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*'''Market competition:''' Limited home console competition from [[Sony]] and [[Xbox]]; limited portable console competition coming from emulation handhelds and [[Valve]]'s ''Steam Deck''.
*'''Market competition:''' Limited home console competition from [[Sony]] and [[Xbox]]; limited portable console competition coming from emulation handhelds and [[Valve]]'s ''Steam Deck''.


==Controversial Practices==
==Incidents==
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Nintendo|Nintendo category]].
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Nintendo|Nintendo category]].


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United States Copyright Law, Title 17, Chapter 1, Section 117 effectively states that making a copy of a computer program that you still own the original copy of (e.g., a video game, like Super Smash Bros. Melee) is legal if copying it is necessary in order to use the program with a machine (e.g., the Dolphin emulator) and that it isn't used in any other way, or to archive the program<ref>{{Cite web |date=2010 |title=Chapter 1: Subject Matter and Scope of Copyright, Section 117 |url=https://www.copyright.gov/title17/92chap1.html |url-status=live |access-date=31 May 2025 |website=U.S. Copyright Office |archive-url=http://web.archive.org/web/20260128125654/https://www.copyright.gov/title17/92chap1.html |archive-date=28 Jan 2026}}</ref>. Emulation is also legal in this context, as proven by ''Sony v. Connectix''<ref>{{Cite web |date=31 May 2025 |title=Sony Computer Entertainment v. Connectix Corp. |url=https://casetext.com/case/sony-computer-entertainment-v-connectix-corp-2 |url-status=dead |archive-url=https://web.archive.org/web/20250331104619/https://casetext.com/case/sony-computer-entertainment-v-connectix-corp-2 |archive-date=31 Mar 2025 |access-date=31 May 2025 |website=CaseText}}</ref> and ''Sony v. Bleem''<ref>{{Cite web |date=2 Apr 2023 |title=Sony Computer Entertainment America, Inc. v. Bleem, LLC |url=https://en.wikisource.org/wiki/Sony_Computer_Entertainment_America,_Inc._v._Bleem,_LLC |url-status=live |access-date=31 May 2025 |website=Wikisource |archive-url=http://web.archive.org/web/20250708165157/https://en.wikisource.org/wiki/Sony_Computer_Entertainment_America,_Inc._v._Bleem,_LLC |archive-date=8 Jul 2025}}</ref>. Despite this precedent, however, Nintendo is well-known for their extensive history of combating emulation of their games and hardware.
United States Copyright Law, Title 17, Chapter 1, Section 117 effectively states that making a copy of a computer program that you still own the original copy of (e.g., a video game, like Super Smash Bros. Melee) is legal if copying it is necessary in order to use the program with a machine (e.g., the Dolphin emulator) and that it isn't used in any other way, or to archive the program<ref>{{Cite web |date=2010 |title=Chapter 1: Subject Matter and Scope of Copyright, Section 117 |url=https://www.copyright.gov/title17/92chap1.html |url-status=live |access-date=31 May 2025 |website=U.S. Copyright Office |archive-url=http://web.archive.org/web/20260128125654/https://www.copyright.gov/title17/92chap1.html |archive-date=28 Jan 2026}}</ref>. Emulation is also legal in this context, as proven by ''Sony v. Connectix''<ref>{{Cite web |date=31 May 2025 |title=Sony Computer Entertainment v. Connectix Corp. |url=https://casetext.com/case/sony-computer-entertainment-v-connectix-corp-2 |url-status=dead |archive-url=https://web.archive.org/web/20250331104619/https://casetext.com/case/sony-computer-entertainment-v-connectix-corp-2 |archive-date=31 Mar 2025 |access-date=31 May 2025 |website=CaseText}}</ref> and ''Sony v. Bleem''<ref>{{Cite web |date=2 Apr 2023 |title=Sony Computer Entertainment America, Inc. v. Bleem, LLC |url=https://en.wikisource.org/wiki/Sony_Computer_Entertainment_America,_Inc._v._Bleem,_LLC |url-status=live |access-date=31 May 2025 |website=Wikisource |archive-url=http://web.archive.org/web/20250708165157/https://en.wikisource.org/wiki/Sony_Computer_Entertainment_America,_Inc._v._Bleem,_LLC |archive-date=8 Jul 2025}}</ref>. Despite this precedent, however, Nintendo is well-known for their extensive history of combating emulation of their games and hardware.


