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Fortnite is a widely known video game, Where 100 users fight each other via a wide variety of options (guns, knives, NPC's, And powers), All of which you collect throughout an island.
| Basic Information | |
|---|---|
| Release Year | 2017 |
| Product Type | Video games |
| In Production | Yes |
| Official Website | https://www.fortnite.com/ |
Consumer-impact summary
editMarket Control
editFortnite is an action and combat Video Game, Which is highly popular and intergrated into gaming culture[1][2], Fortnite has changed the "Free to play" consumer market intensely by popularized the feature named "Battle passes"[3], Battle Passes are seen as predatory, As it contains multiple psychological pratices that it uses against players.[4]
Incidents
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This is a list of all consumer-protection incidents related to this product. Any incidents not mentioned here can be found in the Fortnite category.
Example incident one (date)
edit- Main article: link to the main CR Wiki article
Short summary of the incident (could be the same as the summary preceding the article).
Example incident two (date)
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See also
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