Jump to content

Lifecycle: Difference between revisions

From Consumer Rights Wiki
Timop (talk | contribs)
m Added one more strategy
Timop (talk | contribs)
m Corrected one sentence to be clearer
Line 26: Line 26:
Understanding different lifecycle phases and concepts might make it easier to identify different strategies and practices that manufacturers can use to control the lifecycle.
Understanding different lifecycle phases and concepts might make it easier to identify different strategies and practices that manufacturers can use to control the lifecycle.


It might also help estimate [[wikipedia:Total_cost_of_ownership|Total Cost of Ownership]] (TCO) more accurately. Majority of manufacturer adjustments to it's products work in a specific way. People make purchase decisions based on past performance/track record and thus might assume too optimistic useful life duration. Manufacturers benefit significantly from the asymmetric information when consumers get the information only when it is already too late. This leads to increased TCO.
It might also help estimate [[wikipedia:Total_cost_of_ownership|Total Cost of Ownership]] (TCO) more accurately. Majority of manufacturer adjustments to it's products work in a specific way. People make purchase decisions based on past performance/track record and thus might assume too optimistic useful life duration. Manufacturers benefit significantly from the asymmetric information when consumers get the information only when it is already too late. This leads to higher than initially expected TCO.


It is paradoxical that the manufacturers or their contract manufacturers in general keep a keen eye for factory equipment useful life with other metrics and at the same time cannibalise the useful life of their end products.
It is paradoxical that the manufacturers or their contract manufacturers in general keep a keen eye for factory equipment useful life with other metrics and at the same time cannibalise the useful life of their end products.

Revision as of 20:29, 8 September 2025

Article Status Notice: This Article is a stub


This article is underdeveloped, and needs additional work to meet the wiki's Content Guidelines and be in line with our Mission Statement for comprehensive coverage of consumer protection issues. Learn more ▼

Lifecycle means series of stages which something (services, products, ..) passes during its lifetime. [1]

Standard product lifecycle consists of multiple phases from manufacturer's perspective:

  1. Conceive
  2. Design, prototype & validate
  3. Realise
    1. Introduce to markets
    2. Growth phase (sales increase)
    3. Maturity phase (sales flatten)
    4. Decline phase (sales decline) [2]
  4. End of life[3][4]


And similar lifecycle model modified to consumer's perspective:

  1. Purchase
  2. Useful life
    1. Repairs, modifications
  3. End of life
    1. Repairs not possible/viable

Why understanding the concept is important

Things described in this chapter are hard to confirm because usually everyone working with any products have strict Non-Disclosure Agreements. And any written documentation are trade secrets.

Understanding different lifecycle phases and concepts might make it easier to identify different strategies and practices that manufacturers can use to control the lifecycle.

It might also help estimate Total Cost of Ownership (TCO) more accurately. Majority of manufacturer adjustments to it's products work in a specific way. People make purchase decisions based on past performance/track record and thus might assume too optimistic useful life duration. Manufacturers benefit significantly from the asymmetric information when consumers get the information only when it is already too late. This leads to higher than initially expected TCO.

It is paradoxical that the manufacturers or their contract manufacturers in general keep a keen eye for factory equipment useful life with other metrics and at the same time cannibalise the useful life of their end products.

General strategies for manufacturers to control lifecycle

Manufacturers have multiple ways to control device lifecycles. The list is not exhaustive. And multiple items from the list might be applicable at the same time.

  1. Spare parts not available at all
    • Non-OEM spares might still be available but using them is always risky
  2. Spare parts available, but with relatively high price compared to new product
    • Cost of repair and spare part might be higher than new product
  3. Spare parts available, but in larger subassemblies/modules
    • See for example Bundle pricing but with a twist that you need only one single component
  4. Spare parts are serialised and require pairing programmatically or device does not work properly
    • Manufacturer can deny third party programming equipment and threaten to sue in case someone tries to circumvent the protection
  5. Lock the product remotely or use any other way to prevent using it
    • Just come up with any reason and pull the plug

References

  1. "Life cycle definition". 2025-09-04.{{cite web}}: CS1 maint: url-status (link)
  2. "Product Lifecycle". 2025-09-08. Retrieved 2025-09-08.{{cite web}}: CS1 maint: url-status (link)
  3. "PLM: The Future of Product Development". 2025-09-08. Retrieved 2025-09-08.{{cite web}}: CS1 maint: url-status (link)
  4. "Product Lifecycle - Wikipedia". 2025-09-08. Retrieved 2025-09-08.{{cite web}}: CS1 maint: url-status (link)