Downloadable content: Difference between revisions

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Downloadable Content (DLC) is a method for developers and/or publishers to extend the monetization of their products for a longer period. This practice is not inherently anticonsumer, such as Factorio's Space Age DLC being regarded as paying for a new game according to fans, however, companies such as [[Electronic Arts]] and [[Ubisoft]] have been known to abuse DLC to break up their complete products into multiple purchases with no regard to the consumer.<!-- Citation needed, but shouldn't be too hard to find NGL -->
Downloadable Content (DLC) is a method for developers and/or publishers to extend the monetization of their products for a longer period. This practice is not inherently anticonsumer, such as Factorio's Space Age DLC being regarded as paying for a new game according to fans, however, companies such as [[Electronic Arts]] and [[Ubisoft]] have been known to abuse DLC to break up their complete products into multiple purchases with no regard to the consumer.<!-- Citation needed, but shouldn't be too hard to find NGL -->


== Dark patterns involving DLC ==
==Dark patterns involving DLC==


== Historical examples ==
==== '''Pre-order bonuses''' ====
A very popular method used by companies to incite the customer to purchase their game is to offer them additional content for pre. This can range from an extra character, cosmetic, gamemode, in-game currency or any other content.
 
==== '''Day one DLC''' ====
 
==Historical examples==