====Examples:====
====Examples====
 
*In 1999, Nintendo sued Nintendo 64 emulator UltraHLE.<ref>{{Cite web |last=@Hemos |date=12 Feb 1999 |title=Nintendo Confirms It Will Sue UltraHLE Creators 96 |url=https://games.slashdot.org/story/99/02/12/0943207/nintendo-confirms-it-will-sue-ultrahle-creators |url-status=live |access-date=7 May 2025 |website=games.slashdot.org |archive-url=http://web.archive.org/web/20260210123419/https://games.slashdot.org/story/99/02/12/0943207/nintendo-confirms-it-will-sue-ultrahle-creators |archive-date=10 Feb 2026}} </ref>
*In 1999, Nintendo sued Nintendo 64 emulator UltraHLE.<ref>{{Cite web |last=@Hemos |date=12 Feb 1999 |title=Nintendo Confirms It Will Sue UltraHLE Creators 96 |url=https://games.slashdot.org/story/99/02/12/0943207/nintendo-confirms-it-will-sue-ultrahle-creators |url-status=live |access-date=7 May 2025 |website=games.slashdot.org |archive-url=http://web.archive.org/web/20260210123419/https://games.slashdot.org/story/99/02/12/0943207/nintendo-confirms-it-will-sue-ultrahle-creators |archive-date=10 Feb 2026}} </ref>
*On November 19th, 2020, The Big House, a Super Smash Bros. Melee and Ultimate tournament, announced that Nintendo had sent them a cease and desist because of their use of a Super Smash Bros. Melee modification that required the use of a GameCube and Wii emulator known as Dolphin.<ref name=":4">{{Cite web |last=Robertson |first=Adi |date=20 Nov 2020 |title=Nintendo shuts down Super Smash Bros. tournament for using mods to play online |url=https://www.theverge.com/2020/11/20/21579392/nintendo-big-house-super-smash-bros-melee-tournament-slippi-cease-desist |url-status=live |access-date=31 May 2025 |website=The Verge |archive-url=http://web.archive.org/web/20251119124736/https://www.theverge.com/2020/11/20/21579392/nintendo-big-house-super-smash-bros-melee-tournament-slippi-cease-desist |archive-date=19 Nov 2025}}</ref><ref name=":5">{{Cite web |last=@TheBigHouseSSB |date=19 Nov 2020 |title=The Big House on X (Twitter) |url=https://twitter.com/TheBigHouseSSB/status/1329521081577857036 |url-status=live |archive-url=https://web.archive.org/web/20201127080201/https://twitter.com/TheBigHouseSSB/status/1329521081577857036 |archive-date=27 Nov 2020 |access-date=31 May 2025 |website=X (Twitter)}}</ref> This led them to have to cancel the tournament. ''Full section: [https://consumerrights.wiki/Nintendo#The_Big_House_Online_Tournament_(2020) The Big House Online Tournament (2020)]''
*On November 19th, 2020, The Big House, a Super Smash Bros. Melee and Ultimate tournament, announced that Nintendo had sent them a cease and desist because of their use of a Super Smash Bros. Melee modification that required the use of a GameCube and Wii emulator known as Dolphin.<ref name=":4">{{Cite web |last=Robertson |first=Adi |date=20 Nov 2020 |title=Nintendo shuts down Super Smash Bros. tournament for using mods to play online |url=https://www.theverge.com/2020/11/20/21579392/nintendo-big-house-super-smash-bros-melee-tournament-slippi-cease-desist |url-status=live |access-date=31 May 2025 |website=The Verge |archive-url=http://web.archive.org/web/20251119124736/https://www.theverge.com/2020/11/20/21579392/nintendo-big-house-super-smash-bros-melee-tournament-slippi-cease-desist |archive-date=19 Nov 2025}}</ref><ref name=":5">{{Cite web |last=@TheBigHouseSSB |date=19 Nov 2020 |title=The Big House on X (Twitter) |url=https://twitter.com/TheBigHouseSSB/status/1329521081577857036 |url-status=live |archive-url=https://web.archive.org/web/20201127080201/https://twitter.com/TheBigHouseSSB/status/1329521081577857036 |archive-date=27 Nov 2020 |access-date=31 May 2025 |website=X (Twitter)}}</ref> This led them to have to cancel the tournament. ''Full section: [https://consumerrights.wiki/Nintendo#The_Big_House_Online_Tournament_(2020) The Big House Online Tournament (2020)]''
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''See also: [https://consumerrights.wiki/Nintendo#Controversial_agreements_and_policies Controversial agreements and policies]''</blockquote>Nintendo is known to frequently get into legal altercations with the creators of hardware modifications.
''See also: [https://consumerrights.wiki/Nintendo#Controversial_agreements_and_policies Controversial agreements and policies]''</blockquote>Nintendo is known to frequently get into legal altercations with the creators of hardware modifications.


====Examples:====
====Examples====
 
*Nintendo has sued the creators of cheat code devices, such as the Game Genie<ref>{{Cite web |last=Johnson |first=Eric E. |date=31 Dec 2007 |title=Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. in the United States Court of Appeals for the Ninth Circuit 964 F. 2d 965 (9th Cir. 1992) |url=https://www.museumofintellectualproperty.org/features/game_genie.html |url-status=live |access-date=7 May 2025 |website=www.museumofintellectualproperty.org |archive-url=http://web.archive.org/web/20250819003719/http://museumofintellectualproperty.org/features/game_genie.html |archive-date=19 Aug 2025}}</ref> and 10NES circumvention<ref>{{Cite web |date=1992 |title=Atari Games Corp. v. Nintendo of Am. Inc |url=https://www.copyright.gov/fair-use/summaries/atari-nintendo-fedcir1992.pdf |url-status=live |access-date=7 May 2025 |website=www.copyright.gov}}</ref> which allowed users to enter cheat codes into their games and bypass the security lockout chip to prevent [[piracy]].<!-- Piracy deserves a theme article considering enforcement against it tends to almost always be anticonsumer in some format. -->
*Nintendo has sued the creators of cheat code devices, such as the Game Genie<ref>{{Cite web |last=Johnson |first=Eric E. |date=31 Dec 2007 |title=Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. in the United States Court of Appeals for the Ninth Circuit 964 F. 2d 965 (9th Cir. 1992) |url=https://www.museumofintellectualproperty.org/features/game_genie.html |url-status=live |access-date=7 May 2025 |website=www.museumofintellectualproperty.org |archive-url=http://web.archive.org/web/20250819003719/http://museumofintellectualproperty.org/features/game_genie.html |archive-date=19 Aug 2025}}</ref> and 10NES circumvention<ref>{{Cite web |date=1992 |title=Atari Games Corp. v. Nintendo of Am. Inc |url=https://www.copyright.gov/fair-use/summaries/atari-nintendo-fedcir1992.pdf |url-status=live |access-date=7 May 2025 |website=www.copyright.gov}}</ref> which allowed users to enter cheat codes into their games and bypass the security lockout chip to prevent [[piracy]].<!-- Piracy deserves a theme article considering enforcement against it tends to almost always be anticonsumer in some format. -->


