Apple App Store: Difference between revisions
CopyeditorHF (talk | contribs) Tonal edits. Information was reworded to present the information in a more neutral way. Clarification of Digital Markets Act, wording was confusing. |
CopyeditorHF (talk | contribs) Deleted section about Apple's decision to require in-app purchasing possibly being related to concerns about customer service as it was speculative. |
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==In-app purchases== | ==In-app purchases== | ||
Apple has been collecting users' credit card numbers since launching the iTunes Store in 2004. The launch of the App Store in 2008, followed by the introduction of in-app purchases (IAPs) in 2009, allowed iPhone app developers to sell app features to users. The IAP system is provided as a developer framework named [https://developer.apple.com/storekit/ StoreKit]. Apps and their in-app purchases are managed through a dashboard named [https://developer.apple.com/app-store-connect/ App Store Connect]. App sales have eclipsed iTunes Store sales and are now a primary focus of Apple's Media Services division. | Apple has been collecting users' credit card numbers since launching the iTunes Store in 2004. The launch of the App Store in 2008, followed by the introduction of in-app purchases (IAPs) in 2009, allowed iPhone app developers to sell app features to users. The IAP system is provided as a developer framework named [https://developer.apple.com/storekit/ StoreKit]. Apps and their in-app purchases are managed through a dashboard named [https://developer.apple.com/app-store-connect/ App Store Connect]. App sales have eclipsed iTunes Store sales and are now a primary focus of Apple's Media Services division. Apple requires that any purchase of a digital good or service within an app use its in-app purchase system. | ||
Apple requires that any purchase of a digital good or service within an app use its in-app purchase system | |||
App Store purchase fees range from 15% to 30%. In September 2016, Apple expanded subscriptions to be available for any type of app, also introducing a 15% discount incentive for users who had already subscribed for a year.<ref>{{Cite web |last=Goode |first=Lauren |date=2 Sep 2016 |title=Apple’s new subscription offerings are now available to App Store developers |url=https://www.theverge.com/2016/9/2/12774758/apple-developers-app-store-new-subscription-rules |url-status=live |archive-url=https://archive.ph/KmJCn |archive-date=7 Jan 202 |access-date=16 Mar 2025 |website=[[The Verge]]}}</ref> In November 2020, Apple introduced a reduced 15% fee for app developers with annual revenue below $1 million.<ref>{{Cite web |last=Centers |first=Josh |date=18 Nov 2020 |title=Apple Drops App Store Commission to 15% for Small Developers |url=https://tidbits.com/2020/11/18/apple-drops-app-store-commission-to-15-for-small-developers/ |url-status=live |archive-url=https://archive.ph/tt8Hs |archive-date=7 Jan 2026 |access-date=16 Mar 2025 |website=[[TidBITS]]}}</ref> For developers above this threshold, and for cases excluded from this program, such as for games, the fee is 30%. In the 2008 announcement of the App Store, Apple considered this a reasonable, industry-standard fee. However, the way we use apps has significantly evolved since 2009 - the world has shifted to heavily depend upon mobile apps, which have also evolved into more complex and sustainable business models than a simple one-time purchase. | App Store purchase fees range from 15% to 30%. In September 2016, Apple expanded subscriptions to be available for any type of app, also introducing a 15% discount incentive for users who had already subscribed for a year.<ref>{{Cite web |last=Goode |first=Lauren |date=2 Sep 2016 |title=Apple’s new subscription offerings are now available to App Store developers |url=https://www.theverge.com/2016/9/2/12774758/apple-developers-app-store-new-subscription-rules |url-status=live |archive-url=https://archive.ph/KmJCn |archive-date=7 Jan 202 |access-date=16 Mar 2025 |website=[[The Verge]]}}</ref> In November 2020, Apple introduced a reduced 15% fee for app developers with annual revenue below $1 million.<ref>{{Cite web |last=Centers |first=Josh |date=18 Nov 2020 |title=Apple Drops App Store Commission to 15% for Small Developers |url=https://tidbits.com/2020/11/18/apple-drops-app-store-commission-to-15-for-small-developers/ |url-status=live |archive-url=https://archive.ph/tt8Hs |archive-date=7 Jan 2026 |access-date=16 Mar 2025 |website=[[TidBITS]]}}</ref> For developers above this threshold, and for cases excluded from this program, such as for games, the fee is 30%. In the 2008 announcement of the App Store, Apple considered this a reasonable, industry-standard fee. However, the way we use apps has significantly evolved since 2009 - the world has shifted to heavily depend upon mobile apps, which have also evolved into more complex and sustainable business models than a simple one-time purchase. | ||