Sabin (talk | contribs)
-row i've done
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|Slack threatened to deactivate the Slack workspace and delete all message history of a nonprofit unless they agreed to a price hike of $200k yearly and also pay an extra $50k within a week. There were no prior warnings from Slack. A few years prior to this incident, they had agreed to migrate from the free nonprofit plan to a $5k per year plan.
|Slack threatened to deactivate the Slack workspace and delete all message history of a nonprofit unless they agreed to a price hike of $200k yearly and also pay an extra $50k within a week. There were no prior warnings from Slack. A few years prior to this incident, they had agreed to migrate from the free nonprofit plan to a $5k per year plan.
|<ref>{{Cite web |date=2025-09-18 |title=Slack is extorting us with a $195k/yr bill increase |url=https://skyfall.dev/posts/slack |archive-url=https://web.archive.org/web/20250930075808/https://skyfall.dev/posts/slack |archive-date=2025-09-30}}</ref>
|<ref>{{Cite web |date=2025-09-18 |title=Slack is extorting us with a $195k/yr bill increase |url=https://skyfall.dev/posts/slack |archive-url=https://web.archive.org/web/20250930075808/https://skyfall.dev/posts/slack |archive-date=2025-09-30}}</ref>
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|[[Sony]]
|The PSVita required a proprietary memory system and came with no usable memory natively; as a result, to effectively use the console, one had to purchase official, expensive memory cards from Sony. The PCH-1000 also had a proprietary charging port, making it nearly impossible to replace the cable should it break once Sony's support for the console dwindled. The charging port issue was later addressed via an updated console which changed the port to a microUSB connection. However, the expensive proprietary memory card issue remained and was exacerbated by Sony's blockage of using the PCH-2000's 1GB of storage while a memory card was inserted. Sony's continued efforts to block homebrew via firmware updates limited the owner's ability to continue using the device years after support was dropped for the console.
|<ref>{{Cite web |title=PlayStation Vita Launches From 22 February 2012 |url=https://blog.playstation.com/archive/2011/10/19/playstation-vita-launches-from-22-february-2012/ |url-status=dead |archive-url=https://blog.playstation.com/archive/2011/10/19/playstation-vita-launches-from-22-february-2012/ |archive-date=2011-10-19 |access-date=2025-10-18 |website=<nowiki>PlayStation.Blog</nowiki>}}</ref><ref>{{Cite web |title=PS Vita Slim internal storage not usable with a memory card |url=https://web.archive.org/web/20131013181238/http://www.justpushstart.com/2013/10/ps-vita-slim-internal-storage-usable-memory-card/ |url-status=dead |archive-url=https://web.archive.org/web/20131013181238/http://www.justpushstart.com/2013/10/ps-vita-slim-internal-storage-usable-memory-card/ |archive-date=2013-10-13 |website=Just Push Start}}</ref><ref>{{Cite web |title=Types of card media |url=https://manuals.playstation.net/document/gb/psvita/basic/media.html |url-status=dead |archive-url=https://manuals.playstation.net/document/gb/psvita/basic/media.html |archive-date=2012-08-29 |access-date=2025-10-18 |website=Playstation}}</ref><ref>{{Cite web |title=Meet the Hackers Breathing New Life Into Sony’s Abandoned PlayStation Vita |url=https://www.vice.com/en/article/meet-the-hackers-breathing-new-life-into-sonys-abandoned-playstation-vita/? |url-status=live |access-date=2025-10-18 |website=Vice}}</ref>
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|[[Sony]], Sony Online Entertainment/[[Daybreak Game Company]]
|[[Sony]], Sony Online Entertainment/[[Daybreak Game Company]]