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On July 8th, 2025 a Nintendo customer made a post on Reddit<ref>{{Cite web |date=2025-07-08 |title=Bricked Switch 2, Nintendo claiming water damage |url=https://old.reddit.com/r/consolerepair/comments/1lugq83/bricked_switch_2_nintendo_claiming_water_damage/ |archive-url=https://web.archive.org/web/20250715124737/https://old.reddit.com/r/consolerepair/comments/1lugq83/bricked_switch_2_nintendo_claiming_water_damage/ |archive-date=2025-07-15 |website=reddit.com}}</ref> describing how Nintendo refused to repair a defective device under warranty. In this case, customer's device stopped turning on about a week after a purchase, but it still kept drawing some power. Customer sent the device to Nintendo for repairs. Nintendo replied that "CPU and LCD housing were corroded due to water damage", refused to repair device free of charge under "twelve (12) month from the day of purchase" limited warranty<ref>{{Cite web |title=Warranty and Service Information |url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/50404 |archive-url=https://web.archive.org/web/20250708231402/https://en-americas-support.nintendo.com/app/answers/detail/a_id/50404 |archive-date=2025-07-08 |website=nintendo.com}}</ref> and wanted to charge customer around 35,000 yen (~$240) for a repair. Nintendo also confirmed that water damage indicator stickers did NOT change color. Customer refused receiving a repair, received unit back and made an unboxing video of this device. <ref>{{Cite web |date=2025-07-13 |title=Unboxing my DEAD Switch 2 |url=https://www.youtube.com/watch?v=K7Z4sWJK2J8 |website=youtube.com |archive-url=https://preservetube.com/watch?v=K7Z4sWJK2J8 |archive-date=23 Feb 2026}}</ref>
On July 8th, 2025 a Nintendo customer made a post on Reddit<ref>{{Cite web |date=2025-07-08 |title=Bricked Switch 2, Nintendo claiming water damage |url=https://old.reddit.com/r/consolerepair/comments/1lugq83/bricked_switch_2_nintendo_claiming_water_damage/ |archive-url=https://web.archive.org/web/20250715124737/https://old.reddit.com/r/consolerepair/comments/1lugq83/bricked_switch_2_nintendo_claiming_water_damage/ |archive-date=2025-07-15 |website=reddit.com}}</ref> describing how Nintendo refused to repair a defective device under warranty. In this case, customer's device stopped turning on about a week after a purchase, but it still kept drawing some power. Customer sent the device to Nintendo for repairs. Nintendo replied that "CPU and LCD housing were corroded due to water damage", refused to repair device free of charge under "twelve (12) month from the day of purchase" limited warranty<ref>{{Cite web |title=Warranty and Service Information |url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/50404 |archive-url=https://web.archive.org/web/20250708231402/https://en-americas-support.nintendo.com/app/answers/detail/a_id/50404 |archive-date=2025-07-08 |website=nintendo.com}}</ref> and wanted to charge customer around 35,000 yen (~$240) for a repair. Nintendo also confirmed that water damage indicator stickers did NOT change color. Customer refused receiving a repair, received unit back and made an unboxing video of this device. <ref>{{Cite web |date=2025-07-13 |title=Unboxing my DEAD Switch 2 |url=https://www.youtube.com/watch?v=K7Z4sWJK2J8 |website=youtube.com |archive-url=https://preservetube.com/watch?v=K7Z4sWJK2J8 |archive-date=23 Feb 2026}}</ref>


===Joy-Con and Joystick related Hardware Failures===
===Joy-Con and joystick-related hardware failures===
 
[[Nintendo Switch Joy-Cons|Joy-Cons]] are the included controllers (retailing for $80) for the Nintendo Switch, and they are prone to failure via "stick drift" within a few months of purchase. According to the 2022 study by the British consumer protection group '''Which?''<nowiki/>', 40% of [[Nintendo Switch]] owners experienced [[Nintendo Switch Joy-Cons|Joy-Con]] drift.<ref>{{Cite web |last=Laughlin |first=Andrew |date=14 Jun 2022 |title=Two in five UK Nintendo Switch Classic consoles blighted by Joy-Con drift |url=https://www.which.co.uk/news/article/two-in-five-uk-nintendo-switch-classic-consoles-blighted-by-joy-con-drift-aVaRY2j5RoO8 |url-status=live |archive-url=https://web.archive.org/web/20220626212228/https://www.which.co.uk/news/article/two-in-five-uk-nintendo-switch-classic-consoles-blighted-by-joy-con-drift-aVaRY2j5RoO8 |archive-date=26 Jun 2022 |access-date=1 Jun 2025 |website=Which?}}</ref> This defect is also found in other official Nintendo controllers, like the Pro Controller (Pro-Cons), and the Switch Lite, a version of the Nintendo Switch that has its Joy-Cons built into the handheld system. Nintendo president Shuntaro Furukawa apologized for the "inconvenience" and subsequently launched Nintendo's "free repair program."
[[Nintendo Switch Joy-Cons|Joy-Cons]] are the included controllers (retailing for $80) for the Nintendo Switch, and they are prone to failure via "stick drift" within a few months of purchase. According to the 2022 study by the British consumer protection group '''Which?''<nowiki/>', 40% of [[Nintendo Switch]] owners experienced [[Nintendo Switch Joy-Cons|Joy-Con]] drift.<ref>{{Cite web |last=Laughlin |first=Andrew |date=14 Jun 2022 |title=Two in five UK Nintendo Switch Classic consoles blighted by Joy-Con drift |url=https://www.which.co.uk/news/article/two-in-five-uk-nintendo-switch-classic-consoles-blighted-by-joy-con-drift-aVaRY2j5RoO8 |url-status=live |archive-url=https://web.archive.org/web/20220626212228/https://www.which.co.uk/news/article/two-in-five-uk-nintendo-switch-classic-consoles-blighted-by-joy-con-drift-aVaRY2j5RoO8 |archive-date=26 Jun 2022 |access-date=1 Jun 2025 |website=Which?}}</ref> This defect is also found in other official Nintendo controllers, like the Pro Controller (Pro-Cons), and the Switch Lite, a version of the Nintendo Switch that has its Joy-Cons built into the handheld system. Nintendo president Shuntaro Furukawa apologized for the "inconvenience" and subsequently launched Nintendo's "free repair program."


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Historically, Nintendo's faulty joysticks date back to the Nintendo 64. The N64 gamepad's design, which used gears and optical encoder wheels,<ref>{{Cite web |last=u/PliskinBOI |date=Apr 20, 2024 |title=How is the 64 for longevity? |url=https://www.reddit.com/r/n64/comments/1c8wneq/comment/l0hvu2i/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button |access-date=Feb 17, 2026 |website=[[Reddit]]}}</ref> led to easy part degradation ever since launch,<ref>{{Cite web |last=Slindee |first=Brittany |date=Sep 6, 2024 |title=Nintendo 64 Controller Joystick Repair |url=https://www.ifixit.com/Guide/Nintendo+64+Controller+Joystick+Repair/51581 |access-date=Feb 17, 2026 |website=ifixit |archive-url=http://web.archive.org/web/20250804145139/https://www.ifixit.com/Guide/Nintendo+64+Controller+Joystick+Repair/51581 |archive-date=4 Aug 2025}}</ref><ref name=":6">{{Cite web |last=Rerez |date=Mar 1, 2025 |title=Amazing Hall Effect Controllers! - Rerez |url=https://youtu.be/Fxfb7pAyW18 |access-date=Feb 17, 2025 |website=[[YouTube]] |archive-url=https://preservetube.com/watch?v=Fxfb7pAyW18 |archive-date=23 Feb 2026}}</ref> leading to games that heavily relied upon the joystick input, such as Super Mario 64, to become virtually unplayable.<ref name=":6" />  
Historically, Nintendo's faulty joysticks date back to the Nintendo 64. The N64 gamepad's design, which used gears and optical encoder wheels,<ref>{{Cite web |last=u/PliskinBOI |date=Apr 20, 2024 |title=How is the 64 for longevity? |url=https://www.reddit.com/r/n64/comments/1c8wneq/comment/l0hvu2i/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button |access-date=Feb 17, 2026 |website=[[Reddit]]}}</ref> led to easy part degradation ever since launch,<ref>{{Cite web |last=Slindee |first=Brittany |date=Sep 6, 2024 |title=Nintendo 64 Controller Joystick Repair |url=https://www.ifixit.com/Guide/Nintendo+64+Controller+Joystick+Repair/51581 |access-date=Feb 17, 2026 |website=ifixit |archive-url=http://web.archive.org/web/20250804145139/https://www.ifixit.com/Guide/Nintendo+64+Controller+Joystick+Repair/51581 |archive-date=4 Aug 2025}}</ref><ref name=":6">{{Cite web |last=Rerez |date=Mar 1, 2025 |title=Amazing Hall Effect Controllers! - Rerez |url=https://youtu.be/Fxfb7pAyW18 |access-date=Feb 17, 2025 |website=[[YouTube]] |archive-url=https://preservetube.com/watch?v=Fxfb7pAyW18 |archive-date=23 Feb 2026}}</ref> leading to games that heavily relied upon the joystick input, such as Super Mario 64, to become virtually unplayable.<ref name=":6" />  


