Jump to content

Epic Games: Difference between revisions

From Consumer Rights Wiki
Burt79 (talk | contribs)
Edited a few things, added some things to incidents section.
 
Line 7: Line 7:
| Logo = Epicgames.png
| Logo = Epicgames.png
}}
}}
'''[[wikipedia:Epic_Games|Epic Games]]''' is a software development and media-publishing company founded in 1991 by Tim Sweeney.  
'''[[wikipedia:Epic_Games|Epic Games]]''' is a software development and media-publishing company founded in 1991 by [[wikipedia:Tim_Sweeney|Tim Sweeney]]. They are best known for the development of the [[wikipedia:Unreal_Engine|Unreal Engine]] and the popular video game [[wikipedia:Fortnite|Fortnite.]] Epic maintains their own digital software distribution platform, the [[wikipedia:Epic_Games_Store|Epic Games Store]].  


==Consumer impact summary==
==Consumer impact summary==
Line 19: Line 19:


===Forced Arbitration===
===Forced Arbitration===
Epic Games updated their Epic Games Store policy on March 18, 2022 to include forced arbitration in their Terms of Service. The users were required to agree to the new terms in order to continue using the platform. If a user did not agree to the new terms, they were effectively locked out from all of their previously purchased games and software.
Epic Games updated their Epic Games Store policy on March 18, 2022 to include forced arbitration in their Terms of Service. The users were required to agree to the new terms in order to continue using the platform. If a user did not agree to the new terms, they were effectively locked out of their library of previously purchased games and software.
[[File:Epic ToS Snippet.png|none|thumb|522x522px]]
[[File:Epic ToS Snippet.png|none|thumb|522x522px|Snippet of Epic Games updated EULA, 18 Mar 2022.]]
==Incidents==
==Incidents==


===Unreal and Unreal Tournament===
===Removal of titles from storefront===
In 2022, owners of various titles within the ''Unreal'' and ''Unreal Tournament'' series had their licenses effectively expired, and were thus unable to launch or install these games.<ref>https://answers.microsoft.com/en-us/xbox/forum/all/unreal-tournament-games/1fd3906c-23d4-4580-b194-4b7ef81dd4a9</ref> (Editor's note: add a screenshot of UT being grayed out in the launcher!)
On December 14th, 2022, Epic Games began delisting 'older' titles from the Epic Games storefront. Among the first to be affected by these removals were owners of various titles within the ''Unreal'' and ''Unreal Tournament'' series, who had their licenses to these games effectively revoked from their accounts, and were thus unable to launch or install them. A statement released by Epic Games on December 14th, 2022 regarding the removal stated that this was done in order to "...move to solely support Epic Online Services with its unified friends system, voice chat features, parental controls, and parental verification features." <ref>https://www.epicgames.com/site/en-US/news/epic-is-turning-off-online-services-and-servers-for-some-older-games</ref> (Editor's note: add a screenshot of UT being grayed out in the launcher!)


A few years later, some titles in the series would make their way to the [[Internet Archive]] for users to freely install, but not all delisted games have been re-published onto the platform.<ref>https://archive.org/details/UT99-Complete-Retail</ref><ref>https://archive.org/details/ut-99</ref><ref>https://archive.org/details/unreal-tournament-complete</ref><ref>https://archive.org/details/ut-goty</ref>
A few years later, some titles would make their way to the [[Internet Archive]] for users to freely install, but not all delisted games have been re-published onto the platform.<ref>https://archive.org/details/UT99-Complete-Retail</ref><ref>https://archive.org/details/ut-99</ref><ref>https://archive.org/details/unreal-tournament-complete</ref><ref>https://archive.org/details/ut-goty</ref>


