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{{InfoboxCompany
{{CompanyCargo
| Name = Stop Killing Games
|Description=Campaign started by advocate Ross W. Scott to keep video games functional after their discontinuation.
| Type = Public Campaign
|Founded=2024
| Founded = 2024
|Industry=Video Games, Consumer Rights
| Industry = Videogame Consumer Rights
|Logo=Stop killing games.jpeg
| Official Website = https://www.stopkillinggames.com/
|ParentCompany=
| Logo = Stop killing games.jpeg
|Type=
|Website=https://www.stopkillinggames.com/
}}
}}
'''Stop Killing Games''' ('''SKG''') is a campaign intended to spread awareness regarding publishers revoking licenses for consumers and removing game functionality so that they are no longer in a playable state. The campaign was announced on 2 April 2024 by Accursed Farms, better known as Ross W. Scott, an American [[YouTube|YouTuber]] and consumer activist who is best known for his Freeman's Mind series.


'''Stop Killing Games''' ('''SKG''') is a campaign intended to spread awareness regarding publishers revoking licenses for consumers and removing game functionality so that they are no longer in a playable state. The campaign was announced on April 2, 2024 by Accursed Farms, better known as Ross W. Scott, an American YouTuber and consumer activist who is best known for his [https://www.youtube.com/watch?v=5SQhfkpX9bc&list=PL6PNZBb6b9LvDWpI-5CPYUxG1Rnm-vr9V Freeman's Mind] series.
==Campaign history==
On 2 April 2024, Accursed Farms posted the video "The largest campaign ever to stop publishers destroying games".<ref>{{Cite web |author=@Accursed_Farms |date=2 Apr 2024 |title=The largest campaign ever to stop publishers destroying games |url=https://www.youtube.com/watch?v=w70Xc9CStoE |url-status=live |archive-url=https://preservetube.com/watch?v=w70Xc9CStoE |archive-date=12 Nov 2024 |access-date=10 Nov 2025 |website=[[YouTube]]}}</ref> In the video, Ross Scott explains the issue with modern gaming, where video game publishers often take advantage of laws.<!-- I wished to include a history of Ross Scott fighting to preserve games but I don't know if this is the best place -->


==Campaign history==
Ross W. Scott has a history of advocating for game preservation and decrying what he calls "war on ownership" for over 12 years.<ref>{{Cite web |author=@therealmrglanet2127 |date=12 May 2025 |title=Stop Killing Games: A History |url=https://www.youtube.com/watch?v=DlOX3wRQvUg |access-date=10 Nov 2025 |website=[[YouTube]]}}</ref><!-- We need to explain the topics that Ross Scott discusses. For example, what points does he bring up? I haven't done this yet as that would require me going through the half-hour video and I don't have the time just yet to do that. If anybody else could do this, that would be amazing! -->
On April 2, 2024, Accursed Farms posted the video "The largest campaign ever to stop publishers destroying games"<ref>[https://www.youtube.com/watch?v=w70Xc9CStoE "The largest campaign ever to stop publishers destroying games"] ''Accursed Farms.'' April 2, 2024. Retrieved January 24, 2025.</ref>. In the video, Ross Scott explains the issue with modern gaming, where video game publishers often take advantage of laws.<!-- We need to explain the topics that Ross Scott discusses. For example, what points does he bring up? I haven't done this yet as that would require me going through the half-hour video and I don't have the time just yet to do that. If anybody else could do this, that would be amazing! -->


