End-user license agreement: Difference between revisions
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An '''end-user license agreement''' (EULA) is a legally binding contract between the licensor (often a software or technology provider) and the end user (the consumer or business | An '''end-user license agreement''' (EULA) is a legally binding contract between the licensor (often a software or technology provider) and the end user (the consumer or business licensing the product). It governs the terms under which the user may access, install, or use a product or service. Though historically associated with software, EULAs have expanded to cover a wide range of digital products and connected devices, making them a cornerstone of digital commerce. | ||
===Purpose of a EULA=== | ===Purpose of a EULA=== | ||
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End-User License Agreements are a double-edged sword: they provide clarity and enforceability for licensors but often come at the expense of consumer rights and ownership. In the digital economy, a realistic balance between protecting intellectual property and user autonomy will remain a challenge for policymakers and industry leaders alike. | End-User License Agreements are a double-edged sword: they provide clarity and enforceability for licensors but often come at the expense of consumer rights and ownership. In the digital economy, a realistic balance between protecting intellectual property and user autonomy will remain a challenge for policymakers and industry leaders alike. | ||
== | == Further Reading == | ||
*[[EULA roofie]] | *[[EULA roofie]] | ||
*[[Terms of service]] | |||
== References == | |||
[[Category:Common terms]] | [[Category:Common terms]] |