Drakeula (talk | contribs)
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In the case of an organization such as government agencies or commissions, where that organization derives its authority from would also establish how to address its behavior. It doesn't need to be a history lesson, just the point of its inception and under what conditions it was allowed to be made, such as what specific law or action established it. [[User:MadMallard|MadMallard]] ([[User talk:MadMallard|talk]]) 09:33, 26 January 2025 (UTC)
In the case of an organization such as government agencies or commissions, where that organization derives its authority from would also establish how to address its behavior. It doesn't need to be a history lesson, just the point of its inception and under what conditions it was allowed to be made, such as what specific law or action established it. [[User:MadMallard|MadMallard]] ([[User talk:MadMallard|talk]]) 09:33, 26 January 2025 (UTC)
== Scope: are intentionally habit forming products in scope? ==
What about habit forming products?  Do they fall within wiki scope, or out of scope, or borderline? 
Designing products to be habit forming could be considered a more sophisticated version of hindering cancellation.
I am thinking products built on dark patterns, that manipulate or exploit the user to do things they would not otherwise do.  Loot crates in video games.  Betting apps. 
If this is borderline, any thoughts/clarifications on how to distinguish where this border is?
See ''Hooked: How to Build Habit-Forming Products'' by Nir Eyal
[https://pivot-to-ai.com/2025/06/05/generative-ai-runs-on-gambling-addiction-just-one-more-prompt-bro/ Generative AI runs on gambling addiction]
[[User:Drakeula|Drakeula]] ([[User talk:Drakeula|talk]]) 16:43, 26 September 2025 (UTC)