m I doubt this is relevant
Linka (talk | contribs)
Market Control: updated refs and wording, removed ai article and replaced with univerity research pdf
 
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===Market Control===
===Market Control===
Fortnite is an action and combat Video Game, Which is highly popular and intergrated into gaming culture<ref>https://insidetechworld.com/featured/the-never-ending-hype-of-fortnite/</ref><ref>https://www.demandsage.com/fortnite-statistics/</ref>, Fortnite has changed the "Free to play" consumer market intensely by popularized the feature named "Battle passes"<ref>https://www.gameslearningsociety.org/who-popularized-battle-pass/</ref>, Battle Passes are seen as predatory, As it contains multiple psychological pratices that it uses against players.<ref>https://pmplayground.substack.com/p/the-science-behind-battle-passes</ref>{{Ph-C-CIS}}
Fortnite is an action and combat Video Game which is highly popular and integrated into the gaming culture<ref>{{cite web |first=Zara |last=Amir |website=Inside Tech World |title=The Never-ending Hype of Fortnite |url=https://insidetechworld.com/featured/the-never-ending-hype-of-fortnite/ |url-status=live |date=27 Dec 2024 |archive-url=https://web.archive.org/web/20250122071137/https://insidetechworld.com/featured/the-never-ending-hype-of-fortnite/ |archive-date=2025-01-22}}</ref><ref>{{cite web |first=Naveen |last=Kumar |website=Demangsage |title=Fortnite Statistics 2026 [Active Player Count & Revenue] |date=21 May 2026 |url=https://www.demandsage.com/fortnite-statistics/ |url-status=live |archive-url=https://web.archive.org/web/20260527125217/https://www.demandsage.com/fortnite-statistics/ |archive-date=2026-05-27}}</ref>, Fortnite has changed the [[Free to play]] consumer market intensely by popularized the feature named [[Battle pass]]es<ref>{{cite web |website=Games Leaning Society |title=Who popularized Battle Pass? |url=https://www.gameslearningsociety.org/who-popularized-battle-pass/ |date=21 Jun 2023 |archive-url=https://web.archive.org/web/20260529155851/https://www.gameslearningsociety.org/who-popularized-battle-pass/ |archive-date=2026-05-29}}</ref>, Battle Passes are seen as predatory they contains multiple psychological practices that are used on the players.<ref>{{cite web |first=Daniel |last=Joseph |title=Battle pass capitalism |url=https://www.researchgate.net/publication/350320553_Battle_pass_capitalism |website=ResearchGate |date=March 2021 |archive-url=https://web.archive.org/web/20230622202403/https://www.researchgate.net/publication/350320553_Battle_pass_capitalism |archive-date=2023-06-22}}</ref>
 
{{Ph-C-CIS}}


==Incidents==
==Incidents==