Positive practices: Difference between revisions

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::Negatives<ref name=":SubOne"></ref><ref name=":SubTwo"></ref>
::Negatives<ref name=":SubOne"></ref><ref name=":SubTwo"></ref>
::*Higher initial cost may deter budget-conscious buyers.
::*Higher initial cost may deter budget-conscious buyers.
::*Limited updates and future improvements may require additional purchases.
::*Limited updates and future improvements may require additional purchases.
::*Businesses rely on new sales for sustained income.
::*Businesses rely on new sales for sustained income.


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===Offline product vs. online services for digital goods===
===Offline product vs. online services for digital goods===
Services that run exclusively online innately allow the company to have more control over how their product operates and are received. This form of control can lead to changes in the product that can improve it, but can otherwise also introduce a myriad of issues such as incompatibility and the removal of functionality. Digital goods that are completely operational offline allow the consumer to decide how long those goods will be used. As long as the downloaded product can be stored and correctly rendered, it has no expiration.
Services that run exclusively online innately allow the company to maintain greater control over how their products operate and are received. This form of control can lead to changes in the product that can improve it, but can otherwise also introduce a myriad of issues such as incompatibility and the removal of functionality. Digital goods that are completely operational offline allow the consumer to decide how long those goods will be used. As long as the downloaded product can be stored and correctly rendered, it has no expiration.


====Considerations for online services====
====Considerations for online services====
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**Example: Online social games such as ''World of Warcraft''
**Example: Online social games such as ''World of Warcraft''
*Is this product more secure online?
*Is this product more secure online?
*Is required online connectivity an artificial constraint or is it legitimately necessary for the product's functionality?
*How likely am I to maintain an internet connection to this service?
*How likely am I to maintain an internet connection to this service?
*Can this service alter itself into an incompatible state? Can this service remove functionality that I need?
*Can this service alter itself into an incompatible state? Can this service remove functionality that I need?
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*Will I be able to effectively download and store this?
*Will I be able to effectively download and store this?
*Does the product contain intrusive DRM protections?
*Does it have any dependencies, and can those dependencies become redundant?
*Does it have any dependencies, and can those dependencies become redundant?
**Example: Products designed for a limited set of operating systems that may become outdated
**Example: Products designed for a limited set of operating systems that may become outdated