Steam: Difference between revisions
If for example you are a gog user of a game the only way to install workshop mods is if you have the steam client but some games require you to have a steam account that owns the game before you can install free community made mods this is done by steam to be a monopoly by making it as annoying as possible to mod a non steam game. Feel free to change anything but this is a huge problem i have had to spend hours trying to install mods for games i own just because i dont want to use steam |
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===Modification to terms-of-service (''Sep. 2024'')=== | ===Modification to terms-of-service (''Sep. 2024'')=== | ||
{{Main|Valve removes arbitration requirement from Steam Subscriber Agreement}} | {{Main|Valve removes arbitration requirement from Steam Subscriber Agreement}} | ||
In September 2024, Steam implemented significant changes to its subscriber agreement that altered user rights and game-ownership terms. Additionally, it removed [[ | In September 2024, Steam implemented significant changes to its subscriber agreement that altered user rights and game-ownership terms. Additionally, it removed [[forced arbitration]] from the Steam Subscriber Agreement.<ref>Carpenter, Nicole (September 27, 2024). [https://www.polygon.com/explained/457557/valve-arbitration-steam-subscriber-agreements "Valve removes arbitration from its Steam agreements — here's what that means for you"]. ''Polygon''. Retrieved January 17, 2025.</ref><ref>Rossmann, Louis (September 27, 2024). [https://www.youtube.com/watch?v=1f81qXxggo8 "Steam altered the terms of the sale; you'll be happy they altered it further!"] ''YouTube''. Retrieved January 17, 2025.</ref> Key changes included: | ||
*Enhanced ability to terminate accounts for violations | *Enhanced ability to terminate accounts for violations | ||
*Additional data collection and sharing provisions | *Additional data collection and sharing provisions | ||