Self-destructive design: Difference between revisions
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'''Self-destructive design''' is a generic form of product design whereby it is possible that some if not all functions of the device will cease functioning. Self-destructive design can occur unintentionally due to oversights but it can be implemented intentionally for a number of reasons. Self-destructive design is split into numerous types: '''discontinuation bricking, end-of-life irreparability,''' and '''planned obsolescence'''. All forms of self-destructive design harm consumers in that it reduces product lifetime and increases waste production. | '''Self-destructive design''' is a generic form of product design whereby it is possible that some if not all functions of the device will cease functioning. Self-destructive design can occur unintentionally due to oversights but it can be implemented intentionally for a number of reasons. Self-destructive design is split into numerous types: '''discontinuation bricking, end-of-life irreparability,''' and '''planned obsolescence'''. All forms of self-destructive design harm consumers in that it reduces product lifetime and increases waste production. | ||
== Overall impacts == | ==Overall impacts== | ||
All types of self-destructive design share common impacts on consumer rights. | All types of self-destructive design share common impacts on consumer rights. | ||
=== Actively malicious behavior === | ===Actively malicious behavior=== | ||
All types of self-destructive design can occur out of malicious intent to ruin a consumer's product but it is important to note that only planned obsolescence is always malicious in that it is the only one that has a direct intent to reduce product functionality. | All types of self-destructive design can occur out of malicious intent to ruin a consumer's product but it is important to note that only planned obsolescence is always malicious in that it is the only one that has a direct intent to reduce product functionality. | ||
=== '''Excessive waste''' === | ==='''Excessive waste'''=== | ||
Excessive waste of all forms are inevitable in all types of self-destructive design. The loss of product or component functionality will create justification for consumers to discard their product and replace it with a functioning one; in fact planned obsolescence is often implemented with this intent. | Excessive waste of all forms are inevitable in all types of self-destructive design. The loss of product or component functionality will create justification for consumers to discard their product and replace it with a functioning one; in fact planned obsolescence is often implemented with this intent. | ||
=== Hard vs soft bricking === | ===Hard vs soft bricking=== | ||
The term '''"bricking"''' refers to the process of a product losing functionality to the point that it becomes "brick-like" -- just a useless object. A product becomes '''hard-bricked''' if <u>all</u> its functionality is lost, usually in a very sudden manner -- in the flick of a switch. Hard-bricked devices are often difficult to de-brick. A product becomes '''soft-bricked''' when <u>some</u> of its functionality is lost. Soft-bricking can occur quickly but it can also slowly progress into hard-bricking; I.E: [[Intel CPUs stability issue|oxidation of a processor slowly killing it]]. | The term '''"bricking"''' refers to the process of a product losing functionality to the point that it becomes "brick-like" -- just a useless object. A product becomes '''hard-bricked''' if <u>all</u> its functionality is lost, usually in a very sudden manner -- in the flick of a switch. Hard-bricked devices are often difficult to de-brick. A product becomes '''soft-bricked''' when <u>some</u> of its functionality is lost. Soft-bricking can occur quickly but it can also slowly progress into hard-bricking; I.E: [[Intel CPUs stability issue|oxidation of a processor slowly killing it]]. | ||
=== Dependence on third-parties === | ===Dependence on third-parties=== | ||
Some consumers will wish to repair their products after it has been damaged. | Some consumers will wish to repair their products after it has been damaged. | ||
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== Planned obsolescence == | ==Planned obsolescence== | ||
== Discontinuation bricking == | ==Discontinuation bricking== | ||
=== Digital bricking === | ===Digital bricking=== | ||
== End-of-life irreparability == | ==End-of-life irreparability== | ||
[[Category:Common terms]] | |||
[[Category:Articles in need of additional work]] | |||
[[Category:Articles under development]] | |||
Revision as of 17:05, 28 January 2025
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Self-destructive design is a generic form of product design whereby it is possible that some if not all functions of the device will cease functioning. Self-destructive design can occur unintentionally due to oversights but it can be implemented intentionally for a number of reasons. Self-destructive design is split into numerous types: discontinuation bricking, end-of-life irreparability, and planned obsolescence. All forms of self-destructive design harm consumers in that it reduces product lifetime and increases waste production.
Overall impacts
All types of self-destructive design share common impacts on consumer rights.
Actively malicious behavior
All types of self-destructive design can occur out of malicious intent to ruin a consumer's product but it is important to note that only planned obsolescence is always malicious in that it is the only one that has a direct intent to reduce product functionality.
Excessive waste
Excessive waste of all forms are inevitable in all types of self-destructive design. The loss of product or component functionality will create justification for consumers to discard their product and replace it with a functioning one; in fact planned obsolescence is often implemented with this intent.
Hard vs soft bricking
The term "bricking" refers to the process of a product losing functionality to the point that it becomes "brick-like" -- just a useless object. A product becomes hard-bricked if all its functionality is lost, usually in a very sudden manner -- in the flick of a switch. Hard-bricked devices are often difficult to de-brick. A product becomes soft-bricked when some of its functionality is lost. Soft-bricking can occur quickly but it can also slowly progress into hard-bricking; I.E: oxidation of a processor slowly killing it.
Dependence on third-parties
Some consumers will wish to repair their products after it has been damaged.
| Type | Impact | Actively malicious behavior | Excessive waste | Soft-brick | Hard-brick |
|---|---|---|---|---|
| Planned Obsolescence | Always | Guaranteed | Likely | Possible but unlikely as of now |
| Discontinuation Bricking | Sometimes | Guaranteed | Unlikely | Often |
| EOL Irreparability | Sometimes | Guaranteed | Likely | Likely |