Fear of missing out: Difference between revisions

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While their historical use is rooted more into the costly endeavor to show films in theaters, timed releases in the modern day exist in a far more harmful capacity for consumers as distribution is capable of being offered digitally. A significant example of this usage was with ''Super Mario 3D All Stars,'' which had a roughly six-month window between mid-September 2020 and late March 2021 to purchase the game<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/54896/~/why-was-super-mario-3d-all-stars-only-available-for-a-limited-time%3F</ref> before it was permanently delisted from the  [[Nintendo]] eShop and physical copies stopped being manufactured.<ref>https://www.businessinsider.com/guides/tech/super-mario-3d-all-stars-preorder-price-release-date</ref> This cessation cornered consumers, as purchasing in this window was the only way to purchase these three games that had been out of print for several years, and consumers who missed out are currently trapped into either using illicit methods or paying scalpers high prices in order to obtain this collection instead. <!-- To be further filled in later -->
While their historical use is rooted more into the costly endeavor to show films in theaters, timed releases in the modern day exist in a far more harmful capacity for consumers as distribution is capable of being offered digitally. A significant example of this usage was with ''Super Mario 3D All Stars,'' which had a roughly six-month window between mid-September 2020 and late March 2021 to purchase the game<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/54896/~/why-was-super-mario-3d-all-stars-only-available-for-a-limited-time%3F</ref> before it was permanently delisted from the  [[Nintendo]] eShop and physical copies stopped being manufactured.<ref>https://www.businessinsider.com/guides/tech/super-mario-3d-all-stars-preorder-price-release-date</ref> This cessation cornered consumers, as purchasing in this window was the only way to purchase these three games that had been out of print for several years, and consumers who missed out are currently trapped into either using illicit methods or paying scalpers high prices in order to obtain this collection instead. <!-- To be further filled in later -->


=== Countdown timers ===
===Countdown timers===
Countdown timers are a method to scare consumers into purchasing a product, either as a timed release as seen above, or a limited time deal or bundle. Sometimes, these timers can also lie to consumers, such as what has been seen on [[Temu]] and other cheap e-commerce platforms.<ref>{{Cite web |last=Tiemessen |first=Jelmer |last2=Schraffenberger |first2=Hanna |last3=Acar |first3=Gunes |display-authors={{!}}display-authors=etal |date=April 23, 2023 |title=The Time is Ticking: The Effect of Limited Time Discounts on
Countdown timers are a method to scare consumers into purchasing a product, either as a timed release as seen above, or a limited time deal or bundle. Sometimes, these timers can also lie to consumers, such as what has been seen on [[Temu]] and other cheap e-commerce platforms.<ref>{{Cite web |last=Tiemessen |first=Jelmer |last2=Schraffenberger |first2=Hanna |last3=Acar |first3=Gunes |display-authors= |date=April 23, 2023 |title=The Time is Ticking: The Effect of Limited Time Discounts on; Consumers' Buying Behavior and Experience |url=https://gunesacar.net/assets/CHI-EA-23-Time-is-Ticking-Deceptive-Countdown-Timers.pdf |url-status=live |access-date=March 3, 2025 |website=gunesacar.net |publisher=Radboud University |doi=10.1145/3544549.3585735}}</ref>
Consumers’ Buying Behavior and Experience |url=https://gunesacar.net/assets/CHI-EA-23-Time-is-Ticking-Deceptive-Countdown-Timers.pdf |url-status=live |access-date=3/3/2025 |website=gunesacar.net |publisher=Radboud University |isbn=978-1-4503-9422-2/23/04}}</ref>


==References==
==References==