Bungie: Difference between revisions
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==Controversial Practices== | ==Controversial Practices== | ||
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Bungie|''Bungie'' category]]. | This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Bungie|''Bungie'' category]]. | ||
===Sunsetting paid content=== | |||
Near the release of the Destiny 2 expansion "Beyond Light" (November 2020) ''Bungie'' announced the sun-setting of paid content. This meant that said content for the game was going to be removed and made inaccessible. This included storylines, playable activities and locations that players were required to pay to access. This also affected equipable items to a different extent as they would no longer drop in the game limiting you to only being able to use weaker versions of that gear. Sunset content includes but is not limited to: | |||
* The red war campaign (Base game story) | |||
* The curse of osiris expansion (Paid DLC 1) | |||
* The warmind expansion (Paid DLC 2) | |||
* The forsaken expansion (Paid DLC 3) | |||
* Seasonal content (Paid battle passes that came with story & gameplay content, was sunset on a yearly rotation where each year 4 battle passes would be released which could be paid for as a bundle or separately) | |||
Since sunsetting was annouced, some content was un-sunset, this would commonly occur when paying for seasonal content but would sometimes also be available to players that didn't pay. | |||
===Concerning legal agreements=== | ===Concerning legal agreements=== |
Latest revision as of 10:49, 15 August 2025
Basic information | |
---|---|
Founded | 1990 |
Legal structure | Subsidiary |
Industry | Entertainment Software |
Official website | https://Bungie.com |
Founded in 1990 by Alex Seropian, Bungie is a game development studio that has been known to develop games for their popular franchises, such as Marathon, Destiny, and initially Halo. Originally, the company exclusively developed for MacOS platform, but after being acquired by Microsoft, Bungie was seen developing instead for the Xbox platform (and 3rd parties such as Gearbox Software handling ports to Windows), until its departure shortly after Halo Reach's release. In January of 2022, the company was yet again bought out, this time by Sony Interactive Entertainment.[1]
Consumer-impact summary[edit | edit source]
- User Freedom: Historically would revoke content consumers paid for.[2]
- User Privacy: Unknown
- Business Model: Software sales, microtransactions
- Market Competition: Microsoft (Xbox), Nintendo, Valve, indie studios
Controversial Practices[edit | edit source]
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the Bungie category.
Sunsetting paid content[edit | edit source]
Near the release of the Destiny 2 expansion "Beyond Light" (November 2020) Bungie announced the sun-setting of paid content. This meant that said content for the game was going to be removed and made inaccessible. This included storylines, playable activities and locations that players were required to pay to access. This also affected equipable items to a different extent as they would no longer drop in the game limiting you to only being able to use weaker versions of that gear. Sunset content includes but is not limited to:
- The red war campaign (Base game story)
- The curse of osiris expansion (Paid DLC 1)
- The warmind expansion (Paid DLC 2)
- The forsaken expansion (Paid DLC 3)
- Seasonal content (Paid battle passes that came with story & gameplay content, was sunset on a yearly rotation where each year 4 battle passes would be released which could be paid for as a bundle or separately)
Since sunsetting was annouced, some content was un-sunset, this would commonly occur when paying for seasonal content but would sometimes also be available to players that didn't pay.
Concerning legal agreements[edit | edit source]
Inside the Bungie "Limited Software License Agreement" (LSLA)[3] since at least August 17, 2021, there is binding arbitration, which takes effect the moment any user has run any Bungie software since the introduction of this term.
Additionally, Bungie can, and has taken advantage of a stipulation[4] within their forums which states:
"By using the form, you are submitting content to Bungie. When you submit content to Bungie, you agree to the Bungie Services Terms of Use, which also means you're promising us that you have the right to upload that content, that we can freely use it without condition, and that you agree that your submission follows our Code of Conduct."
A highlight from this agreement
"...that we can freely use it without condition..."
has been cited by consumers[4] as a reason why a piece of user-generated content[5] was used commercially within Destiny 2.[6]
Products[edit | edit source]
Software[edit | edit source]
References[edit | edit source]
- ↑ Dring, Christopher (January 31, 2022). "PlayStation: Bungie deal is about multiplatform, live-service games". Gamesindustry.biz. Archived from the original on January 31, 2022. Retrieved May 17, 2025
- ↑ Savage, Phil (Aug 23, 2020). "Here's everything being removed from Destiny 2 at the end of this season—it's a lot". PC Gamer. Retrieved Mar 31, 2025.
- ↑ "Bungie LSLA". Bungie. Retrieved May 19, 2025.
- ↑ 4.0 4.1 xXLjordSireXx (Jun 21, 2023). "Comment from xXLjordSireXx". Reddit. Retrieved May 19, 2025.
- ↑ Ikari, Shinji. "The Veil of Darkness". Bungie Forums. Retrieved May 19, 2025.
- ↑ Kinduhgood (Jun 20, 2023). "Bungie stole someone's art for the new cutscene. His art was made over 2 years ago". Reddit - r/Destiny2. Retrieved May 19, 2025.