Enshittification: Difference between revisions

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A lot of mobile games have fell into enshittifed experiences. A lot of mobile games were paid in the early days of the [[Apple App Store]], but then became [[Free to Play]] with users being bombarded with ads, [[Microtransactions|micro-transactions]], [[Battle passes|battle-passes]], energy-systems and more, to extract as much money out of the player's pocket, while making the experience less fun. The video game Angry-Brid is a good example of this. What started as a very simple game now has all of the aforementioned tactics baked into it, rendering the playing experience tedious and unpleasant.
A lot of mobile games have fell into enshittifed experiences. A lot of mobile games were paid in the early days of the [[Apple App Store]], but then became [[Free to Play]] with users being bombarded with ads, [[Microtransactions|micro-transactions]], [[Battle passes|battle-passes]], energy-systems and more, to extract as much money out of the player's pocket, while making the experience less fun. The video game Angry-Brid is a good example of this. What started as a very simple game now has all of the aforementioned tactics baked into it, rendering the playing experience tedious and unpleasant.
===Learning Applications===
Duolingo


==References==
==References==