===UK Parliament petition===
===UK Parliament petition===
On April 16, 2024, a UK Parliament petition titled "Require videogame publishers to keep games they have sold in a working state"<ref name=":0">[https://petition.parliament.uk/petitions/659071 "Require videogame publishers to keep games they have sold in a working state"] ''UK Parliament Petitions.'' December 2023. Retrieved January 24, 2025.</ref> began collecting signatures. The petition intended to create laws to prevent publishers from removing the ability to play games after purchase. The petition was subsequently closed on May 30, 2024 due to the UK general elections<ref name=":0" />, preventing further signatures. It reached 27,341 signatures and was originally scheduled to close on October 16, 2024<ref>[https://www.gamesindustry.biz/uk-government-responds-to-stop-killing-games-campaign "UK government responds to Stop Killing Games campaign"] ''Games Industry.'' May 15, 2024. Retrieved on January 24, 2025.</ref>.
On 16 April 2024, a UK Parliament petition titled "Require videogame publishers to keep games they have sold in a working state"<ref name=":0">{{Cite web |author= |date=Dec 2023 |title=Require videogame publishers to keep games they have sold in a working state |url=https://petition.parliament.uk/archived/petitions/659071 |url-status=live |archive-url=https://web.archive.org/web/20241114231235/https://petition.parliament.uk/archived/petitions/659071 |archive-date=14 Nov 2024 |access-date=10 Nov 2025 |website=UK Parliament Petitions}}</ref> began collecting signatures. The petition intended to create laws to prevent publishers from removing the ability to play games after purchase. The UK government answered on 2 May 2024, but the petitions committee requested Government to revise their response. The Government declined to do so. The petition was subsequently closed on 30 May 2024 due to the UK general elections,<ref name=":0" /> preventing further signatures. It reached 27,341 signatures and was originally scheduled to close on 16 October 2024.<ref>{{Cite web |last=Batchelor |first=James |title=UK government responds to Stop Killing Games campaign |url=https://www.gamesindustry.biz/uk-government-responds-to-stop-killing-games-campaign |website=GamesIndustry |date=15 May 2024 |access-date=10 Nov 2025 |url-status=live |archive-url=https://web.archive.org/web/20240515115455/https://www.gamesindustry.biz/uk-government-responds-to-stop-killing-games-campaign |archive-date=15 May 2024}}</ref>
 
On 14 January 2025, Lewis Evans created a petition titled "Prohibit publishers irrevocably disabling video games they have already sold"<ref name=":1">{{Cite web |last=Evans |first=Lewis |date=14 Jan 2025 |title=Prohibit publishers irrevocably disabling video games they have already sold |url=https://petition.parliament.uk/petitions/702074/ |url-status=live |archive-url=https://web.archive.org/web/20250114104021/https://petition.parliament.uk/petitions/702074/ |archive-date=14 Jan 2025 |access-date=10 Nov 2025 |website=UK Parliament Petitions}}</ref> closely following the prematurely closed petition in 2024. It is yet to receive a government response and is due for one on January 30. Ross Scott published a video listing the events of the original petition, the government response and the creation of new petition.<ref>{{Cite web |author=@Accursed_Farms |date=14 Jan 2025 |title=Stop Killing Games: UK Edition |url=https://www.youtube.com/watch?v=NQnZ91mUB0E |url-status=live |archive-url=https://preservetube.com/watch?v=NQnZ91mUB0E |archive-date=2 Feb 2026 |access-date=10 Nov 2025 |website=[[YouTube]]}}</ref>


On January 14, 2025, Lewis Evans created a petition titled "Prohibit publishers irrevocably disabling video games they have already sold"<ref name=":1">[https://petition.parliament.uk/petitions/702074/ "Prohibit publishers irrevocably disabling video games they have already sold"] ''UK Parliament Petitions.'' January 14, 2025. Retrieved January 24, 2025.</ref>  closely following the prematurely closed petition in 2024. It is yet to receive a government response and is due for one on January 30.
On 3 February 2025, the UK Government responded to the Petition, "There are no plans to amend UK consumer law on disabling video games. Those selling games must comply with existing requirements in consumer law, and we will continue to monitor this issue."<ref name=":1" /> As of 2 July 2025, the petition reached the goal of 100,000 signatures to be considered for debate in the UK Parliament.


