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Added "Market Control"
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{{ProductCargo
{{ProductCargo
|Company=Epic Games
|Company=Epic Games
|ReleaseYear=2017-09-26
|ReleaseYear=2017
|InProduction=Yes
|InProduction=Yes
|ArticleType=Service
|ArticleType=Service
|Category=Video Games
|Category=Video games
|Logo=Fortnite logo.svg
|Website=https://www.fortnite.com/
|Website=https://www.fortnite.com/
|Description=Fortnite is an always-online multiplayer battle royale video game developed and published by Epic Games. The game was first released on 26 September 2017 on macOS, PlayStation 4, Windows and Xbox One.
|Description=Fortnite is a widely known video game, Where 100 users fight each other via a wide variety of options (guns, knives, NPC's, And powers), All of which you collect throughout an island.
|Logo=Fortnite logo.svg}}
}}


'''{{Wplink|Fortnite}}''' is an always-online multiplayer {{Wplink|battle royale video game}} developed and published by [[Epic Games]]. The game was first released on 26 September 2017 on [[Apple macOS|macOS]], [[PlayStation|PlayStation 4]], [[Microsoft Windows|Windows]] and [[Xbox|Xbox One]].
Fortnite is a widely known video game, Where 100 users fight each other via a wide variety of options (guns, knives, NPC's, And powers), All of which you collect throughout an island.


==Consumer-impact summary==
==Consumer-impact summary==


===Market Control===
===Market Control===
Fortnite is a well known Video Game, And is highly popular and intergrated into gaming culture, Fortnite has changed the "Free to play" consumer market, Through popularizing the idea of "Battle passes"<ref>https://www.gameslearningsociety.org/who-popularized-battle-pass/</ref>, The reputation of a battle pass has been deteriorating, As companies who introduce this feature to their Video Games, Have been seen as greedy, And most gamers who have been infliced with this feature, Have called it a "Cash grab".{{Ph-C-CIS}}
Fortnite is an action and combat Video Game, Which is highly popular and intergrated into gaming culture<ref>https://insidetechworld.com/featured/the-never-ending-hype-of-fortnite/</ref><ref>https://www.demandsage.com/fortnite-statistics/</ref>, Fortnite has changed the "Free to play" consumer market intensely by popularized the feature named "Battle passes"<ref>https://www.gameslearningsociety.org/who-popularized-battle-pass/</ref>, Battle Passes are seen as predatory, As it contains multiple psychological pratices that it uses against players.<ref>https://pmplayground.substack.com/p/the-science-behind-battle-passes</ref>{{Ph-C-CIS}}


==Incidents==
==Incidents==