Talk:Bandai Namco EULA: Difference between revisions
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== EULAs == | ==EULAs== | ||
This kind of thing is sadly ubiquitous in most games and software that have a EULA, which again, are everywhere. | This kind of thing is sadly ubiquitous in most games and software that have a EULA, which again, are everywhere. | ||
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No offense intended, I genuinely want to know [[User:HeavenPiercerYama|HeavenPiercerYama]] ([[User talk:HeavenPiercerYama|talk]]) 01:57, 31 January 2025 (UTC) | No offense intended, I genuinely want to know [[User:HeavenPiercerYama|HeavenPiercerYama]] ([[User talk:HeavenPiercerYama|talk]]) 01:57, 31 January 2025 (UTC) | ||
:Ya, was just clicking through random pages and found this. Nothing here is special about nameco bandai. It's like the author doesn't understand how literally every piece of software is licensed for you to use. Even open source software is the same. You don't own the code, and unless you write it yourself, you never will. | |||
:Going to nominate for deletion if I can figure out how.... [[User:Mandle Rex|Mandle Rex]] ([[User talk:Mandle Rex|talk]]) 09:17, 1 May 2026 (UTC) | |||