===The Big House Online Tournament (2020)===
===The Big House Online Tournament (''2020'')===
On November 19th, 2020, The Big House, a Super Smash Brothers Melee and Ultimate tournament, announced on X (formerly known as Twitter) that they had received a cease and desist from Nintendo of America, and would be forced to cancel the tournament.<ref name=":5" /> Nintendo had told The Big House that they were not allowed to host their online tournament because of their use of a game modification. The modification was Slippi, which runs through a GameCube and Wii emulator called Dolphin to enable online functionality for Super Smash Bros. Melee.<ref>{{Cite web |title=About - What is Slippi? |url=https://slippi.gg/about |url-status=live |access-date=31 May 2025 |website=Slippi.gg |archive-url=http://web.archive.org/web/20250825163703/https://slippi.gg/about |archive-date=25 Aug 2025}}</ref>
On November 19th, 2020, The Big House, a Super Smash Brothers Melee and Ultimate tournament, announced on X (formerly known as Twitter) that they had received a cease and desist from Nintendo of America, and would be forced to cancel the tournament.<ref name=":5" /> Nintendo had told The Big House that they were not allowed to host their online tournament because of their use of a game modification. The modification was Slippi, which runs through a GameCube and Wii emulator called Dolphin to enable online functionality for Super Smash Bros. Melee.<ref>{{Cite web |title=About - What is Slippi? |url=https://slippi.gg/about |url-status=live |access-date=31 May 2025 |website=Slippi.gg |archive-url=http://web.archive.org/web/20250825163703/https://slippi.gg/about |archive-date=25 Aug 2025}}</ref>


Because of the COVID-19 Pandemic, The Big House tournament was going to be run online primarily for attendees' safety. Melee is a video game from 2001 that does not have built-in online functionality, so it would have been impossible to run an online tournament for it without the use of modifications. A Nintendo of America spokesperson claimed that the cease and desist was issued to "protect [Nintendo's] intellectual property and brands". The spokesperson also stated that allowing the tournament to run would "condone or allow piracy of [Nintendo's] intellectual property". In other words, the spokesperson claimed that using Slippi would have required the use of pirated copies of Melee<ref name=":4" />, despite the fact that professional Melee players typically play legitimate copies of the game on official hardware to practice and compete.<!-- Probably obvious to people familiar with most competitive games, but should still have a citation if possible for Melee players using legit hardware and game copies. Planning to add it later, unless someone else beats me to it. -->
Because of the COVID-19 Pandemic, The Big House tournament was going to be run online primarily for attendees' safety. Melee is a video game from 2001 that does not have built-in online functionality, so it would have been impossible to run an online tournament for it without the use of modifications. A Nintendo of America spokesperson claimed that the cease and desist was issued to "protect [Nintendo's] intellectual property and brands". The spokesperson also stated that allowing the tournament to run would "condone or allow piracy of [Nintendo's] intellectual property". In other words, the spokesperson claimed that using Slippi would have required the use of pirated copies of Melee<ref name=":4" />, despite the fact that professional Melee players typically play legitimate copies of the game on official hardware to practice and compete.<!-- Probably obvious to people familiar with most competitive games, but should still have a citation if possible for Melee players using legit hardware and game copies. Planning to add it later, unless someone else beats me to it. -->


===Etika JOYCONBOYZ Charity Shutdown===
===Etika JOYCONBOYZ Charity Shutdown (''2020'')===
On or around June 19, 2019, popular YouTuber Desmond Daniel Amofah known by his YouTube username Etika was found deceased after having committed suicide following a series of mental health issues. He was known for his livestream reactions to Nintendo's online events such as Nintendo Direct presentations. Known for his over-the-top reaction style, his fanbase became unofficially known as the "JOYCONBOYZ". Among tributes following his passing, fellow YouTuber JoyConJames created custom shells for the Nintendo Switch Joy-Con controllers known as Etikons which contained the official fan phrase "JOYCONBOYZ" printed on them with a proceed of sales for each shell going to mental health awareness and mental health research facilities. On December 6, 2020, JoyConJames uploaded a YouTube video announcing that he had received a cease & desist notice from Nintendo prohibiting him from selling the Joy-Con skins. The notion that the skins were being sold for charity and in honor of a fan of Nintendo and their work drew anger and criticism from the company's fan base.<ref>{{cite web |title=Custom Joy-Cons That Honor Deceased YouTuber Shut Down By Nintendo |url=https://screenrant.com/nintendo-switch-joycon-etika-joyconboyz-shut-down-charity/ |url-status=live |access-date=13 Aug 2025 |archive-url=http://web.archive.org/web/20230524211510/https://screenrant.com/nintendo-switch-joycon-etika-joyconboyz-shut-down-charity/ |archive-date=24 May 2023}}</ref>
On or around June 19, 2019, popular YouTuber Desmond Daniel Amofah known by his YouTube username Etika was found deceased after having committed suicide following a series of mental health issues. He was known for his livestream reactions to Nintendo's online events such as Nintendo Direct presentations. Known for his over-the-top reaction style, his fanbase became unofficially known as the "JOYCONBOYZ". Among tributes following his passing, fellow YouTuber JoyConJames created custom shells for the Nintendo Switch Joy-Con controllers known as Etikons which contained the official fan phrase "JOYCONBOYZ" printed on them with a proceed of sales for each shell going to mental health awareness and mental health research facilities. On December 6, 2020, JoyConJames uploaded a YouTube video announcing that he had received a cease and desist (C&D) notice from Nintendo prohibiting him from selling the Joy-Con skins. The notion that the skins were being sold for charity and in honor of a fan of Nintendo and their work drew anger and criticism from the company's fan base.<ref>{{cite web |title=Custom Joy-Cons That Honor Deceased YouTuber Shut Down By Nintendo |url=https://screenrant.com/nintendo-switch-joycon-etika-joyconboyz-shut-down-charity/ |url-status=live |access-date=13 Aug 2025 |archive-url=http://web.archive.org/web/20230524211510/https://screenrant.com/nintendo-switch-joycon-etika-joyconboyz-shut-down-charity/ |archive-date=24 May 2023}}</ref>


