Xcode: Difference between revisions
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Created page with "Xcode is an IDE provided by Apple, primarily for creating iOS and MacOS apps. In order to run apps on real devices, Xcode is required for signing iOS/macOS apps. === Tracking === Xcode requires an Apple ID to install, and sends telemetry to Apple during every local build and every launch<ref>https://developer.apple.com/forums/thread/132709</ref><ref>https://lapcatsoftware.com/articles/2025/2/5.html</ref>. === Usage === Xcode is irreplaceable for signing iOS/macOS..." |
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Xcode is an IDE provided by [[Apple]], primarily for creating iOS and MacOS apps. In order to run apps on real devices, Xcode is required for signing iOS/macOS apps. | Xcode is an IDE provided by [[Apple]], primarily for creating iOS and MacOS apps. In order to run apps on real devices, Xcode is required for signing iOS/macOS apps. | ||
== Tracking == | |||
Xcode requires an Apple ID to install, and sends telemetry to Apple during every local build and every launch<ref>https://developer.apple.com/forums/thread/132709</ref><ref>https://lapcatsoftware.com/articles/2025/2/5.html</ref>. | Xcode requires an Apple ID to install, and sends telemetry to Apple during every local build and every launch<ref>https://developer.apple.com/forums/thread/132709</ref><ref>https://lapcatsoftware.com/articles/2025/2/5.html</ref>. | ||
== Usage == | |||
Xcode is irreplaceable for signing iOS/macOS apps. A 2024 Stack Overflow developer survey found almost no developers want to start using Xcode<ref>https://survey.stackoverflow.co/2024/technology#worked-with-vs-want-to-work-with-new-collab-tools-worked-want</ref>. | Xcode is irreplaceable for signing iOS/macOS apps. A 2024 Stack Overflow developer survey found almost no developers want to start using Xcode<ref>https://survey.stackoverflow.co/2024/technology#worked-with-vs-want-to-work-with-new-collab-tools-worked-want</ref>. | ||
== References == |
Revision as of 02:08, 3 March 2025
Xcode is an IDE provided by Apple, primarily for creating iOS and MacOS apps. In order to run apps on real devices, Xcode is required for signing iOS/macOS apps.
Tracking
Xcode requires an Apple ID to install, and sends telemetry to Apple during every local build and every launch[1][2].
Usage
Xcode is irreplaceable for signing iOS/macOS apps. A 2024 Stack Overflow developer survey found almost no developers want to start using Xcode[3].