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Downloadable content

From Consumer_Action_Taskforce

Downloadable Content (DLC) is a method for developers and/or publishers to extend the monetization of their products for a longer period. This practice is not inherently anticonsumer, such as Factorio's Space Age DLC being regarded as paying for a new game according to fans, however, companies such as Electronic Arts and Ubisoft have been known to abuse DLC to break up their complete products into multiple purchases with no regard to the consumer.

Dark patterns involving DLC

Pre-order bonuses

A very popular method used by companies to incite the customer to purchase their game is to offer them additional content for pre. This can range from an extra character, cosmetic, gamemode, in-game currency or any other content.

Day one DLC

Historical examples