===Nintendo V. Pocketpair===
===Nintendo V. Pocketpair (''2024'')===
Nintendo is suing Pocketpair, the developers of the extremely popular video game Palworld,<ref>{{Cite web |last=@Palworld_EN |date=19 Sep 2024 |title=Palworld_EN on X |url=https://x.com/Palworld_EN/status/1836692701355688146 |url-status=live |access-date=7 May 2025 |website=X |archive-url=http://web.archive.org/web/20260208181711/https://x.com/Palworld_EN/status/1836692701355688146 |archive-date=8 Feb 2026}}</ref> for patent infringement, despite filing the patent after Palworld was already released to the public.<ref>{{Cite web |date=2 May 2024 |title=US Patent Application for STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, GAME APPARATUS, AND GAME PROCESSING METHOD Patent Application (Application #20240278129) |url=https://patents.justia.com/patent/20240278129 |url-status=live |access-date=7 May 2025 |website=patents.justia.com |archive-url=http://web.archive.org/web/20260113224853/https://patents.justia.com/patent/20240278129 |archive-date=13 Jan 2026}}</ref><ref>{{Cite web |last=@PirateSoftware |date=17 Oct 2024 |title=Palworld Lawsuit |url=https://www.youtube.com/watch?v=c4ZZx4wiofw |url-status=live |access-date=7 May 2025 |website=[[YouTube]] |archive-url=https://preservetube.com/watch?v=c4ZZx4wiofw |archive-date=23 Feb 2026}}</ref><ref>{{Cite web |date=12 Feb 2025 |title=Nintendo Anti-Palworld Patent and Seeks More |url=https://gamerant.com/nintendo-anti-palworld-patents-uspto-infringement-lawsuit-implications/ |url-status=live |access-date=7 May 2025 |website=GameRant |archive-url=http://web.archive.org/web/20251101171524/https://gamerant.com/nintendo-anti-palworld-patents-uspto-infringement-lawsuit-implications/ |archive-date=1 Nov 2025}}</ref>  
Nintendo is suing Pocketpair, the developers of the extremely popular video game Palworld,<ref>{{Cite web |last=@Palworld_EN |date=19 Sep 2024 |title=Palworld_EN on X |url=https://x.com/Palworld_EN/status/1836692701355688146 |url-status=live |access-date=7 May 2025 |website=X |archive-url=http://web.archive.org/web/20260208181711/https://x.com/Palworld_EN/status/1836692701355688146 |archive-date=8 Feb 2026}}</ref> for patent infringement, despite filing the patent after Palworld was already released to the public.<ref>{{Cite web |date=2 May 2024 |title=US Patent Application for STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, GAME APPARATUS, AND GAME PROCESSING METHOD Patent Application (Application #20240278129) |url=https://patents.justia.com/patent/20240278129 |url-status=live |access-date=7 May 2025 |website=patents.justia.com |archive-url=http://web.archive.org/web/20260113224853/https://patents.justia.com/patent/20240278129 |archive-date=13 Jan 2026}}</ref><ref>{{Cite web |last=@PirateSoftware |date=17 Oct 2024 |title=Palworld Lawsuit |url=https://www.youtube.com/watch?v=c4ZZx4wiofw |url-status=live |access-date=7 May 2025 |website=[[YouTube]] |archive-url=https://preservetube.com/watch?v=c4ZZx4wiofw |archive-date=23 Feb 2026}}</ref><ref>{{Cite web |date=12 Feb 2025 |title=Nintendo Anti-Palworld Patent and Seeks More |url=https://gamerant.com/nintendo-anti-palworld-patents-uspto-infringement-lawsuit-implications/ |url-status=live |access-date=7 May 2025 |website=GameRant |archive-url=http://web.archive.org/web/20251101171524/https://gamerant.com/nintendo-anti-palworld-patents-uspto-infringement-lawsuit-implications/ |archive-date=1 Nov 2025}}</ref>  