On February 3, 2025, The UK Government responded to the Petition, “There are no plans to amend UK consumer law on disabling video games. Those selling games must comply with existing requirements in consumer law, and we will continue to monitor this issue.<ref name=":1" /> The petition must reach 100,000 signatures by July 14, 2025, to be considered for debate in the UK Parliament.
The Petition was debated by Parliament on 3 November 2025. The Parliamentary Under-Secretary of State for Culture, Media and Sport, Stephanie Peacock, was the last speaker and provided the Government's position on the matter. The debate was adjourned without the Government having made any material changes from its view previously stated in February.<ref name=":1" /><ref>{{Cite web
|last=Warren |first=Mark |title=Stop Killing Games' UK petition has been debated in parliament: "The law works, but companies may need to communicate better"  |url=https://www.rockpapershotgun.com/stop-killing-games-uk-petition-has-been-debated-in-parliament-the-law-works-but-companies-may-need-to-communicate-better |website=Rock Paper Shotgun |date=3 Nov 2025 |access-date=10 Nov 2025 |url-status=live |archive-url=https://web.archive.org/web/20251111002946/https://www.rockpapershotgun.com/stop-killing-games-uk-petition-has-been-debated-in-parliament-the-law-works-but-companies-may-need-to-communicate-better |archive-date=11 Nov 2025}}</ref>


===European Citizens' Initiative===
===European Citizens' Initiative===
On June 19, 2024, "Stop Destroying Videogames"<ref>[https://citizens-initiative.europa.eu/initiatives/details/2024/000007_en "Stop Destroying Videogames"] ''European Citizens' Initiative.'' 19 July, 2024. Retrieved on January 24, 2025.</ref> was registered as a European Citizens' Initiative by Daniel Ondruska. A month and a half later, on July 31, 2024, the initiative began collecting signatures. Accursed Farms later posted the video "Europeans can save gaming!"<ref>[https://www.youtube.com/watch?v=mkMe9MxxZiI "Europeans can save gaming!"] ''Accursed Farms.'' July 31, 2024. Retrieved January 24, 2025.</ref> on the same day, encouraging European citizens to sign the initiative. The deadline of the initiative is on July 31, 2025, and as of June 25th 2025, there are over 500,000 signatures.
On 19 June 2024, "Stop Destroying Videogames" was registered as a European Citizens' Initiative by Daniel Ondruska.<ref>{{Cite web |last=Ondruska |first=Daniel |date=19 Jun 2024 |title=Stop Destroying Videogames |url=https://citizens-initiative.europa.eu/initiatives/details/2024/000007_en |url-status=live |archive-url=https://web.archive.org/web/20240619131907/https://citizens-initiative.europa.eu/initiatives/details/2024/000007_en |archive-date=19 Jun 2024 |access-date=10 Nov 2025 |website=European Citizens' Initiative}}</ref> A month and a half later, on 31 July 2024, the initiative began collecting signatures. Accursed Farms posted the video "Europeans can save gaming!" later the same day, encouraging European citizens to sign the initiative.<ref>{{Cite web |author=@Accursed_Farms |date=31 Jul 2024 |title=Europeans can save gaming! |url=https://www.youtube.com/watch?v=mkMe9MxxZiI |url-status=live |archive-url=https://preservetube.com/watch?v=mkMe9MxxZiI |archive-date=31 Jul 2024 |access-date=10 Nov 2025 |website=[[YouTube]]}}</ref>


Soon after, Thor of PirateSoftware published a video covering SKG, with the intent to negatively criticize SKG. His false assumptions were cited by Accursed Farms as the cause for signatures on the European Citizens' Initiative petition to dry up.<!-- Hi there, JamesTDG on mobile here. Can't easily insert references, but they are easy to dig up. I need them inserted by whomever looks to edit this page. Perhaps also expand this section too while you're at it? -->
About a week later, Thor of Pirate Software published a video covering SKG, with the intent to negatively criticize SKG.<ref>{{Cite web |author=@PirateSoftware |date=6 Aug 2024 |title=Stop Killing Games |url=https://www.youtube.com/watch?v=ioqSvLqB46Y |url-status=live |archive-url=https://preservetube.com/watch?v=ioqSvLqB46Y |archive-date=6 Aug 2024 |access-date=10 Nov 2025 |website=[[YouTube]]}}</ref> Ross from Accursed Farms attempted to contact Thor about having false assumptions of the campaign's objectives. Ross cited Pirate Software's video as the primary cause for signatures drying up on the European Citizens' Initiative petition. Ross stated that they did not initially make a response video directed at Thor, because "it might look like drama farming" for the campaign, but when the deadline started drawing near, Ross went through with making a response on 23 June 2025, as a last-ditch effort to save the campaign.<ref>{{Cite web |author=@Accursed_Farms |date=23 Jun 2025 |title=The end of Stop Killing Games |url=https://www.youtube.com/watch?v=HIfRLujXtUo |url-status=live |archive-url=https://preservetube.com/watch?v=HIfRLujXtUo |archive-date=23 Jun 2025 |access-date=10 Nov 2025 |website=[[YouTube]]}}</ref>
 
