Unity Engine runtime fee: Difference between revisions

Contributor requested stub.
m categorize under software licensing
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Unity is a well known game engine used by plethora of both big and small studios. Unity had multiple subscription tiers:
Unity is a well known game engine used by plethora of both big and small studios. Unity had multiple subscription tiers:


=== Unity Personal ===
===Unity Personal===
Costs nothing and allows you to the Unity game engine to produce commercial works up until your revenue from the product created using the Unity game engine reaches 100,000$ at which point you're required to change license to one of the higher tiers.
Costs nothing and allows you to the Unity game engine to produce commercial works up until your revenue from the product created using the Unity game engine reaches 100,000$ at which point you're required to change license to one of the higher tiers.


=== Unity Pro ===
===Unity Pro===
Costs [TBD]$ yearly per seat, and allows you to continue working on your projects past the 100,000$ revenue limit and gives additional features.
Costs [TBD]$ yearly per seat, and allows you to continue working on your projects past the 100,000$ revenue limit and gives additional features.


=== Unity Enterprise ===
===Unity Enterprise===
[TBD]
[TBD]


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==References==
==References==
{{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}}
{{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}}
[[Category:''Name of associated product, service, website, software, product line or company goes here'']]
[[Category:Unity engine]]
[[Category:Software Licensing]]
[[Category:Software licensing]]