Digital rights management: Difference between revisions

Emanuele (talk | contribs)
made slight grammar and form corrections
m tonal change to not include strong emotions
Tags: Mobile edit Mobile web edit Visual edit
Line 19: Line 19:


==DRM in audio content==
==DRM in audio content==
DRM's strangest inclusion was in audio content, which was rarely implemented due to audio's analog nature (compared to video and software), making it questionable whether it could effectively block data replication. The most notable application of audio DRM was [[MediaMax]]<ref>https://en.wikipedia.org/wiki/MediaMax</ref>, which essentially functioned as malware to prevent users from simply playing these audio discs on Windows and macOS. There was also the less-notable [[Extended Copy Protection]]<ref>https://en.wikipedia.org/wiki/Extended_Copy_Protection</ref> (XCP) DRM, however it did leave [[Sony]] in hot water<ref>https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal</ref>, dubbing this form of DRM also as the Sony Rootkit.
Another place DRMs were used in was audio content, which was rarely implemented due to audio's analog nature (compared to video and software), making it questionable whether it could effectively block data replication. The most notable application of audio DRM was [[MediaMax]]<ref>https://en.wikipedia.org/wiki/MediaMax</ref>, which essentially functioned as malware to prevent users from simply playing these audio discs on Windows and macOS. There was also the less-notable [[Extended Copy Protection]]<ref>https://en.wikipedia.org/wiki/Extended_Copy_Protection</ref> (XCP) DRM, however it did leave [[Sony]] in hot water<ref>https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal</ref>, dubbing this form of DRM also as the Sony Rootkit.


==DRM in software==
==DRM in software==