For a European citizens' initiative to be valid, it must obtain at least one million valid signatures and meet the minimum thresholds in at least seven European Union countries. The deadline of the initiative was on 31 July 2025. By 25 June 2025, it had reached over 500,000 signatures, and finally met its goal of 1,000,000 on 3 July 2025.<ref>{{Cite web |title=Stop Destroying Videogames |url=https://eci.ec.europa.eu/045/public/#/screen/home |website=European Union Online Collection System |date= |access-date=10 Nov 2025 |url-status=live |archive-url=https://web.archive.org/web/20250703072953/https://eci.ec.europa.eu/045/public/#/screen/home |archive-date=3 Jul 2025}}</ref>
 
The collection of signatures ended 1 August 2025, with a total of 1,448,270 and 24 out of 27 state members crossing the minimum thresholds. In the following three months, the signatures will be verified and validated by all state members.
 
In an announcement from the initiative campaigners on 24 January 2026, the final count of verified signatures was 1,294,188.<ref>{{Cite web |author=Mr_Presidentle |title=Stop Killing Games: Final Count of Verified Signatures of the European Citizens Initiative |url=https://old.reddit.com/r/StopKillingGames/comments/1qluxts/stop_killing_games_final_count_of_verified/ |website=[[Reddit]] |date=24 Jan 2026 |access-date=25 Jan 2026 |url-status=live |archive-url=https://web.archive.org/web/20260126002806/https://old.reddit.com/r/StopKillingGames/comments/1qluxts/stop_killing_games_final_count_of_verified/ |archive-date=26 Jan 2026}}</ref>
 
===Industry push back===
On 4 July 2025, one day after the campaign reached 1,000,000 signatures, [[Video Games Europe]], an industry lobby group, released an statement on Stop Killing Games<ref>{{Cite web |author= |title=Statement on Stop Killing Games |url=https://www.videogameseurope.eu/news/statement-on-stop-killing-games/ |website=Videogames Europe |date=4 Jul 2025 |access-date=10 Nov 2025 |url-status=live |archive-url=https://web.archive.org/web/20250704203228/https://www.videogameseurope.eu/news/statement-on-stop-killing-games/ |archive-date=4 Jul 2025}}</ref> on their website and published a five-page position paper<ref>{{Cite web |author= |title=Why providing continued support do not work for all games |url=https://www.videogameseurope.eu/wp-content/uploads/2025/07/VGE-Position-Discontinuation-of-Support-to-Online-Games-04072025.pdf |website=Videogames Europe |date=4 Jul 2025 |access-date=9 Jul 2025 |url-status=dead |archive-url=https://web.archive.org/web/20250704232256/https://www.videogameseurope.eu/wp-content/uploads/2025/07/VGE-Position-Discontinuation-of-Support-to-Online-Games-04072025.pdf |archive-date=4 Jul 2025}}</ref> against the campaign where it outlined perceived problems seen by the industry even though some of those perceived problems were already clarified by the lengthy FAQ section provided by the campaign.
 
Video Games Europe response was not only unsurprising but also expected since their board is composed from major publishers like [[Electronic Arts]], [[Ubisoft]], [[Nintendo]], [[Microsoft]] and [[Sony]], who see no problem in how the industry works today.
 