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Nintendo Switch 2 and its dock transfer information like all other USB-C connections, but they will talk in code effectively denying all other connections seeking to display video. Research from The Verge has shown that this language is almost exclusive to the Switch 2, but did find one notable exception: the Antank S3 Max TV dock at the lower price point of $29.99. <ref>{{Cite web |last=Hollister |first=Sean |date=2025-07-02 |title=How Nintendo locked down the Switch 2’s USB-C port and broke third-party docking {{!}} The Verge |url=https://www.theverge.com/report/695915/switch-2-usb-c-third-party-docks-dont-work-authentication-encryption |url-status=live |archive-url=https://web.archive.org/web/20250717114136/https://www.theverge.com/report/695915/switch-2-usb-c-third-party-docks-dont-work-authentication-encryption |archive-date=2025-07-17 |website=The Verge}}</ref><ref>{{Cite web |title=Antank S3 MAX TV Dock Station for Nintendo Switch 2 -- Antank Official Store |url=https://antank.net/products/s3-max?srsltid=AfmBOoqng_pXTXBmI-2YvHnJ4xniibP4VL8ovodbh-w5IPSgdrSGiDUE |url-status=live |archive-url=https://web.archive.org/web/20250816195135/https://antank.net/products/s3-max?srsltid=AfmBOoqng_pXTXBmI-2YvHnJ4xniibP4VL8ovodbh-w5IPSgdrSGiDUE |archive-date=2025-08-16 |website=Antank}}</ref> In practice, this means Nintendo has a near monopoly on docks and it would be possible for them to enact a firmware update to stop all independent companies who may have found a way to make their technology compatible. <ref>{{Cite web |last=Khullar |first=Kunal |date=2025-07-03 |title=Nintendo is restricting the Switch 2's USB-C port — most third-party docks and accessories won't work thanks to proprietary protocols |url=https://www.tomshardware.com/video-games/nintendo/nintendo-is-restricting-the-switch-2s-usb-c-port-most-third-party-docks-and-accessories-wont-work-thanks-to-proprietary-protocols |url-status=live |archive-url=https://web.archive.org/web/20250816194217/https://www.tomshardware.com/video-games/nintendo/nintendo-is-restricting-the-switch-2s-usb-c-port-most-third-party-docks-and-accessories-wont-work-thanks-to-proprietary-protocols |archive-date=2025-08-16 |website=Tom's Hardware}}</ref> To buy an official Nintendo Switch 2 dock from the Nintendo store it costs $124.99 and many customers would prefer a cheaper alternative. <ref>{{Cite web |title=Nintendo Switch 2 Dock Set - Nintendo Official Site |url=https://www.nintendo.com/us/store/products/nintendo-switch-2-dock-set-123791/?srsltid=AfmBOoq7cJk9ApjZW8IBGczhFHnf4gINg7U8BJsMyi5GH-wr_K-0TVf4 |url-status=live |archive-url=https://web.archive.org/web/20250816193742/https://www.nintendo.com/us/store/products/nintendo-switch-2-dock-set-123791/?srsltid=AfmBOoq7cJk9ApjZW8IBGczhFHnf4gINg7U8BJsMyi5GH-wr_K-0TVf4 |archive-date=2025-08-16 |website=Nintendo}}</ref> Customers report the device's Ethernet port occasionally disconnects and others say it can overheat due to the poor design blocking ventilation. <ref>{{Cite web |last=Corsetti |first=Adam |date=2025-07-03 |title=USB-C port testing explains why a third-party Nintendo Switch 2 dock won't work with console - NotebookCheck.net News |url=https://www.notebookcheck.net/USB-C-port-testing-explains-why-a-third-party-Nintendo-Switch-2-dock-won-t-work-with-console.1049869.0.html |url-status=live |archive-url=https://web.archive.org/web/20250816200245/https://www.notebookcheck.net/USB-C-port-testing-explains-why-a-third-party-Nintendo-Switch-2-dock-won-t-work-with-console.1049869.0.html |archive-date=2025-08-16 |website=Notebook Check}}</ref>
Nintendo Switch 2 and its dock transfer information like all other USB-C connections, but they will talk in code effectively denying all other connections seeking to display video. Research from The Verge has shown that this language is almost exclusive to the Switch 2, but did find one notable exception: the Antank S3 Max TV dock at the lower price point of $29.99. <ref>{{Cite web |last=Hollister |first=Sean |date=2025-07-02 |title=How Nintendo locked down the Switch 2’s USB-C port and broke third-party docking {{!}} The Verge |url=https://www.theverge.com/report/695915/switch-2-usb-c-third-party-docks-dont-work-authentication-encryption |url-status=live |archive-url=https://web.archive.org/web/20250717114136/https://www.theverge.com/report/695915/switch-2-usb-c-third-party-docks-dont-work-authentication-encryption |archive-date=2025-07-17 |website=The Verge}}</ref><ref>{{Cite web |title=Antank S3 MAX TV Dock Station for Nintendo Switch 2 -- Antank Official Store |url=https://antank.net/products/s3-max?srsltid=AfmBOoqng_pXTXBmI-2YvHnJ4xniibP4VL8ovodbh-w5IPSgdrSGiDUE |url-status=live |archive-url=https://web.archive.org/web/20250816195135/https://antank.net/products/s3-max?srsltid=AfmBOoqng_pXTXBmI-2YvHnJ4xniibP4VL8ovodbh-w5IPSgdrSGiDUE |archive-date=2025-08-16 |website=Antank}}</ref> In practice, this means Nintendo has a near monopoly on docks and it would be possible for them to enact a firmware update to stop all independent companies who may have found a way to make their technology compatible. <ref>{{Cite web |last=Khullar |first=Kunal |date=2025-07-03 |title=Nintendo is restricting the Switch 2's USB-C port — most third-party docks and accessories won't work thanks to proprietary protocols |url=https://www.tomshardware.com/video-games/nintendo/nintendo-is-restricting-the-switch-2s-usb-c-port-most-third-party-docks-and-accessories-wont-work-thanks-to-proprietary-protocols |url-status=live |archive-url=https://web.archive.org/web/20250816194217/https://www.tomshardware.com/video-games/nintendo/nintendo-is-restricting-the-switch-2s-usb-c-port-most-third-party-docks-and-accessories-wont-work-thanks-to-proprietary-protocols |archive-date=2025-08-16 |website=Tom's Hardware}}</ref> To buy an official Nintendo Switch 2 dock from the Nintendo store it costs $124.99 and many customers would prefer a cheaper alternative. <ref>{{Cite web |title=Nintendo Switch 2 Dock Set - Nintendo Official Site |url=https://www.nintendo.com/us/store/products/nintendo-switch-2-dock-set-123791/?srsltid=AfmBOoq7cJk9ApjZW8IBGczhFHnf4gINg7U8BJsMyi5GH-wr_K-0TVf4 |url-status=live |archive-url=https://web.archive.org/web/20250816193742/https://www.nintendo.com/us/store/products/nintendo-switch-2-dock-set-123791/?srsltid=AfmBOoq7cJk9ApjZW8IBGczhFHnf4gINg7U8BJsMyi5GH-wr_K-0TVf4 |archive-date=2025-08-16 |website=Nintendo}}</ref> Customers report the device's Ethernet port occasionally disconnects and others say it can overheat due to the poor design blocking ventilation. <ref>{{Cite web |last=Corsetti |first=Adam |date=2025-07-03 |title=USB-C port testing explains why a third-party Nintendo Switch 2 dock won't work with console - NotebookCheck.net News |url=https://www.notebookcheck.net/USB-C-port-testing-explains-why-a-third-party-Nintendo-Switch-2-dock-won-t-work-with-console.1049869.0.html |url-status=live |archive-url=https://web.archive.org/web/20250816200245/https://www.notebookcheck.net/USB-C-port-testing-explains-why-a-third-party-Nintendo-Switch-2-dock-won-t-work-with-console.1049869.0.html |archive-date=2025-08-16 |website=Notebook Check}}</ref>


USB-C port restrictions in order to halt 3rd-party competition with docks and other accessories. These restrictions are caused by encrypted communications between the official dock and the console, as 3rd-party devices use a universal standard that Nintendo refuses to use.  
USB-C port restrictions in order to halt third-party competition with docks and other accessories. These restrictions are caused by encrypted communications between the official dock and the console, as 3rd-party devices use a universal standard that Nintendo refuses to use.  


