nm RSX) into systems that were originally manufactured with a defective 90nm RSX.<ref name=":17">{{Cite web |last=Icferrum |date=2 Feb 2020 |title=Frankenstein PHAT PS3: CECHA with 40nm RSX |url=https://www.psx-place.com/threads/frankenstein-phat-ps3-cecha-with-40nm-rsx.28069/ |url-status=live |access-date=14 Jun 2025 |website=PSX-Place}}</ref><ref>{{Cite web |last=Mystic |date=9 Apr 2025 |title=Sony's PS3 Upgrade They Never Told You About: Official 40nm RSX Frankenstein Console From Sony |url=https://www.youtube.com/watch?v=2abnrOADoCc |url-status=live |access-date=14 Jun 2025 |website=YouTube}}</ref> However, consoles repaired prior to Sony implementing this repair policy were highly likely to fail again. In addition, the console would also be reset during the repair, resulting in the loss of any data that was not backed up prior to the failure (i.e., game saves).<ref name=":1" />


==Sony's response==
===Sony's response===
Sony never issued a recall or extended warranty for affected systems; all repair costs were paid by consumers, unless the system failed during the standard one-year warranty period. However, the PS3's fan table accommodated better for the temperature changes that led to failures than the Xbox 360 did, so it took longer for the defect to manifest. Depending on how frequently the console was used, some consumers would not encounter the defect until a few years into owning their console.
Sony never issued a recall or extended warranty for affected systems; all repair costs were paid by consumers, unless the system failed during the standard one-year warranty period. However, the PS3's fan table accommodated better for the temperature changes that led to failures than the Xbox 360 did, so it took longer for the defect to manifest. Depending on how frequently the console was used, some consumers would not encounter the defect until a few years into owning their console.


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==References==
==References==
{{reflist}}
{{reflist}}
[[Category:PlayStation]]
[[Category:PlayStation 3]]