Valve: Difference between revisions
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'''{{wplink|Valve Corporation}}''' (also known as '''Valve Software''') is a software distribution company, most known for being the owner of the distribution service [[Steam]]. Valve additionally develops tools frequently used by various professional and amateur creators, such as Source Filmmaker and the Source Engines, as well as manufacturing hardware items such as the [[wikipedia:Steam_Deck|Steam Deck]]. It was founded in 1996 by [[wikipedia:Gabe_Newell|Gabe Newell]] and Mike Harrington. | |||
==Consumer-impact summary== | ==Consumer-impact summary== | ||
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====Business model==== | ====Business model==== | ||
Valve | Valve's primary source of revenue is the sale of both its own and third party games on the Steam platform. | ||
Valve also manufactures and sells gaming hardware systems. These products include: the Steam Deck, Steam Machine and Steam Frame which all run [[SteamOS]], Valve's Linux-based operating system, out of the box.<ref>{{Cite web |title=Steam Hardware |url=https://store.steampowered.com/sale/hardware |url-status=live |website=[[Steam]]}}</ref> | |||
==Positives== | ==Positives== | ||
=== | ===Contributions to open-source (''2018 - Present'')=== | ||
Valve has made several noteworthy open-source contributions to advance software [[interoperability]], which have improved gaming on Linux and macOS, and running {{Wplink|x86}} software on {{Wplink|ARM}} processors.<ref name=":6" /><ref name=":7" /> | |||
====Wine compatibility layer==== | |||
On 21 August 2018, Valve released the first version of the {{Wplink|Proton (software)|Proton}} compatibility layer,<ref name=":4">{{Cite web |last=Dawe |first=Liam |date=2018-08-21 |title=Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine |url=https://www.gamingonlinux.com/2018/08/valve-officially-confirm-a-new-version-of-steam-play-which-includes-a-modified-version-of-wine/ |url-status=live |access-date=2026-03-27 |website=GamingOnLinux}}</ref> which was developed in partnership with {{Wplink|CodeWeavers}}.<ref>{{Cite web |last=Schmid |first=Jana |date=2022-02-25 |title=CODEWEAVERS’ PROTON SOFTWARE SAUCE POWERS STEAM DECK |url=https://www.codeweavers.com/about/news/press/20220225 |url-status=live |access-date=2026-03-26 |website=CodeWeavers}}</ref> Proton is the fork of the {{Wplink|Wine (software)|Wine}}<ref name=":4" /> compatibility layer that allows [[Microsoft Windows|Windows]] programs to run on {{Wplink|POSIX}}-compliant {{Wplink|operating systems}}.<ref>{{Cite web |title=Run Windows applications on Linux, BSD, Solaris and macOS |url=https://www.winehq.org/ |url-status=live |access-date=2026-03-26 |website=WineHQ}}</ref> Proton's primary focus is to improve performance and compatibility of Windows games running on {{Wplink|Linux}} operating systems.<ref>{{Cite web |title=GitHub - ValveSoftware/Proton: Compatibility tool for Steam Play based on Wine and additional components |url=https://github.com/ValveSoftware/Proton |url-status=live |access-date=2026-03-26 |website=Github}}</ref> It works by translating Windows specific {{Wplink|DirectX}} API calls to {{Wplink|Vulkan}}.{{Citation needed}} | |||
=== | As an effect of developing Proton, Valve and CodeWeavers have upstreamed a lot of upgrades and fixes to Wine.<ref name=":6">{{Cite web |last=Larabel |first=Michael |date=2019-03-27 |title=A Lot Of Valve's Proton Work Is Landing Back In Upstream Wine |url=https://www.phoronix.com/news/Proton-Work-Back-In-Wine-4.2 |url-status=live |access-date=2026-03-26 |website=Phoronix}}</ref> | ||
On 12 November 2025, | |||
====FEX emulation layer==== | |||
On 12 November 2025, Valve announced the Steam Frame, an ARM based {{Wplink|VR headset}} which will be running {{Wplink|SteamOS}}.<ref name=":5">{{Cite web |last=Burke |first=Steve |last2=Lathan |first2=Patrick |last3=Makhnovets |first3=Vitalii |last4=Phetdara |first4=Tim |last5=Thang |first5=Jimmy |date=2025-11-14 |title=Valve Steam Machine, Desktop SteamOS, Steam Frame VR, & Controller {{!}} ft. Engineering Discussion |url=https://gamersnexus.net/news-pre-built-pc/valve-steam-machine-desktop-steamos-steam-frame-vr-controller-ft-engineering |url-status=live |access-date=2026-03-26 |website=Gamers Nexus}}</ref> In order to to be compatible with most Windows x86 games, Valve will be using the FEX-Emu emulation layer alongside Proton.<ref name=":5" /> In an anniversary blog post, the FEX lead dev stated: <blockquote>I want to thank the people from Valve for being here from the start and allowing me to kickstart this project. They trusted me with the responsibility of designing and frameworking the project in a way that it can work long-term; not only for their use cases but also keeping it an open project that anyone can adapt for their own use cases.<ref name=":7">{{Cite web |last=Houdek |first=Ryan |date=2025-11-28 |title=FEX seven year anniversary! |url=https://fex-emu.com/FEXiversary/ |url-status=live |access-date=2026-03-26 |website=FEX-Emu}}</ref></blockquote>FEX works by emulating x86 specific instructions to ARM64.<ref>{{Cite web |title=FEX-Emu – A fast linux usermode x86 and x86-64 emulator |url=https://fex-emu.com/ |url-status=live |access-date=2026-03-26 |website=FEX-Emu}}</ref> | |||
==Incidents== | ==Incidents== | ||