On the 10th of November 2025, multiple users across social media started to report that a firmware update pushed to their consoles broke compatibility with Third-Party dock accessories<ref>{{Cite news |last=Corsetti |first=Adam |date= |title=Third-party Switch 2 docks stop working after firmware update, but accessory makers fight back |url=https://www.notebookcheck.net/Third-party-Switch-2-docks-stop-working-after-firmware-update-but-accessory-makers-fight-back.1161611.0.html |url-status=live |work=NotebookCheck |archive-url=http://web.archive.org/web/20260219114957/https://www.notebookcheck.net/Third-party-Switch-2-docks-stop-working-after-firmware-update-but-accessory-makers-fight-back.1161611.0.html |archive-date=19 Feb 2026}}</ref><ref>{{Cite news |last=Cubbins |first=Dwayne |title=Nintendo Switch 2 update 21.0.0 is breaking third‑party docks |url=https://piunikaweb.com/2025/11/12/switch-2-update-21-0-0-breaking-third%E2%80%91party-docks/ |url-status=live |work=PiunikaWeb |archive-url=http://web.archive.org/web/20251218100521/https://piunikaweb.com/2025/11/12/switch-2-update-21-0-0-breaking-third%e2%80%91party-docks/ |archive-date=18 Dec 2025}}</ref>  
On the 10th of November 2025, multiple users across social media started to report that a firmware update pushed to their consoles broke compatibility with Third-Party dock accessories<ref>{{Cite news |last=Corsetti |first=Adam |date= |title=Third-party Switch 2 docks stop working after firmware update, but accessory makers fight back |url=https://www.notebookcheck.net/Third-party-Switch-2-docks-stop-working-after-firmware-update-but-accessory-makers-fight-back.1161611.0.html |url-status=live |work=NotebookCheck |archive-url=http://web.archive.org/web/20260219114957/https://www.notebookcheck.net/Third-party-Switch-2-docks-stop-working-after-firmware-update-but-accessory-makers-fight-back.1161611.0.html |archive-date=19 Feb 2026}}</ref><ref>{{Cite news |last=Cubbins |first=Dwayne |title=Nintendo Switch 2 update 21.0.0 is breaking third‑party docks |url=https://piunikaweb.com/2025/11/12/switch-2-update-21-0-0-breaking-third%E2%80%91party-docks/ |url-status=live |work=PiunikaWeb |archive-url=http://web.archive.org/web/20251218100521/https://piunikaweb.com/2025/11/12/switch-2-update-21-0-0-breaking-third%e2%80%91party-docks/ |archive-date=18 Dec 2025}}</ref>  


===Controversial agreements and policies===
===Controversial agreements and policies (''2025'')===
{{Main|Nintendo's May 2025 Policy Updates}}
{{Main|Nintendo's May 2025 Policy Updates}}
On May 8th, 2025, Nintendo changed their privacy policy<ref name="PrivacyPolicyMain">{{Cite web |title=Nintendo Privacy Policy |url=https://accounts.nintendo.com/term/privacy_policy/US?lang=en-US |access-date=May 15, 2025 |website=Nintendo Accounts |archive-url=http://web.archive.org/web/20260220174923/https://accounts.nintendo.com/term/privacy_policy/US?lang=en-US |archive-date=20 Feb 2026}}</ref><ref name="PrivacyPolicySummaryChanges">{{Cite web |title=Nintendo Privacy Policy - What's Changed? |url=https://www.nintendo.com/us/privacy-policy/whats-changed/ |access-date=May 15, 2025 |website=Nintendo |archive-url=http://web.archive.org/web/20251225105911/https://www.nintendo.com/us/privacy-policy/whats-changed/ |archive-date=25 Dec 2025}}</ref> and Nintendo Account User Agreement,<ref name="EULAMain2">{{Cite web |title=Nintendo Account User Agreement |url=https://accounts.nintendo.com/term/eula/US?lang=en-US |access-date=May 15, 2025 |website=Nintendo Accounts |archive-url=http://web.archive.org/web/20260124002620/https://accounts.nintendo.com/term/eula/US?lang=en-US |archive-date=24 Jan 2026}}</ref> with features inside both which have the potential to negatively impact consumers. Highlights such as Section 6 (Adherence to content guidelines), Section 13 (reservation to render hardware/software inaccessible), and section 16 (forced arbitration) are key features that come to the risk of right to ownership of hardware and software that consumers may have paid for.  
On May 8th, 2025, Nintendo changed their privacy policy<ref name="PrivacyPolicyMain">{{Cite web |title=Nintendo Privacy Policy |url=https://accounts.nintendo.com/term/privacy_policy/US?lang=en-US |access-date=May 15, 2025 |website=Nintendo Accounts |archive-url=http://web.archive.org/web/20260220174923/https://accounts.nintendo.com/term/privacy_policy/US?lang=en-US |archive-date=20 Feb 2026}}</ref><ref name="PrivacyPolicySummaryChanges">{{Cite web |title=Nintendo Privacy Policy - What's Changed? |url=https://www.nintendo.com/us/privacy-policy/whats-changed/ |access-date=May 15, 2025 |website=Nintendo |archive-url=http://web.archive.org/web/20251225105911/https://www.nintendo.com/us/privacy-policy/whats-changed/ |archive-date=25 Dec 2025}}</ref> and Nintendo Account User Agreement,<ref name="EULAMain2">{{Cite web |title=Nintendo Account User Agreement |url=https://accounts.nintendo.com/term/eula/US?lang=en-US |access-date=May 15, 2025 |website=Nintendo Accounts |archive-url=http://web.archive.org/web/20260124002620/https://accounts.nintendo.com/term/eula/US?lang=en-US |archive-date=24 Jan 2026}}</ref> with features inside both which have the potential to negatively impact consumers. Highlights such as Section 6 (Adherence to content guidelines), Section 13 (reservation to render hardware/software inaccessible), and section 16 (forced arbitration) are key features that come to the risk of right to ownership of hardware and software that consumers may have paid for.  
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The disabling of the ''eShop'' in particular means the console cannot download games or updates, and in particular disables the functionality of [[Switch Game Key-Card|game-key cards]], which require access to the ''eShop'' to be capable of downloading the game.<ref>{{Cite news |last=Cohen |first=Jason |date=Jun 5, 2025 |title=Buying Physical? Watch Out For the Switch 2's Game-Key Cards |url=https://www.pcmag.com/explainers/nintendo-switch-2-game-cards-vs-game-key-cards-vs-downloads-whats-the-difference |access-date=Jun 18, 2025 |work=PC Mag |archive-url=http://web.archive.org/web/20251228142102/https://www.pcmag.com/explainers/nintendo-switch-2-game-cards-vs-game-key-cards-vs-downloads-whats-the-difference |archive-date=28 Dec 2025}}</ref>
The disabling of the ''eShop'' in particular means the console cannot download games or updates, and in particular disables the functionality of [[Switch Game Key-Card|game-key cards]], which require access to the ''eShop'' to be capable of downloading the game.<ref>{{Cite news |last=Cohen |first=Jason |date=Jun 5, 2025 |title=Buying Physical? Watch Out For the Switch 2's Game-Key Cards |url=https://www.pcmag.com/explainers/nintendo-switch-2-game-cards-vs-game-key-cards-vs-downloads-whats-the-difference |access-date=Jun 18, 2025 |work=PC Mag |archive-url=http://web.archive.org/web/20251228142102/https://www.pcmag.com/explainers/nintendo-switch-2-game-cards-vs-game-key-cards-vs-downloads-whats-the-difference |archive-date=28 Dec 2025}}</ref>