On 10 July 2025, Ubisoft's CEO, Yves Guillemot [[Ubisoft#Comments by executives on ownership|commented on the campaign]] during an investor meeting:
<blockquote>"We provide a service, but nothing is written in stone, and at some point the service may be discontinued. Nothing is eternal. And we do our best to make sure things go well for our players and buyers, because obviously support for old games cannot last forever."</blockquote>
 
On 21 July 2025, Ross Scott uploaded a video showcasing serious accusations made against the European initiative from an anonymous source.<ref>{{Cite web |author=@Accursed_Farms |date=21 Jul 2025 |title=The industry filed false claims against the "Stop Killing Games" initiative |url=https://www.youtube.com/watch?v=fQN_ZA5WRpo |url-status=live |archive-url=https://preservetube.com/watch?v=fQN_ZA5WRpo |archive-date=21 Jul 2025 |access-date=10 Nov 2025 |website=[[YouTube]]}}</ref> The accusations were relayed by the European Commission to Ross Scott and are:<br>
<blockquote>
1. False "No Funding" Declaration<br>
2. Systematic Concealment of Major Contribution</blockquote>
 
In the video Ross demonstrated how the accusations had no ground to stand on, and the process of communication that happened with the European Commission to verify the correctness of the campaign before it even began in July 2024. The document with the accusations can be found [https://mega.nz/file/W3YTHCqQ#i-D2f_fgILqBILJiavLwX-eh3pUPGnYeaQfdadiFH20 here].<ref>{{Cite web |author= |title= 250711SDVG_Complaint-1 .pdf  |url=https://mega.nz/file/W3YTHCqQ#i-D2f_fgILqBILJiavLwX-eh3pUPGnYeaQfdadiFH20 |website=MEGA |date=21 Jul 2025 |access-date=10 Nov 2025 |url-status=live |format=PDF |archive-url=http://web.archive.org/web/20250918074346/https://mega.nz/file/W3YTHCqQ |archive-date=18 Sep 2025}}</ref>
 
The European Commission hasn't moved against or in favor of the accused yet as of 10 November 2025.


==Video game preservation==
==Video game preservation==
{{Main|Video game preservation}}
{{Main|Video game preservation}}
There are also efforts to restore older games, or to allow the community of games to have access to the source code of games themselves. In 2025 there were several developments by major publishers, such as [[Valve]] and [[EA]]. Valve released the source code of Team Fortress 2 in February.<ref>{{Cite web |date=18 Feb 2025 |title=The TF2 SDK has arrived! |url=https://www.teamfortress.com/post.php?id=238809 |access-date=10 Mar 2025 |website=Team Fortress}}</ref><ref>{{Cite web |date=21 Feb 2025 |title=Valve Releases Team Fortress 2 Source Code, Now open to Modders |url=https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |url-status=live |archive-url=https://web.archive.org/web/20250310111654/https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |archive-date=10 Mar 2025 |access-date=10 Mar 2025 |website=BitSkins}}</ref> EA released the source code of [[EA releases source code of classic command and conquer titles|classic command and conquer titles]], also in February 2025.
 
There are also efforts to restore older games, or to allow the gaming community to have access to the source code of the games themselves. In 2025, there were several developments by major publishers, such as [[Valve]] and [[EA]]. Valve released the source code of {{Wplink|Team Fortress 2}} in February.<ref>{{Cite web |date=18 Feb 2025 |title=The TF2 SDK has arrived! |url=https://www.teamfortress.com/post.php?id=238809 |archive-url=https://web.archive.org/web/20250218201538/https://www.teamfortress.com/post.php?id=238809 |archive-date=18 Feb 2025 |access-date=10 Mar 2025 |website=Team Fortress}}</ref><ref>{{Cite web |date=21 Feb 2025 |title=Valve Releases Team Fortress 2 Source Code, Now open to Modders |url=https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |url-status=live |archive-url=https://web.archive.org/web/20250310111654/https://bitskins.com/blog/valve-releases-team-fortress-2-source-code-now-open-to-modders/ |archive-date=10 Mar 2025 |access-date=10 Mar 2025 |website=BitSkins}}</ref> EA released the source code of [[EA releases source code of classic command and conquer titles|classic command and conquer titles]], also in February 2025.
==See Also==
*[[GOG.com]]
*[[Steam]]
*[[Valve]]
*[[EA]]
*[[Activision Blizzard]]


==References==
==References==
{{reflist}}
{{Reflist}}


[[Category:Consumer activism]]
[[Category:Consumer activism]]
[[Category:Pro-consumer articles]]

Latest revision as of 07:49, 23 February 2026

Stop Killing Games
Basic information
Founded 2024
Legal Structure
Industry Video Games, Consumer Rights
Also known as
Official website https://www.stopkillinggames.com/

Stop Killing Games (SKG) is a campaign intended to spread awareness regarding publishers revoking licenses for consumers and removing game functionality so that they are no longer in a playable state. The campaign was announced on 2 April 2024 by Accursed Farms, better known as Ross W. Scott, an American YouTuber and consumer activist who is best known for his Freeman's Mind series.

