Epic Games: Difference between revisions
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'''[[wikipedia:Epic_Games|Epic Games]]''' is a software development and media-publishing company founded in 1991 by [[wikipedia:Tim_Sweeney|Tim Sweeney]]. They are best known for the development of the [[wikipedia:Unreal_Engine|Unreal Engine]] and the popular video game [[wikipedia:Fortnite|Fortnite | '''[[wikipedia:Epic_Games|Epic Games]]''' is a software development and media-publishing company founded in 1991 by [[wikipedia:Tim_Sweeney|Tim Sweeney]]. They are best known for the development of the [[wikipedia:Unreal_Engine|Unreal Engine]] and the popular video game [[wikipedia:Fortnite|Fortnite]]. Epic maintains their own digital software distribution platform, the [[wikipedia:Epic_Games_Store|Epic Games Store]]. | ||
==Consumer impact summary== | ==Consumer impact summary== | ||
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A few years later, some titles would make their way to the [[Internet Archive]] for users to freely install, but not all delisted games have been re-published onto the platform.<ref>https://archive.org/details/UT99-Complete-Retail</ref><ref>https://archive.org/details/ut-99</ref><ref>https://archive.org/details/unreal-tournament-complete</ref><ref>https://archive.org/details/ut-goty</ref> | A few years later, some titles would make their way to the [[Internet Archive]] for users to freely install, but not all delisted games have been re-published onto the platform.<ref>https://archive.org/details/UT99-Complete-Retail</ref><ref>https://archive.org/details/ut-99</ref><ref>https://archive.org/details/unreal-tournament-complete</ref><ref>https://archive.org/details/ut-goty</ref> | ||
===Removal of Linux and MacOS versions of Rocket League=== | ===Removal of Linux and MacOS versions of [[wikipedia:Rocket_League|Rocket League]]=== | ||
In 2020, Epic and its subsidiary Psyonix announced that whilst Rocket League players had purchased the game with full support for Linux and MacOS, this support was being withdrawn and the game would be offline only for these operating systems, and players were directed to play the game on Windows instead.<ref>{{Cite web |title=Ending Support for MacOS and Linux |url=https://www.rocketleague.com/en/news/ending-support-for-mac-and-linux}}</ref><ref>{{Cite web |title=Rocket League Support for macOS and Linux (SteamOS) |url=https://www.epicgames.com/help/en-US/c-Category_RocketLeague/c-RocketLeague_TechnicalSupport/rocket-league-support-for-macos-and-linux-steamos-a000084314}}</ref> Many speculated that the change was in relation to Psyonix's acquisition by Epic Games several months earlier. At the time of acquisition Epic stated that players "''will still be able to play Rocket League on Steam with all of the content they've previously purchased.''" | In 2020, Epic and its subsidiary [[wikipedia:Psyonix|Psyonix]] announced that whilst Rocket League players had purchased the game with full support for Linux and MacOS, this support was being withdrawn and the game would be offline only for these operating systems, and players were directed to play the game on Windows instead.<ref>{{Cite web |title=Ending Support for MacOS and Linux |url=https://www.rocketleague.com/en/news/ending-support-for-mac-and-linux}}</ref><ref>{{Cite web |title=Rocket League Support for macOS and Linux (SteamOS) |url=https://www.epicgames.com/help/en-US/c-Category_RocketLeague/c-RocketLeague_TechnicalSupport/rocket-league-support-for-macos-and-linux-steamos-a000084314}}</ref> Many speculated that the change was in relation to Psyonix's acquisition by Epic Games several months earlier. At the time of acquisition Epic stated that players "''will still be able to play Rocket League on Steam with all of the content they've previously purchased.''" | ||
===Account requirement for Rocket League=== | ===Account requirement for Rocket League=== |