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Kernel Level Anti-Cheats

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Revision as of 07:34, 10 June 2025 by SinexTitan (talk | contribs) (slight recorrection and added sm more info)

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Kernel Level Anti-Cheats are anti-cheat software that boot and run at the kernel level instead of the typical user level. These methods of anti-cheats have recently become more popular among big online service games. They are controversial because of privacy and security concerns.

How it works

Kernel level anti-cheats run at the kernel level, the deepest and most authoritative level of the computer. They are software that have access to everything the computer is doing. This is in contrast to traditional, user level anti-cheats, which only had access to user-level permissions and therefore could not detect certain cheat engines which were cleverly hidden.

Why it is a problem

Privacy Concerns

As kernel level anti-cheats have access to everything that's going on in a computer, any party that hijacks said anti-cheat can snoop on the private daily lives of users.

Security Concerns

Since Kernel Level anti-cheats operate at the kernel level, when they are eventually hijacked and exploited they create a massive security issue directly at the kernel level. This has happened with Genshin Impact, where hackers hijacked the anti-cheat used, to deliver ransomware to users' systems.[1]

Examples


References

  1. Soliven, Ryan; Kimura, Hitomi (2022-08-24). "Ransomware Actor Abuses Genshin Impact Anti-Cheat Driver to Kill Antivirus".