Campaign history

[edit | edit source]

On 2 April 2024, Accursed Farms posted the video "The largest campaign ever to stop publishers destroying games".[1] In the video, Ross Scott explains the issue with modern gaming, where video game publishers often take advantage of laws.

Ross W. Scott has a history of advocating for game preservation and decrying what he calls "war on ownership" for over 12 years.[2]

UK Parliament petition

[edit | edit source]

On 16 April 2024, a UK Parliament petition titled "Require videogame publishers to keep games they have sold in a working state"[3] began collecting signatures. The petition intended to create laws to prevent publishers from removing the ability to play games after purchase. The UK government answered on 2 May 2024, but the petitions committee requested Government to revise their response. The Government declined to do so. The petition was subsequently closed on 30 May 2024 due to the UK general elections,[3] preventing further signatures. It reached 27,341 signatures and was originally scheduled to close on 16 October 2024.[4]

On 14 January 2025, Lewis Evans created a petition titled "Prohibit publishers irrevocably disabling video games they have already sold"[5] closely following the prematurely closed petition in 2024. It is yet to receive a government response and is due for one on January 30. Ross Scott published a video listing the events of the original petition, the government response and the creation of new petition.[6]

On 3 February 2025, the UK Government responded to the Petition, "There are no plans to amend UK consumer law on disabling video games. Those selling games must comply with existing requirements in consumer law, and we will continue to monitor this issue."[5] As of 2 July 2025, the petition reached the goal of 100,000 signatures to be considered for debate in the UK Parliament.

The Petition was debated by Parliament on 3 November 2025. The Parliamentary Under-Secretary of State for Culture, Media and Sport, Stephanie Peacock, was the last speaker and provided the Government's position on the matter. The debate was adjourned without the Government having made any material changes from its view previously stated in February.[5][7]

European Citizens' Initiative

[edit | edit source]

On 19 June 2024, "Stop Destroying Videogames" was registered as a European Citizens' Initiative by Daniel Ondruska.[8] A month and a half later, on 31 July 2024, the initiative began collecting signatures. Accursed Farms posted the video "Europeans can save gaming!" later the same day, encouraging European citizens to sign the initiative.[9]

About a week later, Thor of Pirate Software published a video covering SKG, with the intent to negatively criticize SKG.[10] Ross from Accursed Farms attempted to contact Thor about having false assumptions of the campaign's objectives. Ross cited Pirate Software's video as the primary cause for signatures drying up on the European Citizens' Initiative petition. Ross stated that they did not initially make a response video directed at Thor, because "it might look like drama farming" for the campaign, but when the deadline started drawing near, Ross went through with making a response on 23 June 2025, as a last-ditch effort to save the campaign.[11]

For a European citizens' initiative to be valid, it must obtain at least one million valid signatures and meet the minimum thresholds in at least seven European Union countries. The deadline of the initiative was on 31 July 2025. By 25 June 2025, it had reached over 500,000 signatures, and finally met its goal of 1,000,000 on 3 July 2025.[12]

The collection of signatures ended 1 August 2025, with a total of 1,448,270 and 24 out of 27 state members crossing the minimum thresholds. In the following three months, the signatures will be verified and validated by all state members.

In an announcement from the initiative campaigners on 24 January 2026, the final count of verified signatures was 1,294,188.[13]

Industry push back

[edit | edit source]

On 4 July 2025, one day after the campaign reached 1,000,000 signatures, Video Games Europe, an industry lobby group, released an statement on Stop Killing Games[14] on their website and published a five-page position paper[15] against the campaign where it outlined perceived problems seen by the industry even though some of those perceived problems were already clarified by the lengthy FAQ section provided by the campaign.