===Removal of Linux and MacOS versions of Rocket League===
===Removal of Linux and MacOS versions of Rocket League===
In 2020, Epic and its subsidiary Psyonix announced that whilst Rocket League gamers had purchased the game with full support for Linux and MacOS, this support was being withdrawn and the game would be offline only for these Operating Systems, and gamers were directed to play the game on Windows instead.<ref>{{Cite web |title=Ending Support for MacOS and Linux |url=https://www.rocketleague.com/en/news/ending-support-for-mac-and-linux}}</ref><ref>{{Cite web |title=Rocket League Support for macOS and Linux (SteamOS) |url=https://www.epicgames.com/help/en-US/c-Category_RocketLeague/c-RocketLeague_TechnicalSupport/rocket-league-support-for-macos-and-linux-steamos-a000084314}}</ref> Many speculated that the change was in relation to Psyonix's acquisition by Epic Games several months earlier. At the time of acquisition Epic stated that gamers "''will still be able to play Rocket League on Steam with all of the content they've previously purchased.''"
In 2020, Epic and its subsidiary Psyonix announced that whilst Rocket League players had purchased the game with full support for Linux and MacOS, this support was being withdrawn and the game would be offline only for these operating systems, and players were directed to play the game on Windows instead.<ref>{{Cite web |title=Ending Support for MacOS and Linux |url=https://www.rocketleague.com/en/news/ending-support-for-mac-and-linux}}</ref><ref>{{Cite web |title=Rocket League Support for macOS and Linux (SteamOS) |url=https://www.epicgames.com/help/en-US/c-Category_RocketLeague/c-RocketLeague_TechnicalSupport/rocket-league-support-for-macos-and-linux-steamos-a000084314}}</ref> Many speculated that the change was in relation to Psyonix's acquisition by Epic Games several months earlier. At the time of acquisition Epic stated that players "''will still be able to play Rocket League on Steam with all of the content they've previously purchased.''"


===Account requirement for Rocket League===
===Account requirement for Rocket League===
{{Main|Epic Games forced third party account creation in Rocket League}}
{{Main|Epic Games forced third party account creation in Rocket League}}
With the v2.48 patch on January 29th 2025, Steam users wanting to play Rocket League were suddenly met with an error upon startup of the game, with the user being required to create an account with Epic Games before being able to access the game they bought and paid for. This change was not mentioned in the patch notes, and was done well after the game was moved from Steam to EGS in 2020.
Following the v2.48 patch on January 29th 2025, Rocket League players on Steam were met with an error upon startup of the game, with the user being required to create an Epic Games account before being able to access the game. This change was not mentioned in the patch notes, and was done after the game was moved from Steam to Epic Games Store in 2020.


===Violation of the Children’s Online Privacy Protection Act (COPPA) and usage of dark patterns===
===Violation of the Children’s Online Privacy Protection Act (COPPA) and usage of dark patterns===
In December 2022 the FTC announced that it secured agreements that require Epic Games, Inc. to pay a total of $520 million for violating the Children’s Online Privacy Protection Act (COPPA) and using dark patterns to trick players into making purchases.<ref>{{Cite web |title=Fortnite Video Game Maker Epic Games to Pay More Than Half a Billion Dollars over FTC Allegations of Privacy Violations and Unwanted Charges |url=https://www.ftc.gov/news-events/news/press-releases/2022/12/fortnite-video-game-maker-epic-games-pay-more-half-billion-dollars-over-ftc-allegations}}</ref>
In December 2022 the FTC announced that it secured agreements that require Epic Games, Inc. to pay a total of $520 million for violating the Children’s Online Privacy Protection Act (COPPA) and using [[wikipedia:Dark_pattern|dark patterns]] to trick players into making purchases.<ref>{{Cite web |title=Fortnite Video Game Maker Epic Games to Pay More Than Half a Billion Dollars over FTC Allegations of Privacy Violations and Unwanted Charges |url=https://www.ftc.gov/news-events/news/press-releases/2022/12/fortnite-video-game-maker-epic-games-pay-more-half-billion-dollars-over-ftc-allegations}}</ref>


==References==
==References==
<references />
<references />
[[Category:Epic Games]]
[[Category:Epic Games]]