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It also became impossible to use multiple weapons (M4A1-S, USP-S, CZ75-Auto, MP5-SD, R8 Revolver) in regular gameplay on vanilla servers without plugins as the loadout system used to switch between weapons and equip weapon skins was discontinued on CS:GO Legacy.<ref>[[File:CS-GO Legacy Inventory Message.jpg|thumb|Pop-up message after attempting to open the Inventory on the main menu of CS:GO Legacy, screenshot taken 23rd October 2025.]] | It also became impossible to use multiple weapons (M4A1-S, USP-S, CZ75-Auto, MP5-SD, R8 Revolver) in regular gameplay on vanilla servers without plugins as the loadout system used to switch between weapons and equip weapon skins was discontinued on CS:GO Legacy.<ref>[[File:CS-GO Legacy Inventory Message.jpg|thumb|Pop-up message after attempting to open the Inventory on the main menu of CS:GO Legacy, screenshot taken 23rd October 2025.]] | ||
</ref> There was an unofficial method of re-enabling the loadout system so these weapons could be equipped and used in game but this method was patched in the May 8th 2025 Counter-Strike 2 update.<ref name=":3">{{Cite web |title=Csgo_Legacy_2023 – BaseQ WiQi |url=https://wiki.baseq.fr/Installation-Guides/Source/Csgo_Legacy_2023?revision=7fa46e#enabling-back-your-inventory |url-status=live |access-date=2025-10-24 |website=BaseQ |archive-url=https://web.archive.org/web/20260105023533/https://wiki.baseq.fr/Installation-Guides/Source/Csgo_Legacy_2023?revision=7fa46e#enabling-back-your-inventory |archive-date=5 Jan 2026}}</ref> Although patched for its intended purpose, some CS:GO Legacy community servers still require this method for players to join their servers.<ref name=":3" /> | </ref> There was an unofficial method of re-enabling the loadout system so these weapons could be equipped and used in game but this method was patched in the May 8th 2025 Counter-Strike 2 update.<ref name=":3">{{Cite web |title=Csgo_Legacy_2023 – BaseQ WiQi |url=https://wiki.baseq.fr/Installation-Guides/Source/Csgo_Legacy_2023?revision=7fa46e#enabling-back-your-inventory |url-status=live |access-date=2025-10-24 |website=BaseQ |archive-url=https://web.archive.org/web/20260105023533/https://wiki.baseq.fr/Installation-Guides/Source/Csgo_Legacy_2023?revision=7fa46e#enabling-back-your-inventory |archive-date=5 Jan 2026}}</ref> Although patched for its intended purpose, some CS:GO Legacy community servers still require this method for players to join their servers.<ref name=":3" /> | ||
== | ==Lawsuits<!-- For articles that will branch from here, try to include more diverse references! Also, all disputes listed here MUST be related to something that harms or helps the consumer, eg. Valve Corporation v. Zaiger, LLC Additionally, could we please get a better preamble here? -->== | ||
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Also, all disputes listed here MUST be related to something that harms or helps the consumer, eg. Valve Corporation v. Zaiger, LLC | |||
Additionally, could we please get a better preamble here? --> | |||
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|''Sean Colvin'' (and various others) ''v. Valve Corporation, CD Projekt S.A., CD Projekt, Inc., Ubisoft Entertainment S.A., Ubisoft, Inc., Ubisoft L.A., Inc., kChamp Games, Inc., Rust, LLC, and Devolver Digital, Inc.''<ref>{{Cite web |last=Gardner |first=Eriq |date=28 Jan 2021 |title=Popular Gaming Platform Accused of Abusing Market Power Through Contracts |url=https://www.hollywoodreporter.com/business/business-news/popular-gaming-platform-accused-of-abusing-market-power-through-contracts-4124057/ |url-status=live |access-date=7 Apr 2025 |website=The Hollywood Reporter |archive-url=https://web.archive.org/web/20251114174554/https://www.hollywoodreporter.com/business/business-news/popular-gaming-platform-accused-of-abusing-market-power-through-contracts-4124057/ |archive-date=14 Nov 2025}}</ref> | |''Sean Colvin'' (and various others) ''v. Valve Corporation, CD Projekt S.A., CD Projekt, Inc., Ubisoft Entertainment S.A., Ubisoft, Inc., Ubisoft L.A., Inc., kChamp Games, Inc., Rust, LLC, and Devolver Digital, Inc.''<ref>{{Cite web |last=Gardner |first=Eriq |date=28 Jan 2021 |title=Popular Gaming Platform Accused of Abusing Market Power Through Contracts |url=https://www.hollywoodreporter.com/business/business-news/popular-gaming-platform-accused-of-abusing-market-power-through-contracts-4124057/ |url-status=live |access-date=7 Apr 2025 |website=The Hollywood Reporter |archive-url=https://web.archive.org/web/20251114174554/https://www.hollywoodreporter.com/business/business-news/popular-gaming-platform-accused-of-abusing-market-power-through-contracts-4124057/ |archive-date=14 Nov 2025}}</ref> | ||
|2021 - | |2021 - Unfinished | ||
|Five individuals in California sued Valve (among various other publishers) over participating in anti-competitive behavior with the Steam platform, most notably over the sale of games for lesser prices on other platforms. | |Five individuals in California sued Valve (among various other publishers) over participating in anti-competitive behavior with the Steam platform, most notably over the sale of games for lesser prices on other platforms. | ||
|Not concluded because of indefinite postponement by Valve. | |Not concluded because of indefinite postponement by Valve. | ||