Kernel Level Anti-Cheats: Difference between revisions

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Add alternative anticheat approaches
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==How it works==
==How it works==
Kernel level anti-cheats run at the {{Wplink|Kernel (operating system)|kernel level}}; the deepest and most authoritative level of the computer. In layman's terms, this essentially means the software is capable of tracking every process occurring on a computer, and additionally exhibit control if necessary. This is contrary to previous anti-cheats, which only had permissions so high as the user-level, which some cheating software exhibited forms of circumvention.
Kernel level anti-cheats run at the {{Wplink|Kernel (operating system)|kernel level}}; the deepest and most authoritative level of the computer. In layman's terms, this essentially means the software is capable of tracking every process occurring on a computer, and additionally exhibit control if necessary. Alternatives to kernel level anticheat include user level anticheat which runs as a standard process on the player's machine, and server side anticheat which leaves the user's machine untouched and solely operates on the game's servers.
 
The arms race between hacking and anticheat software has seen hackers better able to circumvent user level anticheat in recent years, pushing more anticheat developers to demand kernel access from players and more developers to require use of a kernel anticheat to access their games.


==Consumer impact summary==
==Consumer impact summary==