Jump to content

Crash Team Racing

From Consumer Rights Wiki
Revision as of 08:41, 18 May 2025 by Vindicator4021 (talk | contribs) (Corrected a grammar error.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

⚠️ Article status notice: This article has been marked as incomplete

This article needs additional work to meet the wiki's Content Guidelines and be in line with our Mission Statement for comprehensive coverage of consumer protection issues. In particular:

  1. Microtransactions by themselves might not qualify as a consumer protection issue (see mission statement and inclusion guidelines) but the way they were intruduced and how they are use may warrant documenting
  2. The claim of connection to servers being required needs a source and expansion in order to paint a clearer picture

This notice will be removed once the issue/s highlighted above have been addressed and sufficient documentation has been added to establish the systemic nature of these issues. Once you believe the article is ready to have its notice removed, visit the discord and post to the #appeals channel.

Learn more ▼


Crash Team Racing
Basic Information
Release Year 2019
Product Type Videogame
In Production No
Official Website https://www.crashbandicoot.com/ca/en/crashteamracing

Crash Team Racing Nitro-Fueled is a 2019 kart racing video game developed by Beenox and published by Activision, released worldwide for the Nintendo Switch, PlayStation 4, and Xbox One. It is a remake of Crash Team Racing (1999) with updated graphics, new playable characters, and various adjustments to the original's gameplay. Nitro-Fueled was generally received positively, but it received criticism from consumers for its post-release addition of microtransactions[1][2].

Consumer Impact Summary[edit | edit source]

User Freedom[edit | edit source]

  • The product requires users to accept a binding arbitration clause before being allowed to play the game, even offline[3].
  • The product also requires connection to a proprietary server for some features to function. The Grand Prix, Wumpa Coins, Nitro Points, online multiplayer, and access to the Pit Stop are among these features[4].

Business Model[edit | edit source]

  • The game released on June 21st, 2019 without microtransactions. However, on July 30th of the same year, Activision announced that an update on August 2nd would add microtransactions[4]. This update enabled players to purchase Wumpa Coins, the in-game currency, using real currency. The game's digital storefront only sells cosmetic items, meaning that none of the items players can purchase provide a gameplay advantage. In addition, players can earn Wumpa Coins without purchasing them with real currency[5]. However, consumers were still[1][2] displeased with the addition of microtransactions because a member of the development team had stated in an interview at E3 2019 that the entire game would "avoid microtransactions"[1].

See also[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 1.2 Gravelle, Cody (11 Jun 2019). "Crash Team Racing Is ... Good, But It Also DOESN'T Have Microtransactions". ScreenRant. Archived from the original on 14 Jan 2025. Retrieved 16 May 2025.
  2. 2.0 2.1 Hovermale, Christopher (5 Aug 2019). "Activision's post-launch microtransactions are the peak of anti-consumer practices". Destructoid. Archived from the original on 14 Feb 2025. Retrieved 16 May 2025.
  3. "Terms of Use". Activision. 26 Sep 2024. Retrieved 16 May 2025.{{cite web}}: CS1 maint: url-status (link)
  4. 4.0 4.1 "Get Ready to Go Prehistoric! The Back N. Time Grand Prix is coming to Crash™ Team Racing Nitro-Fueled on August 2nd!". Activision Blog. 30 Jul 2019. Archived from the original on 17 Apr 2025. Retrieved 16 May 2025.
  5. "How Microtransactions in CTR Nitro-Fueled Work". IGN. 20 Jan 2020. Archived from the original on 13 Mar 2025. Retrieved 16 May 2025.