Bungie: Difference between revisions

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Added section about Bungie's artwork theft ~k4
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==Controversial Practices==
==Controversial Practices==
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Bungie|''Bungie'' category]].
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Bungie|''Bungie'' category]].
=== '''Theft of artwork''' ===
Bungie, the developer behind ''Destiny'' and ''Halo'', has dealt with multiple instances of artwork theft, primarily involving contractors or external artists improperly using copyrighted or stolen assets.
1. ''Destiny 2'' Moon Asset Theft (2019)
A freelance artist hired by Bungie used stolen 3D assets from ''DOOM (2016)'' in ''Destiny 2''’s ''Shadowkeep'' expansion.
2. ''Destiny 2'' Witch Queen Art Theft (2022)
Another contractor allegedly used traced or stolen fan art for a ''Witch Queen'' promotional image.
3. Marathon (2017 - ongoing)
In May 2025, Bungie, the developer behind Destiny 2 and the upcoming extraction shooter Marathon, faced [https://fandomwire.com/when-is-bungie-releasing-marathon-hostile-environment-amid-art-theft-scandal-reportedly-forcing-delay/ accusations] of art theft after artist Fern Hook, known as Antireal, claimed that assets in Marathon’s closed alpha were directly lifted from her<ref>{{Cite web |last=4nt1r34l |title= |url=https://x.com/4nt1r34l/status/1923067988871147605}}</ref> 2017 poster designs without permission or credit.


===Concerning legal agreements===
===Concerning legal agreements===