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Campaign history: Further additions for the Pog Act
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===Protect Our Games Act===
===Protect Our Games Act===
<!-- A summary should be made and the rest moved to its own article. -Sojourna -->
Introduced on 12 February 2026, the California Assembly Bill 1921 is a proposed California law introduced by Chris Ward that aims to establish consumer protections for purchases of video games with functionalities that depends on online services.
Introduced on 12 February 2026, the California Assembly Bill 1921 is a proposed California law introduced by Chris Ward that aims to establish consumer protections for purchases of video games with functionalities that depends on online services.
The bill, also named [[Protect Our Games Act]] or Pog Act, would be added to the California Business and Professions Code and would apply to digital games that are made available for purchase starting from 1st January 2027.
The bill, also named [[Protect Our Games Act]] or Pog Act, would be added to the California Business and Professions Code and would apply to digital games that are made available for purchase starting from 1st January 2027.
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<big>Votes</big>
<big>Votes</big>


On 14 May 2026 the bill passed with 11 Ayes, 2 Noes and 2 Absent votes.
On 14 May 2026 the bill passed with 11 Ayes, 2 Nays and 2 Absent votes.


===Industry push back===
===Industry push back===
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There are also efforts to restore older games, or to allow the gaming community to have access to the source code of the games themselves. In 2025, there were several developments by major publishers, such as [[Valve]] and [[EA]]. Valve released the source code of {{Wplink|Team Fortress 2}} in February.<ref>{{Cite web |date=18 Feb 2025 |title=The TF2 SDK has arrived! |url=https://www.teamfortress.com/post.php?id=238809 |archive-url=https://web.archive.org/web/20250218201538/https://www.teamfortress.com/post.php?id=238809 |archive-date=18 Feb 2025 |access-date=10 Mar 2025 |website=Team Fortress}}</ref><ref>{{Cite web |date=21 Feb 2025 |title=Valve Releases Team Fortress 2 Source Code, Now open to Modders |url=https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |url-status=live |archive-url=https://web.archive.org/web/20250310111654/https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |archive-date=10 Mar 2025 |access-date=10 Mar 2025 |website=BitSkins}}</ref> EA released the source code of [[EA releases source code of classic command and conquer titles|classic command and conquer titles]], also in February 2025.
There are also efforts to restore older games, or to allow the gaming community to have access to the source code of the games themselves. In 2025, there were several developments by major publishers, such as [[Valve]] and [[EA]]. Valve released the source code of {{Wplink|Team Fortress 2}} in February.<ref>{{Cite web |date=18 Feb 2025 |title=The TF2 SDK has arrived! |url=https://www.teamfortress.com/post.php?id=238809 |archive-url=https://web.archive.org/web/20250218201538/https://www.teamfortress.com/post.php?id=238809 |archive-date=18 Feb 2025 |access-date=10 Mar 2025 |website=Team Fortress}}</ref><ref>{{Cite web |date=21 Feb 2025 |title=Valve Releases Team Fortress 2 Source Code, Now open to Modders |url=https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |url-status=live |archive-url=https://web.archive.org/web/20250310111654/https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |archive-date=10 Mar 2025 |access-date=10 Mar 2025 |website=BitSkins}}</ref> EA released the source code of [[EA releases source code of classic command and conquer titles|classic command and conquer titles]], also in February 2025.
==See Also==
==See Also==
*[[GOG.com]]
*[[GOG.com]]