Latest revision as of 16:14, 12 August 2025

Article Status Notice: This Article is a stub


This article is underdeveloped, and needs additional work to meet the wiki's Content Guidelines and be in line with our Mission Statement for comprehensive coverage of consumer protection issues. Learn more ▼

Epic Games
Basic information
Founded 1991
Legal structure Private
Industry Video Games
Official website https://epicgames.com/

Epic Games is a software development and media-publishing company founded in 1991 by Tim Sweeney. They are best known for the development of the Unreal Engine and the popular video game Fortnite. Epic maintains their own digital software distribution platform, the Epic Games Store.

Consumer impact summary[edit | edit source]

Overview of concerns that arise from the company's conduct regarding (if applicable):

  • User Freedom
  • User Privacy
  • Business Model
  • Market Control

Add your text below this box. Once this section is complete, delete this box by clicking on it and pressing backspace.

Bad Practices[edit | edit source]

Forced Arbitration[edit | edit source]

Epic Games updated their Epic Games Store policy on March 18, 2022 to include forced arbitration in their Terms of Service. The users were required to agree to the new terms in order to continue using the platform. If a user did not agree to the new terms, they were effectively locked out of their library of previously purchased games and software.

Snippet of Epic Games updated EULA, 18 Mar 2022.

Incidents[edit | edit source]

Removal of titles from storefront[edit | edit source]

On December 14th, 2022, Epic Games began delisting 'older' titles from the Epic Games storefront. Among the first to be affected by these removals were owners of various titles within the Unreal and Unreal Tournament series, who had their licenses to these games effectively revoked from their accounts, and were thus unable to launch or install them. A statement released by Epic Games on December 14th, 2022 regarding the removal stated that this was done in order to "...move to solely support Epic Online Services with its unified friends system, voice chat features, parental controls, and parental verification features." [1] (Editor's note: add a screenshot of UT being grayed out in the launcher!)

A few years later, some titles would make their way to the Internet Archive for users to freely install, but not all delisted games have been re-published onto the platform.[2][3][4][5]

Removal of Linux and MacOS versions of Rocket League[edit | edit source]

In 2020, Epic and its subsidiary Psyonix announced that whilst Rocket League players had purchased the game with full support for Linux and MacOS, this support was being withdrawn and the game would be offline only for these operating systems, and players were directed to play the game on Windows instead.[6][7] Many speculated that the change was in relation to Psyonix's acquisition by Epic Games several months earlier. At the time of acquisition Epic stated that players "will still be able to play Rocket League on Steam with all of the content they've previously purchased."

Account requirement for Rocket League[edit | edit source]

Main article: Epic Games forced third party account creation in Rocket League

Following the v2.48 patch on January 29th 2025, Rocket League players on Steam were met with an error upon startup of the game, with the user being required to create an Epic Games account before being able to access the game. This change was not mentioned in the patch notes, and was done after the game was moved from Steam to Epic Games Store in 2020.

Violation of the Children’s Online Privacy Protection Act (COPPA) and usage of dark patterns[edit | edit source]

In December 2022 the FTC announced that it secured agreements that require Epic Games, Inc. to pay a total of $520 million for violating the Children’s Online Privacy Protection Act (COPPA) and using dark patterns to trick players into making purchases.[8]

References[edit | edit source]

  1. https://www.epicgames.com/site/en-US/news/epic-is-turning-off-online-services-and-servers-for-some-older-games
  2. https://archive.org/details/UT99-Complete-Retail
  3. https://archive.org/details/ut-99
  4. https://archive.org/details/unreal-tournament-complete
  5. https://archive.org/details/ut-goty
  6. "Ending Support for MacOS and Linux".
  7. "Rocket League Support for macOS and Linux (SteamOS)".
  8. "Fortnite Video Game Maker Epic Games to Pay More Than Half a Billion Dollars over FTC Allegations of Privacy Violations and Unwanted Charges".