==='''Patented gameplay mechanics (2025)'''===
===Patented gameplay mechanics (''2025'')===
In September 2025, Nintendo and The Pokémon Company were granted U.S. patent [https://archive.org/details/12403397/page/n1/mode/2up US 12,403,397 B2], which covered a method of summoning a secondary character and instantly initiating a “fast mode” battle when an enemy occupies the location. While seemingly narrow, critics warn the wording is broad enough to overlap with common mechanics in MMORPGs, action RPGs, and other real-time combat games. Observers argue that enforcing such a patent could stifle creativity, complicate development of similar features in future titles, and even create legal uncertainty for existing games that already use comparable encounter or companion-summoning systems.<ref>{{Cite web |date=2025-09-10 |title=Patent No.: US 12,403,397 B2 |url=https://archive.org/details/12403397/page/n1/mode/2up}}</ref>
In September 2025, Nintendo and The Pokémon Company were granted U.S. patent [https://archive.org/details/12403397/page/n1/mode/2up US 12,403,397 B2], which covered a method of summoning a secondary character and instantly initiating a "fast mode" battle when an enemy occupies the location. While seemingly narrow, critics warn the wording is broad enough to overlap with common mechanics in MMORPGs, action RPGs, and other real-time combat games. Observers argue that enforcing such a patent could stifle creativity, complicate development of similar features in future titles, and even create legal uncertainty for existing games that already use comparable encounter or companion-summoning systems.<ref>{{Cite web |date=2025-09-10 |title=Patent No.: US 12,403,397 B2 |url=https://archive.org/details/12403397/page/n1/mode/2up}}</ref>


==='''Virtual Boy for Switch Online'''===
===Virtual Boy for Switch Online requires paid accessory===
In September, 2025, Nintendo announced that it's ill-fated Virtual Boy would be the newest system added to its Switch online game streaming service. The other system collections have also been offered as free downloads to members of the Nintendo Switch Online subscription service. The Virtual Boy collection was similarly offered for free, but Nintendo also revealed that a required accessory would need to be purchased to make use of the Virtual Boy collection. They offered an option of a $99 replica of the original Virtual Boy device or a $20 cardboard headset. Use of either of these accessories is required to properly play the Virtual Boy Collection as the companion app was not designed with an option to disable the 3D graphics and is also not compatible with a TV by docking the Switch console. <ref>{{Cite web |date=2025-09-12 |title=Nintendo Switch is getting a Virtual Boy accessory and Switch Online games url=https://www.videogameschronicle.com/news/nintendo-switch-is-getting-a-virtual-boy-accessory-and-switch-online-games/ access-date=2026-02-17}} ([http://web.archive.org/web/20260120001906/https://www.videogameschronicle.com/news/nintendo-switch-is-getting-a-virtual-boy-accessory-and-switch-online-games/ Archived])</ref> Software emulators fans created for Nintendo's prior Nintendo 3DS console can render the Virtual Boy graphics with the use of the system's autostereoscopic 3D display along with allowing the 3D graphics to be disabled by using the system's existing 3D slider. Nintendo also posted an incorrect statement to social media that their existing product, the Nintendo Labo VR Headset, would be compatible with the Virtual Boy collection.
In September, 2025, Nintendo announced that its ill-fated Virtual Boy would be the newest system added to its Switch online game streaming service. The other system collections have also been offered as free downloads to members of the Nintendo Switch Online subscription service. The Virtual Boy collection was similarly offered for free, but Nintendo also revealed that a required accessory would need to be purchased to make use of the Virtual Boy collection. They offered an option of a $99 replica of the original Virtual Boy device or a $20 cardboard headset. Use of either of these accessories is required to properly play the Virtual Boy Collection as the companion app was not designed with an option to disable the 3D graphics and is also not compatible with a TV by docking the Switch console.<ref>{{Cite web |date=2025-09-12 |title=Nintendo Switch is getting a Virtual Boy accessory and Switch Online games url=https://www.videogameschronicle.com/news/nintendo-switch-is-getting-a-virtual-boy-accessory-and-switch-online-games/ access-date=2026-02-17}} ([http://web.archive.org/web/20260120001906/https://www.videogameschronicle.com/news/nintendo-switch-is-getting-a-virtual-boy-accessory-and-switch-online-games/ Archived])</ref> Software emulators fans created for Nintendo's prior Nintendo 3DS console can render the Virtual Boy graphics with the use of the system's auto-stereoscopic 3D display along with allowing the 3D graphics to be disabled by using the system's existing 3D slider. Nintendo also posted an incorrect statement to social media that their existing product, the Nintendo Labo VR Headset, would be compatible with the Virtual Boy collection.


==Products<!-- Please keep this section reserved for products which are expected to be relevant to the wiki, and at least try to organize products chronologically. -->==
==Products<!-- Please keep this section reserved for products which are expected to be relevant to the wiki, and at least try to organize products chronologically. -->==