Video game preservation: Difference between revisions
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'''Video game preservation''', which falls in the broader category of media preservation, is the act of ensuring the accessibility and playability of older video games for the future. There are many reasons why this practice is necessary. | '''Video game preservation''', which falls in the broader category of media preservation, is the act of ensuring the accessibility and playability of older video games for the future. There are many reasons why this practice is necessary. | ||
== | ==The need for active game preservation== | ||
===Live-service killing=== | ===Live-service killing=== | ||
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Just like other media, some games shaped global culture such as Super Mario Bros, [[World of Warcraft]], [[Minecraft]], [[Fortnite]], Pokémon and many more, influencing generations of players and their growth, along with developers, artists and communities. | Just like other media, some games shaped global culture such as Super Mario Bros, [[World of Warcraft]], [[Minecraft]], [[Fortnite]], Pokémon and many more, influencing generations of players and their growth, along with developers, artists and communities. | ||
== | == Preservation methods == | ||
=== Publishing source code === | === Publishing source code === | ||