Software locks: Difference between revisions
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Software locks are security measures used to control access & features in consumer electronic hardware & software. <ref>https://en.wikipedia.org/wiki/Lock_(computer_science)</ref> <ref>https://en.wikipedia.org/wiki/Comparison_of_open-source_and_closed-source_software</ref> Software locks by themselves are not considered bad practice and are necessary for basic cyber security and operation of most hardware, however, abuse of them will be recorded in the following sections. | |||
=== Anti Interoperability === | ==Noteworthy bad practice examples== | ||
===Anti Interoperability=== | |||
Also see: [[wikipedia:Proprietary_protoco|Proprietary protocols]], [[Anti Interoperability]], [[Hardware Anti Interoperability]]<ref>[https://en.wikipedia.org/wiki/Proprietary_hardware? https://en.wikipedia.org/wiki/Proprietary_hardware?]</ref> | Also see: [[wikipedia:Proprietary_protoco|Proprietary protocols]], [[Anti Interoperability]], [[Hardware Anti Interoperability]]<ref>[https://en.wikipedia.org/wiki/Proprietary_hardware? https://en.wikipedia.org/wiki/Proprietary_hardware?]</ref> | ||
wip stub example you can't use our competitors Bluetooth headset with our XYZ operating system because we invented a our own new proprietary XYZ Bluetooth audio codec and that product doesn't support it. | wip stub example you can't use our competitors Bluetooth headset with our XYZ operating system because we invented a our own new proprietary XYZ Bluetooth audio codec and that product doesn't support it. | ||
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apple's history of anti-Interoperability | apple's history of anti-Interoperability | ||
=== Account-required products === | ===Account-required products=== | ||
=====Mobile phones===== | =====Mobile phones===== | ||
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=== Server connectivity reliance === | ===Server connectivity reliance=== | ||
Also see: [[Subscription service]], [[Digital rights management]] | Also see: [[Subscription service]], [[Digital rights management]] | ||
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