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Sony discontinues physical media for PlayStation-brand hardwares

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On July 1, 2026, Sony Interactive Entertainment announced that it will stop producing physical game discs for all new PlayStation titles starting January 2028, after which new releases will be sold only as digital downloads on the PlayStation Store or as digital codes at retailers.[1] Games that already released, or that release on disc before January 2028, are not affected.[1] Because a digital-only title has no disc to trade in or resell, the change ends the secondhand market that physical games support for every new PlayStation release after the cutoff.[2] Sony framed the decision as following consumer preference toward digital; United States spending on new physical games had fallen to $1.5 billion in 2025, its lowest level since 1995.[3]

Background

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Sony had moved its hardware away from physical media for several years before the 2026 announcement. The PlayStation 5 range had included a Digital Edition, a version sold without a disc drive, since its 2020 launch.[2] In late 2023, Sony revised the PS5 so that the disc drive became a detachable accessory rather than a built-in component, and the add-on drive had to be connected to the internet to pair with the console during setup.[4] Reporting on the detachable drive noted that players and preservationists worried the drive could stop working if Sony's pairing servers were ever taken offline.[4]

The shift tracked a broader collapse in physical sales. According to Circana, United States consumer spending on new physical video games fell to $1.5 billion in 2025, the lowest figure since the firm began tracking the metric in 1995, down from a peak of $11.6 billion in 2008.[3] The Guardian reported that digital sales had reached nearly 80 percent of the market by 2025, citing Piers Harding-Rolls of Ampere Analysis.[2]

Announcement

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Sony published the decision on July 1, 2026 in a PlayStation.Blog post by Sid Shuman, Senior Director of Sony Interactive Entertainment Content Communications, and linked to it from the official @PlayStation account on X.[1][5] The post stated:

"[P]hysical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028. Following this date, new games will be available on PlayStation Store and at retailers in digital formats only. This transition has no impact on games that already released, or will be releasing, prior to January 2028 in disc format."

[1]

The announcement covers the manufacturing of new game discs only, not the disc drives already sold or the older physical games consumers own.[1] The blog post did not say Sony would remove disc drives from existing PlayStation 5 hardware. The Guardian reported that analyst Daniel Ahmad said the move all but confirmed the next console, the PlayStation 6, would be digital-only.[2]

Consumer and industry response

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The announcement drew complaints from players online.[2] The change also affects retailers and rival storefronts. Reporting on the announcement noted that a digital-only catalog leaves no discs to trade in and eliminates the used-game business that specialist retailers rely on.[2] GOG, a PC storefront that sells games without digital rights management, restated after the announcement that a downloaded game it sells cannot be revoked or removed from a buyer's library, and the physical-media publisher Lost in Cult said it was "deeply saddened" by the end of PlayStation discs.[6]

Preservation concerns

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The Video Game History Foundation, a non-profit that works on software preservation, criticized the shift toward digital-only distribution.[6] The foundation has found that 87 percent of classic video games released before 2010 are critically endangered.[7] In October 2024 the United States Copyright Office declined to grant an exemption to the anti-circumvention rules of DMCA Section 1201 that would have let libraries and archives offer remote access to out-of-print games; the Entertainment Software Association had opposed the exemption.[8] Foundation director Frank Cifaldi agreed with the assessment that, absent a legal alternative, piracy is "the only extant form of media preservation that exists in games right now."[9]

Regulatory context

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California's Assembly Bill 2426, signed September 24, 2024, restricts sellers of digital goods from advertising a transaction with the words "buy" or "purchase" when it grants only a license.[10] The bill describes such a license as one whose access the seller may unilaterally revoke.[10]

See also

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References

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  1. 1.0 1.1 1.2 1.3 1.4 Shuman, Sid (2026-07-01). "Physical disc production ending in January 2028 for new games releasing on PlayStation consoles". PlayStation.Blog. Sony Interactive Entertainment. Archived from the original on 2026-07-01. Retrieved 2026-07-01.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 "Sony will kill PlayStation games on discs in 2028 and offer digital downloads only". The Guardian. 2026-07-01. Archived from the original on 2026-07-01. Retrieved 2026-07-01.
  3. 3.0 3.1 Cunningham, Mary (2026-07-01). "Sony to stop making physical discs for PlayStation starting in 2028". CBS News. Archived from the original on 2026-07-01. Retrieved 2026-07-01.
  4. 4.0 4.1 Robinson, Andy (2023-11-01). "Setup images confirm new PS5's disc drive requires online pairing before use". Video Games Chronicle. Archived from the original on 2026-03-09. Retrieved 2026-07-01.
  5. "@PlayStation post announcing the end of physical disc production for new games". X. Sony Interactive Entertainment (@PlayStation). 2026-07-01. Retrieved 2026-07-01.
  6. 6.0 6.1 "'We Are Deeply Saddened': Games Retailers and Historians Respond to PlayStation Abandoning Physical Media". IGN. 2026-07-01. Archived from the original on 2026-07-02. Retrieved 2026-07-01.
  7. "87% Missing: the Disappearance of Classic Video Games". Video Game History Foundation. 2023-07-10. Archived from the original on 2026-07-02. Retrieved 2026-07-01.
  8. "Statement on the DMCA 2024 triennial review ruling". Video Game History Foundation. 2024-10-25. Retrieved 2026-07-01.
  9. Park, Morgan (2026-07-01). "'They refuse to offer a meaningful alternative': Game preservation leader agrees that piracy is the only preservation option for a discless future". PC Gamer. Archived from the original on 2026-07-02. Retrieved 2026-07-01.
  10. 10.0 10.1 "AB-2426 Consumer protection: false advertising: digital goods". California Legislative Information. 2024-09-24. Archived from the original on 2024-05-29.