End-user license agreement: Difference between revisions
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===Conclusion=== | ===Conclusion=== | ||
End-User License Agreements are a double-edged sword: they provide clarity and enforceability for licensors but often come at the expense of consumer rights and ownership. In the digital economy, a realistic balance between protecting intellectual property and user autonomy will remain a challenge for policymakers and industry leaders alike. | End-User License Agreements are a double-edged sword: they provide clarity and enforceability for licensors but often come at the expense of consumer rights and ownership. In the digital economy, a realistic balance between protecting intellectual property and user autonomy will remain a challenge for policymakers and industry leaders alike. | ||
==EULA versus Terms of Service== | |||
{{See also|Terms of Service}} | |||
<!-- Should give a quick comparison of what [[Terms of Service]] are compared to EULA. --> | |||
==Further Reading== | ==Further Reading== | ||
*[[EULA | *[[Hidden EULA language]] | ||
*[[Post-purchase EULA modification]] | |||
*[[Game-of-telephone privacy policy]] | |||
*[[Terms of service]] | *[[Terms of service]] | ||
*[[Non-disclosure agreement]] | |||
==References== | ==References== | ||
[[Category:Common terms]] | [[Category:Common license terms]] |