Video Games Europe response was not only unsurprising but also expected since their board is composed from major publishers like Electronic Arts, Ubisoft, Nintendo, Microsoft and Sony, who see no problem in how the industry works today.

On 10 July 2025, Ubisoft's CEO, Yves Guillemot commented on the campaign during an investor meeting:

"We provide a service, but nothing is written in stone, and at some point the service may be discontinued. Nothing is eternal. And we do our best to make sure things go well for our players and buyers, because obviously support for old games cannot last forever."

On 21 July 2025, Ross Scott uploaded a video showcasing serious accusations made against the European initiative from an anonymous source.[16] The accusations were relayed by the European Commission to Ross Scott and are:

1. False "No Funding" Declaration

2. Systematic Concealment of Major Contribution

In the video Ross demonstrated how the accusations had no ground to stand on, and the process of communication that happened with the European Commission to verify the correctness of the campaign before it even began in July 2024. The document with the accusations can be found here.[17]

The European Commission hasn't moved against or in favor of the accused yet as of 10 November 2025.

Video game preservation

[edit | edit source]
Main article: Video game preservation

There are also efforts to restore older games, or to allow the gaming community to have access to the source code of the games themselves. In 2025, there were several developments by major publishers, such as Valve and EA. Valve released the source code of Team Fortress 2 in February.[18][19] EA released the source code of classic command and conquer titles, also in February 2025.

See Also

[edit | edit source]

References

[edit | edit source]
  1. @Accursed_Farms (2 Apr 2024). "The largest campaign ever to stop publishers destroying games". YouTube. Archived from the original on 12 Nov 2024. Retrieved 10 Nov 2025.
  2. @therealmrglanet2127 (12 May 2025). "Stop Killing Games: A History". YouTube. Retrieved 10 Nov 2025.{{cite web}}: CS1 maint: numeric names: authors list (link)
  3. 3.0 3.1 "Require videogame publishers to keep games they have sold in a working state". UK Parliament Petitions. Dec 2023. Archived from the original on 14 Nov 2024. Retrieved 10 Nov 2025.
  4. Batchelor, James (15 May 2024). "UK government responds to Stop Killing Games campaign". GamesIndustry. Archived from the original on 15 May 2024. Retrieved 10 Nov 2025.
  5. 5.0 5.1 5.2 Evans, Lewis (14 Jan 2025). "Prohibit publishers irrevocably disabling video games they have already sold". UK Parliament Petitions. Archived from the original on 14 Jan 2025. Retrieved 10 Nov 2025.
  6. @Accursed_Farms (14 Jan 2025). "Stop Killing Games: UK Edition". YouTube. Archived from the original on 2 Feb 2026. Retrieved 10 Nov 2025.
  7. Warren, Mark (3 Nov 2025). "Stop Killing Games' UK petition has been debated in parliament: "The law works, but companies may need to communicate better"". Rock Paper Shotgun. Archived from the original on 11 Nov 2025. Retrieved 10 Nov 2025.
  8. Ondruska, Daniel (19 Jun 2024). "Stop Destroying Videogames". European Citizens' Initiative. Archived from the original on 19 Jun 2024. Retrieved 10 Nov 2025.
  9. @Accursed_Farms (31 Jul 2024). "Europeans can save gaming!". YouTube. Archived from the original on 31 Jul 2024. Retrieved 10 Nov 2025.
  10. @PirateSoftware (6 Aug 2024). "Stop Killing Games". YouTube. Archived from the original on 6 Aug 2024. Retrieved 10 Nov 2025.
  11. @Accursed_Farms (23 Jun 2025). "The end of Stop Killing Games". YouTube. Archived from the original on 23 Jun 2025. Retrieved 10 Nov 2025.
  12. "Stop Destroying Videogames". European Union Online Collection System. Archived from the original on 3 Jul 2025. Retrieved 10 Nov 2025.
  13. Mr_Presidentle (24 Jan 2026). "Stop Killing Games: Final Count of Verified Signatures of the European Citizens Initiative". Reddit. Archived from the original on 26 Jan 2026. Retrieved 25 Jan 2026.
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