Denuvo Anti-Tamper: Difference between revisions
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You may also be looking for: [[Denuvo Anti-Cheat]] | You may also be looking for: [[Denuvo Anti-Cheat]] | ||
=== Editor's note: this article is subject to restructuring in the future to instead have Denuvo be the primary page rather than a redirect. This and the anticheat article names may be retired as a result. === | ===Editor's note: this article is subject to restructuring in the future to instead have Denuvo be the primary page rather than a redirect. This and the anticheat article names may be retired as a result.=== | ||
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[[wikipedia:Denuvo|Denuvo Anti-Tamper]] ( | [[wikipedia:Denuvo|Denuvo Anti-Tamper]] (not to be confused with Denuvo Anti-Cheat) is a video game [[DRM|digital-rights management]] (DRM) software developed as the successor to [[SecuROM]] by [[Sony]] Digital Audio Disc Corporation (DADC) since 2014.<ref>https://www.eurogamer.net/articles/2014-12-19-denuvo-anti-tamper-drm</ref> After a buyout in 2018, it is now distributed by the company [[Irdeto]].<ref>https://www.gamesindustry.biz/articles/2018-01-23-irdeto-acquires-denuvo-in-bid-to-beef-up-security-in-the-games-industry</ref><ref>https://www.gamesindustry.biz/articles/2018-08-29-denuvo-and-irdeto-on-protecting-early-sales-from-piracy</ref> It is commonly referred to simply as “Denuvo”, and it is currently the most advanced video-game DRM on the market. The goal of Denuvo is to make cracking a game as difficult as possible, in order to protect a game’s launch window. Denuvo does this successfully in most cases, but it has been cracked multiple times. These cracks have mostly been done by a mysterious cracker known as Empress. | ||
==General problems== | ==General problems== | ||
===High resource usage<!--Potential sources https://www.thefastcode.com/en-idr/article/what-is-denuvo-and-why-do-gamers-hate-it https://whyisdenuvobad.github.io/-->=== | ===High resource usage<!--Potential sources https://www.thefastcode.com/en-idr/article/what-is-denuvo-and-why-do-gamers-hate-it https://whyisdenuvobad.github.io/-->=== | ||
Despite | Despite Denuvo's denials,<ref>https://www.vg247.com/2018/09/04/two-point-hospital-no-longer-uses-denuvo-drm/</ref> its software has been documented to consume a lot of computer resources,<ref>https://arstechnica.com/gaming/2018/12/evidence-continues-to-mount-about-how-bad-denuvo-is-for-pc-gaming-performance/</ref> notably documented for ''Tekken 7''<ref>https://web.archive.org/web/20180521071901/http://www.gameinformer.com/b/news/archive/2018/04/14/drm-software-causing-performance-issues-in-pc-version-of-tekken-7-says-producer.aspx</ref> and ''Sonic Mania Plus,''<ref>https://www.gamerevolution.com/news/409231-sonic-mania-plus-drm-protection-slowing-down-legitimate-copies</ref> both games where slowdown is extremely detrimental to players, especially in competitive settings.<ref>https://megagames.com/editorials/does-modern-drm-really-hurt-gaming-performance</ref> This slowdown often encourages users to prefer a crack of the game as soon as a crack releases, as seen by early cracks significantly harming sales.<ref>https://www.tomshardware.com/video-games/publishers-face-20-percent-game-revenue-reduction-if-denuvo-drm-is-cracked-quickly-according-to-new-study</ref><!--I believe that DRM contributes to sales loss when a crack releases, moreso because the crack is the better version of the product on the market, plus also licensing fees for early/day 1 cracks are harmful for developers.-->Consumers who run lower-end hardware are often unable to even launch these games without running cracked versions, especially when the game's publisher has under-optimized it.<ref>https://www.pcworld.com/article/2455340/are-modern-pc-games-badly-optimized-or-is-it-just-time-to-upgrade.html</ref> | ||
==Notable anti-consumer events== | ==Notable anti-consumer events== |