Nintendo: Difference between revisions

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Founded in 1889, Nintendo is a multi-billion-dollar company established in Kyoto, Japan, and has multiple subdivisions outside of Japan. They are well-known for their massive franchise games, such as Super Mario, The Legend of Zelda, and Metroid, and are positioned as the last company to make software entirely exclusive to only their platforms, often to the detriment of their fans.
Founded in 1889, Nintendo is a multi-billion-dollar company established in Kyoto, Japan, and has multiple subdivisions outside of Japan. They are well-known for their massive franchises, such as Super Mario, The Legend of Zelda, and Metroid, as well as their consoles such as the Switch, Gameboy, and Wii.


== Anti-consumer Practices ==
== Controversial Practices ==


=== History against emulation ===
=== History against emulation ===
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=== History against hardware modification ===
=== History against hardware modification ===
Nintendo in the past has sued the creation of hardware modifications, such as the Game Genie<ref>http://www.museumofintellectualproperty.org/features/game_genie.html</ref> and 10NES circumvention<ref>https://www.copyright.gov/fair-use/summaries/atari-nintendo-fedcir1992.pdf</ref> which allowed users to enter cheat codes into their games and bypass the security lockout chip to prevent piracy.<!-- Definitely want further elaboration here --><!-- Dunno if it is ideal to mention here, but they hold some irony having emulators in their community building in Japan that run in Windows. There is no confirmation that these systems are running internally-developed emulators or not. -->
Nintendo in the past has sued the creation of hardware modifications, such as the Game Genie<ref>http://www.museumofintellectualproperty.org/features/game_genie.html</ref> and 10NES circumvention<ref>https://www.copyright.gov/fair-use/summaries/atari-nintendo-fedcir1992.pdf</ref> which allowed users to enter cheat codes into their games and bypass the security lockout chip to prevent piracy.<!-- Definitely want further elaboration here (Keith: yes and no - this, or maybe a little more, is an appropriate level of detail for the summaries of controversies that live on a company page. The Incident pages which should be created for each of these should have substantially more information)  --><!-- Dunno if it is ideal to mention here, but they hold some irony having emulators in their community building in Japan that run in Windows. There is no confirmation that these systems are running internally-developed emulators or not. - (note from Keith: probably best not to - seems quite muddy to bring up... -->


=== De-listing/destruction of access to games ===
=== De-listing/destruction of access to games ===
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=== Nintendo Authorized Repair ===
=== Nintendo Authorized Repair ===
Covered in Louis Rossmann video<ref>https://youtube.com/watch?v=UxKJn35DK8k</ref>, a man had sent in their Nintendo Switch to Nintendo for repair of a broken charging port and was given an estimate of £132 (161.51 USD) to replace the entire motherboard, which would result in data loss and noted screen damage despite the only damage to the console being the charging port and a screen protector, not the screen itself. <!-- Will write more later. This should be a good starting point, I believe.
A man sent in their Nintendo Switch to Nintendo for repair of a broken charging port and was given an estimate of £132 (161.51 USD) to replace the entire motherboard, which would result in data loss and noted screen damage. This was despite the only damage to the console being to the charging port and a screen protector, and not the screen itself<ref>https://youtube.com/watch?v=UxKJn35DK8k</ref>.<!-- This needs more evidence to demonstrate that it's not an isolated incident and represents systematic policy. probably best to creat the incident article for it, then summarise it here --> <!-- Will write more later. This should be a good starting point, I believe.