Fear of missing out: Difference between revisions

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While battle passes are more transparent about their rewards than loot boxes, they force users to invest a substantial amount of time into a game in order reach rewards they might want within the allotted timeframe of a season. This can play into a user's impatience and fear of missing out, and might cause them to spend additional money on microtransactions to advance the battle pass without grinding.
While battle passes are more transparent about their rewards than loot boxes, they force users to invest a substantial amount of time into a game in order reach rewards they might want within the allotted timeframe of a season. This can play into a user's impatience and fear of missing out, and might cause them to spend additional money on microtransactions to advance the battle pass without grinding.


It is worth noting that not all games have battle passes that expire at the end of a season. For example, both free and paid-for battle passes in ''Halo Infinite'' are always available to users even after their respective seasons have ended, though it is still necessary to grind through tiers in order to unlock all the rewards. <ref>https://support.halowaypoint.com/hc/en-us/articles/4408373413268-Halo-Infinite-Battle-Pass-Free-to-Play-FAQ</ref>
It is worth noting that not all games have battle passes that expire at the end of a season. For example, both free and paid-for battle passes in ''Halo Infinite'' are always available to users even after their respective seasons have ended, though it is still necessary to grind through tiers in order to unlock all the rewards. <ref>https://support.halowaypoint.com/hc/en-us/articles/4408373413268-Halo-Infinite-Battle-Pass-Free-to-Play-FAQ</ref> <!-- Hey, we should mention how the free tier battle passes always have little to no good loot. Halo Infinite especially has had a long track record of generic "grey" armor colors for its battle passes.  -->
 
=== Timed releases ===
While its historical usage is rooted more into the costly endeavor to show films in theaters, timed releases in the modern day exist in a far more harmful capacity for consumers as distribution is capable of being offered digitally. A significant example of this usage was with Super Mario 3D All Stars, which had a roughly 6 month window between mid-September 2020 through late March 2021 to purchase the game<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/54896/~/why-was-super-mario-3d-all-stars-only-available-for-a-limited-time%3F</ref> before it was permanently delisted and physical copies not being manufactured.<ref>https://www.businessinsider.com/guides/tech/super-mario-3d-all-stars-preorder-price-release-date</ref> This cornered consumers, as this was the only way to purchase 3 games that were out of print for several years. <!-- To be further filled in later -->


==References==
==References==